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Thought EA couldn't screw C&C any harder?
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TerroR
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Joined: 25 Aug 2002
Location: UK

PostPosted: Tue Aug 14, 2007 10:39 am    Post subject:  Thought EA couldn't screw C&C any harder? Reply with quote  Mark this post and the followings unread

The c&c3 expansion gives GDI ROTORS...
Whos actualy going to pay for the expansion?

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friday-13th
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Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Tue Aug 14, 2007 11:40 am    Post subject: Reply with quote  Mark this post and the followings unread

what?no banshees?no titans?no walls?

As if peole here have the nerve of saying EA is trying its best on cnc3 and trying to make its fans happy.YEAH gaming nazim Very Happy



on a side note,wtf is a ROTORS

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TerroR
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PostPosted: Tue Aug 14, 2007 1:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

The old school blades that keep helicopters in the air. CNC3 is surpose to be way past that, EA is totaly ignoring the technology that Tiberian sun had.

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Elerium-155
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Joined: 07 Mar 2005

PostPosted: Tue Aug 14, 2007 1:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

C&C-> C&C TS-> C&C?

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friday-13th
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Joined: 08 Aug 2005
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PostPosted: Tue Aug 14, 2007 1:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

TerroR wrote:
The old school blades that keep helicopters in the air. CNC3 is surpose to be way past that, EA is totaly ignoring the technology that Tiberian sun had.

Didnt they already have them in the side wings of the orcas?or is that what your complaining about,either way boo...


still waiting for borgs..

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Tue Aug 14, 2007 1:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Edit: Nevermind, I'm blind.

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Last edited by Daz on Tue Aug 14, 2007 2:06 pm; edited 1 time in total

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Muldrake
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Joined: 19 Sep 2003
Location: England

PostPosted: Tue Aug 14, 2007 1:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Also, to this day, the most efficient form of an engine to provide direct lift is a basic large area turbine, ie, like on a helicoptor.

And you know with EA's keeping GDI basic approach.

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TerroR
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PostPosted: Tue Aug 14, 2007 2:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

I wouldn't call them turbines, the ones on the expansion screenshot. Anyway it's not just about the rotors it's everything.

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Muldrake
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Joined: 19 Sep 2003
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PostPosted: Tue Aug 14, 2007 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm partly optomistic.
I pretty much figured EA wasn't going to bring back Tiberian Sun much more, at least not now.

Although, the idea that "Kane's Wrath" covers up from the ending of the TS/FS up to and after TW, it may help, explain a few things better. Also may explain why we saw concept of a Cyborg unit.

But, like I've said in the other topic, in the past, expansion packs have always improved the original game, with TS, RA2 and Generals, all of them under the control of EA.

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Crimsonum
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PostPosted: Tue Aug 14, 2007 2:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

If that's so, and a large "turbine" is actually the best thing to lift/keep aircraft on air, the ORCA engine is the most sophisticated choice. If you look down to the TS/TD FMVs closely, you can see turbines inside the two engines. I have no idea where the blue flames comes from, though.

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Team Black
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PostPosted: Tue Aug 14, 2007 3:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm not getting my hopes up . .

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Clarkson
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PostPosted: Tue Aug 14, 2007 4:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I cant beleive people are still hoping for Titans back...Not going to happen. That'll make even less sense...Besides, this was just announced. Give it time.

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Tyler Adams
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PostPosted: Tue Aug 14, 2007 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yuri: in TD, there are blue flames + big, bulky engines. TS are just turbines. Confused or at least it seems that way.

Elerium-155 wrote:
C&C-> C&C TS-> C&C?


Similar to teenaged girls, EA games' C&C storyline makes less that zero sense.

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DaFool
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PostPosted: Tue Aug 14, 2007 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

would you rather:

a)not have any more cnc games altogether
b)have them done by EA
c)just have remakes with modern graphics

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Clarkson
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PostPosted: Tue Aug 14, 2007 8:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

I would rather have them drop C&C because I cant stand the bitching that comes around when EA even breaths, nevertheless announces something.

