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G-6 Giant [RA2]
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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Sun Sep 02, 2007 9:47 am    Post subject:  G-6 Giant [RA2]
Subject description: Destroyer
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Cool



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USS EXETER B
Light Infantry


Joined: 16 Mar 2007
Location: On the bridge of the Exeter killing Klingon

PostPosted: Sun Sep 02, 2007 10:00 am    Post subject: Reply with quote  Mark this post and the followings unread

nice voxel Smile

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sun Sep 02, 2007 10:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Man as always nice work!! Laughing

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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Sun Sep 02, 2007 10:05 am    Post subject: Reply with quote  Mark this post and the followings unread

ingame



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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sun Sep 02, 2007 10:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Good stuff, what mod is this for because those ground units look insane.

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RLY_BiG_Tank
Missile Trooper


Joined: 10 Jun 2006
Location: Really Secret Laboratory

PostPosted: Sun Sep 02, 2007 10:42 am    Post subject: Reply with quote  Mark this post and the followings unread

ground units is from my mod Line of Fire

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Sep 02, 2007 11:32 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks crap in the game. Too much detail.

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Sun Sep 02, 2007 4:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

why does it remind me of something from centipede?

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Sep 02, 2007 9:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, the yellow dots add a lot of noise to the ingame appearance, I'm afraid...

the other vox in that pic are uber awsome though XD

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DeathMummy
Rocket Infantry


Joined: 07 Apr 2007
Location: Turn Around.

PostPosted: Mon Sep 03, 2007 3:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

it would suit TS better....
Get rid of some detail...
What is that huge flying unit??

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Gaffel
AA Infantry


Joined: 27 Mar 2006

PostPosted: Mon Sep 03, 2007 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

RLY_BiG_Tank wrote:
ingame


I think it to thin, make it fater plz, it can not be done in voxel editor.

What are that ship in the air? Can you release those? #infinity

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