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Possible to load multiple mods at the same time?
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Sprudeldudel
Vehicle Driver


Joined: 06 Apr 2007

PostPosted: Sun Aug 26, 2007 4:09 pm    Post subject:  Possible to load multiple mods at the same time? Reply with quote  Mark this post and the followings unread

Lets say I have several modifications (radar with commandpost, invisible tiberium, extra units)

Is it possible to load the seperate big-files (radarmod.big, tibmod.big and unitMOD.big), which are created by the buildmod.bat, by means of one single *.skudef-file?

that would enable to select whch components of a mod i want enabled each time i start the game, without needing to compile a complete mod each time.

ideas?

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Sun Aug 26, 2007 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Try it with another -addbig line in the .skudef file?

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Koen
Vehicle Drone


Joined: 25 Apr 2004

PostPosted: Sun Aug 26, 2007 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

I want to know how this turns out, if Daz's suggestion works.

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Sprudeldudel
Vehicle Driver


Joined: 06 Apr 2007

PostPosted: Sun Aug 26, 2007 8:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Daz:

Thats what I mean. Of course I could try, but what if the two mods both modify some same file...?
I'll try, once I get the tiberium-mod to work.

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Sun Aug 26, 2007 8:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Then it'll probably crash in some way.

Don't know until you try though Wink

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Sprudeldudel
Vehicle Driver


Joined: 06 Apr 2007

PostPosted: Sun Aug 26, 2007 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

I will Smile

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