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Styledatol
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Joined: 23 Jul 2006
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PostPosted: Tue Aug 14, 2007 8:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

^ You're one to talk, you got master's degree in bitching.

sure , the game is playable online. But TW is a futuristic sci-fi, not a 'war on Iraq with a different story'

Last edited by Styledatol on Tue Aug 14, 2007 8:35 pm; edited 2 times in total

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friday-13th
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PostPosted: Tue Aug 14, 2007 8:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

i go for the 1st,cnc3 is dead as we know it Smile

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Clarkson
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PostPosted: Tue Aug 14, 2007 8:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

When the hell did C&C3 become 'war in Iraq'? that is Generals. Generals is quite fun to play, honestly. It can be slow paced, fast paced, however you want it to be. TS just borrows SciFi cliches for a storyline, and the gameplay is VERY slow-paced. Sometimes I dont feel like waiting forever for a tank to come out. C&C3 is fun to play, everything flows nicely. IMO i'd be happy if it came with a Superweapons off button, that would make my day.

otherwise its a blast.

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Von Kriplespac
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PostPosted: Tue Aug 14, 2007 9:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

So they finally decided to toss choppers in? About time, Choppers are much cheaper to construct then a Orca VTOL anyway, do people realize how much costs would go into a Orca in real life, rather then into a standard ol' Apache or Hind-D? :3

Reminder, No they won't bring Titans back, so quit moaning, go make a mod or something when the SDK is out. -_-

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Crash
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Joined: 30 Jan 2007
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PostPosted: Tue Aug 14, 2007 9:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's better that they make a game than not, still we're supposed to tell what we think is bad or good. I dunno what I think to be honest.

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Tyler Adams
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PostPosted: Tue Aug 14, 2007 10:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crashking wrote:
It's better that they make a game than not, still we're supposed to tell what we think is bad or good. I dunno what I think to be honest.


SADLY.. no. this is EA. they're a company. A company is supposed to make money, not please people. Normally, most modern companies either listen to their fans or fail. But this is EA we're talking about, they have enough companies under their control to pump out dozens of shit games designed to be "kid-safe". Aka, Madden(omg it'z got a new team!! gotta get it!) the Battlefield games (omg we r fitin teh Nazis!1 epic!1), Sims (actually, Sims are a decent series, just bloated with dozens of exp packs), ect. They buy smaller companies, rape their best franchises for as much money as possible, then, just to milk EVERY cent from us.. release a pack of all games, thus sparking enough interest to possibly warrant ANOTHER game in the series.

Tbh, the only _good_ company left is Id and possibly, POSSIBLY... VALVe.

DaFool wrote:
would you rather:

a)not have any more cnc games altogether
b)have them done by EA
c)just have remakes with modern graphics


A, actually. I'd like EA to stop "kicking the dead cow", so to say. Let it rest in peace. C&C was _the_ game to play when it was released, and for a couple years afterwards. Now, it's become your average RTS that focuses on flashy graphics, explosions, and.. well.. graphics. Confused

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Clarkson
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PostPosted: Tue Aug 14, 2007 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Kyler, mods focus heavily on graphics if I am right, so it is kinda hypocracy, no? But you're right in that many companies focus on graphics.

Style, cute edit there. Smile I have a PHD. Get it right.

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Tyler Adams
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PostPosted: Tue Aug 14, 2007 10:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnotaurus wrote:
Kyler, mods focus heavily on graphics if I am right, so it is kinda hypocracy, no?


Graphics are the most liked/though of part, yes, but a mod with godlike graphics and horrible, sloppy, EAP-esque coding won't exactly be a hit, if you catch my drift, right?

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Styledatol
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PostPosted: Tue Aug 14, 2007 11:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Carno: That's exactly my point, TS had a futuristic technology level, while TW reverted back, and looks more like generals than TS.
I mean, did GDI and Nod lost half of their technological advance in some office fire? It makes no sense.
True, TS is very slow paced, but that's how RTS was back than. Right now, after the release of WH40K to be exact, fast paced games are all the rage, a game can take less than 15 minutes.
I gotta give a few points to EA though: I hate them for butchering Westwood, Maxis, and a whole bunch of other companies, but they do manage to stay on top (despite the fact that's it's unethical.. than again, business and ethics don't go together).


Carnotaurus wrote:

Style, cute edit there. Smile I have a PHD. Get it right.

XD

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friday-13th
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PostPosted: Wed Aug 15, 2007 12:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Yah i have to take point on that.Every one is all"EA DOWNZERS" yet they're stll in buisness making millions.

Games like WH:40K,have really shaped the the name of RTS.Sure it was,Westwood and Blizzard who shined the light of RTS,but even EA took note on WH:40K style of play.

There is 2 things good about cnc3 to me really.1 is it being on xbo360 and xbox live,and the online play.

Quote:
Tbh, the only _good_ company left is Id and possibly, POSSIBLY... VALVe.

lol what about Relic or Capcom?They're still making good games.Cant wait for resident evil 5.

Lol im even going to say koei,Loving dynasty warrior and samuari legends =)

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DaFool
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PostPosted: Wed Aug 15, 2007 1:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Id is the best. Doom shall never die, it says so in the manual.

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Tyler Adams
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PostPosted: Wed Aug 15, 2007 1:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Relic? What the hell are they working on?

Id's released two MAJOR shooters in the last couple years(Quake4, DooM3). Capcom.. well..

Coozins at HIT forums wrote:
It's a shame that the original Resident Evil gameplay has gone completely out of the window now.


James-Minuit, also at HIT forums wrote:
I agree with Coozins wholeheartedly. The games are more action orientated than survival horror. Every game (well, 99%) are about "surviving", but not quite in the sense that the other RE games were. Before it was about hanging on by the skin of your teeth with next to no ammo, wondering if you can take the zombie in the next room with your knife, but RE4 will just let you go to the merchant (what the hell?) and just stock up on all sorts of crazy weaponry. Or alternatively you could do some roundhouse kick or something if you don't have any ammo.


Long story short, game quality is going down, while game quantity and graphics quality are spiking.

Example: HL2 was the first HL game I bought; HL2, HL2DM, and CSS together. I got HL1/OF/BS a while later, and I'm quite sure I've logged more hours in HL1 than HL2DM/CSS. AKA, HL1 has wayy more replayability than HL2.

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Crash
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PostPosted: Wed Aug 15, 2007 1:50 am    Post subject: Reply with quote  Mark this post and the followings unread

I actually enjoy both HL's very good, the storyline in HL2 is told in a very realistic way. HL1 is a definate classic I've played through twice, and HL2 like three times? HL2 Episode one was a bit odd though. It gets a bit boring and is short (did it on a day)

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Sir Modsalot
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PostPosted: Wed Aug 15, 2007 6:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Tyler Adams wrote:
Tbh, the only _good_ company left is Id and possibly, POSSIBLY... VALVe.


You left out Blizzard! =o

Really, though. If you people don't like what EA is doing to C&C, don't buy the ztyping games (don't download the demos, either); if you bought the game and don't like it, RETURN IT. It's that simple. EA loses money that way, too. If you don't/didn't have the game to begin with, don't whine about it (not directed at anyone in particular). I hate seeing topics like this come up, and I get the feeling I'm not alone on that one.

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Aro
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PostPosted: Wed Aug 15, 2007 7:10 am    Post subject: Reply with quote  Mark this post and the followings unread

God knows, i wasn't paying attention >_> wrote:
POSSIBLY... VALVe.


Whoa! Whoa man! Let's not say things we can't take back... "POSSIBLY" VALVe??? VALVe are IMMENSE MAN!! They gave us the Half-Life series!

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Apex
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PostPosted: Wed Aug 15, 2007 7:31 am    Post subject: Reply with quote  Mark this post and the followings unread

A gaming company needs to make more then one game series to be called good, if you make at least 3 good series then you're good.

-----------Back On Topic---------------

Well, if you look at the logistics of an orca, one engine based on the top is cheaper then two engines based in wings but they would provide better movement. It would be okay if GDI moved back to the apache if they were in a really bad position financially.

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TerroR
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PostPosted: Wed Aug 15, 2007 12:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

You can't just say "if you don't like their games don't buy them".

It's about EA ruining a great series, bringing shame to the C&C title and so on. EA are only doing it for the money.

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Suiseiseki
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PostPosted: Wed Aug 15, 2007 1:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why do you people even care? I've personally dismissed any possibility of C&C being anything like what I would like to have seen, if you're bothered you should just see it as a lost cause like I do.

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friday-13th
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PostPosted: Wed Aug 15, 2007 2:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

TerroR wrote:
You can't just say "if you don't like their games don't buy them".

It's about EA ruining a great series, bringing shame to the C&C title and so on. EA are only doing it for the money.

lol Blizzard did that.And it actually worked with WOW.Wow make millions every month,and i say their actually very smart.But their not leaching money,they actually keep their fans alive and happy with humour and such.

Quote:
Relic? What the hell are they working on?

company of heroes exp pack is coming up with improved graphic and such..

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Rico
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PostPosted: Wed Aug 15, 2007 3:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Relic? What the hell are they working on?

Company of Heroes and Dawn of War are the most recent, both crap all over C&C3 worse then i thought possible for a game to be disgraced. Both also have an expansion/sequal in the works atm and both LISTERN to their fans, they dont say "stuff you we'll do it our way".

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Clarkson
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PostPosted: Wed Aug 15, 2007 5:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

WoW is the biggest money leech in the history of gaming. Great ztyping idea. It keeps all the losers nobody likes in society in their parent's basements, shelling 15 dollars out a month. Its an internet drug addiction. The idiots keep coming back for more and more because they have no life probably, then they shit an X-pack out that requires you to be level XYZ(thus you have to train more and be on more to reach said level) to play.

Its ztyping genious. I love it.

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Styledatol
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PostPosted: Wed Aug 15, 2007 5:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think I've heard this one at least fifty times: "Blizzard is bad because they charge monthly fees". Cheap bastards, not to mention hypocritical.
When someone bashes EA or TW, you jump to defend it and tell people to ztype off and leave the game alone if they don't like it; however, when someone mentions WoW or Blizzard, you jump straight away to bash them.
If that's not ztyping hypocritical, I don't know what is.

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Daz
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Joined: 26 Apr 2003

PostPosted: Wed Aug 15, 2007 5:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

He's not bashing them.
He's commenting on an actual business tactic.
He perhaps didn't word it fantastically but still.

The majority of EA bashing is based on them not being Westwood, what he's saying is based on the fact that they're making big money by basically charging for running servers (and presumeably patching the game occasionally). Which is something other companies do for free.

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Suiseiseki
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PostPosted: Wed Aug 15, 2007 6:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

SPOILER:
WoW isn't the only pay per month game in existence.

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Daz
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PostPosted: Wed Aug 15, 2007 6:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Noone said or suggested it was.

It is however the one that had already been brought up...

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friday-13th
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PostPosted: Wed Aug 15, 2007 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnivean wrote:
SPOILER:
WoW isn't the only pay per month game in existence.

Yah but its the most mentionable and most notable since everquest.


Anyways,if people are getting to loose and adidcted to WoW,thats their problem not the games.And wow is an addicting game,i coyld'nt sleep for a week when i played #Tongue.But atleast i move on to more shittier games ^_^ then just shitting myself on my chair.

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Sir Modsalot
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PostPosted: Wed Aug 15, 2007 6:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

TerroR wrote:
You can't just say "if you don't like their games don't buy them".


Yes I can, because it solves a problem that only people that whine about it care about (doing it, I mean, not me telling you to do it). To an extent, anyway. >_>

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Clarkson
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PostPosted: Wed Aug 15, 2007 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey, I dont give a shit if people DIE playing WoW, good for them. They're wastes of life anyways if they value there level 40 Monk more then their own life. More oxygen to those who deserve it. If they're going to live their life around this game, good. More money to Blizzard, and thus Blizzard HAS to work on the game more to prevent a fanboy insurrection and to keep people shelling out that monthly fee. They arent doing it to be nice, its to get money. Everquest was the same, and I can guarentee WW's C&C Continuum MMO would've been the same.

Im sorry EA isnt the Nazi regime everybody wants them to be. DIE WAFFEN LEGT AN!

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Daz
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PostPosted: Wed Aug 15, 2007 7:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've just spotted this post:

TerroR wrote:

It's about EA ruining a great series, bringing shame to the C&C title and so on. EA are only doing it for the money.


What on Earth do you think Westwood was doing it for?

They didn't go:
"Oh look, quite a lot of people like this Command and Conquer game. Let's make some more to keep them happy."

It'll have been more a case of:
"Oh look, quite a lot of people have paid money for this Command and Conquer game. Maybe we should make some more similar games as there's clearly a market for them."

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OmegaBolt
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PostPosted: Wed Aug 15, 2007 8:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

IMO, I like how the technology has gone, I HATED GDI's tech in TS, but C&C3 is much more like TD which was awesome. TS Nod wasn't a lot different tbh, and it's not exactly illogical for them.

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Tyler Adams
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PostPosted: Wed Aug 15, 2007 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Rico wrote:
Quote:
Relic? What the hell are they working on?

Company of Heroes and Dawn of War are the most recent, both crap all over C&C3 worse then i thought possible for a game to be disgraced. Both also have an expansion/sequal in the works atm and both LISTERN to their fans, they dont say "stuff you we'll do it our way".


Ah. nvm then, Relic is good as well. All I knew Relic was attached to was the Homeworld games..

The Colonel wrote:
Well, if you look at the logistics of an orca, one engine based on the top is cheaper then two engines based in wings but they would provide better movement. It would be okay if GDI moved back to the apache if they were in a really bad position financially.


No it wouldn't. Traditionally, GDI have ALWAYS used Orcas. It's like the Mammoth Tank/Mech; it's ALWAYS in their arsenal.

which of the following do NOT fit:
A, Orca Fighter (TD)
B, Orca Bomber (TS)
C, Orca Fighter (TW)
D, Apache (KW?)

Aro wrote:
Whoa! Whoa man! Let's not say things we can't take back... "POSSIBLY" VALVe??? VALVe are IMMENSE MAN!! They gave us the Half-Life series!


Yes, but that was back in '98.. Like I said, game quality is going down as graphics quality is going up.

STEAM, for example. Yes, it's an excellant concept; a manager that auto-updates, downloads maps for games, manages all your games, ect. HOWEVER.. it's ALSO unreliable, goes down all the time, AND.. is required to play anything newer than HL. AKA, if it goes down, OR you don't have an internet connection... you're SoL if you wanna play HL2 or anything Source-based.

As well, Half-Life: Source, the HL1 to Source port, is crap; shadows don't work at ALL on a good portion of the maps, and it's just buggy.

Blue Shift, also, is buggy. Originally, it (the STEAM port) was supposed to be Dreamcast-only. HOWEVER, the DC version was cancelled and it was ported to PC. The map-files are a slightly different filetype, and the engine doesn't quite read them properly. (most of this is fixed with the mod Blue Shift: Unlocked, a privately-made mod by a few people over at Half-Life Improvement) As well, the HUD, which was blue in the original (WON/mod) release, is orange in the STEAM port. =/ Also, with all STEAM releases, the rate of fire of the MP5/M4(aka 9mmar) is halved. At least, and many other minor weapon bugs. (such as the scope/LAM on the 357 being ditched in singleplay, it seems. Confused )

Conclusion: the STEAM ports of Half-Life, Opposing Force, and Blue Shift are buggy. As for Team Fortress: Classic, I'm unsure as the differences between STEAM + WON.

/ rant over.
// damn that was fun!

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Wed Aug 15, 2007 10:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Apache is a bad idea given that Nod used them aswell, it would be a bit odd for them to go so far back down the scale they're using something their enemies were using in the first tib war.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Wed Aug 15, 2007 10:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

look at this though, it has to be the worst concept ever, those rotors are coliding...


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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Wed Aug 15, 2007 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

That is a tad bizarre.
Even dafter that they're angled sp you can't even explain it away as they're overlapping.

If they yanked the rotors and put a big turbine in the middle it'd be a decent looking unit.

That hover tank is horrible though.
It's too disc shaped and doesn't really fit the GDI aesthetic.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed Aug 15, 2007 10:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Daz wrote:
Apache is a bad idea given that Nod used them aswell, it would be a bit odd for them to go so far back down the scale they're using something their enemies were using in the first tib war.


Seconded. GDI's always had an air-based technilogical advantage.

NOW... as for the picture.. *glare in it's direction*

note:
orange GDI remap? wtf?
aircraft are just... wtf?
Nod "monster truck" APCs? what.the.feck?

» Šįғ Ḿởđşǻłǿŧ « ¦¿¡¿Ħěļĺ Ýễẳħ¡¿¡¦ says:
I don't think those are... monster trucks.
» Šįғ Ḿởđşǻłǿŧ « ¦¿¡¿Ħěļĺ Ýễẳħ¡¿¡¦ says:
I think they're mobile stealth shits.
Mikel says:
o.o
Mikel says:
MSGs?
Mikel says:
.. wow.
» Šįғ Ḿởđşǻłǿŧ « ¦¿¡¿Ħěļĺ Ýễẳħ¡¿¡¦ says:
Probably.
Mikel says:
just.... wow.
» Šįғ Ḿởđşǻłǿŧ « ¦¿¡¿Ħěļĺ Ýễẳħ¡¿¡¦ says:
I dunno.
Mikel says:
the designs are just... o_o
» Šįғ Ḿởđşǻłǿŧ « ¦¿¡¿Ħěļĺ Ýễẳħ¡¿¡¦ says:
It's EA, man.

ANYWAYS.. yes.. first up, "APCs". What the feck is this shit? an APC? Jeff/ModsAlot thinks it's a mobile stealth generator. Seems more like an attack vehicle or APC. Supposing it IS a MSG... ok, what the hell is wrong with EA? do they not like the TS MSG designs? they could be described as "insectoid", scorpion-like, multi-sectioned. Instead, we get... this.. thing that could be a fecking MONSTER TRUCK?! *sigh*

Moving on... the aircraft. what the feck is this shit? Seriously, wtf? it doesn't even resemble a "light attack craft". it's more like a hovering gunship or something. Also, I would imagine that simply DESIGNING, testing, redesigning, and finally mass-producing something that.... o_o would be much more expensive than simply continuing mass-producing Orcas, even if each Orca costs a bit more than one of these.... what the hell IS that? It looks... what the hell?

Next up.. the hover tank, or whatever it is. it looks like a railgun tank, which, as Carno and Jason spent meticulous care into picking every single bad thing about Rico's idea... yea. Confused

next.. the Nod infantry. Cyborg Commandos? If they return and mass-producible, there goes balance. Confused

finally.. what's with the _orange_ remap? I thought GDI was GOLD, or yellow. Tan, whatever. 'Course, that could just be an accident, or this is a secondary base. *shrug* minor detail, yea.

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