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RA 2 / YR Runing error
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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Sep 16, 2007 10:49 am    Post subject:  RA 2 / YR Runing error Reply with quote  Mark this post and the followings unread

This happened when I should test Star Strike mod for Eva.
I play the game and sometimes I got IE. This was before I try fire with my units. Okey I try fire with the Battle tank. Freeze the game and is just exit the game and is come up. Windows have a fail <- This error everybody love.
Anyways, I test more. Same thing happened. Some VXL did not even show.
Build a plane got freeze a exit. This was then I use RP 1.10.

I remove the RP 1.10 version and start the game again. Same thing happened strange. Then I choose to remove the whole RA 2 YR.

Take some time remove the whole folder to. Install it again. Patch it TFD to 1.02. For sure ^^. So I try with no mod. F@ck is happened again.

Maybe somebody know what is it?



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pd
Laser Commando


Joined: 19 Jun 2005
Location: Gone

PostPosted: Sun Sep 16, 2007 12:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

You should report this to Eva.

Somewhere Eva created a Projectile with Voxel=yes, but no VXL file can be found for it (possibly a typo in the filename).

Last edited by pd on Sun Sep 16, 2007 12:25 pm; edited 1 time in total

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Sep 16, 2007 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah,

But this happened in normal RA YR to.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Mon Sep 17, 2007 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

now this is a nice little bug I think I know about >]

If it crashed the game as soon as the voxel is about to come out of the WF it is a corrupted voxel!

It might be that VSE (or any other app that creates voxels) made a corupt vxl file. It will show and edit as normal, but use it ingame and all goes to h€ll!

I have noticed it with a totale of 3 voxels that i have made. the ONLY way to fix it is to creat a new voxel, and import the old voxel as a section, then delete the "old" section, then save it again.

This is NOT connected to the preformacne of the computer (tested) or the OS (tested XP vista)
It happend twise on XP, once oon a high preformance PC, then on a low preformance PC, and latest (cupple of days ago) in visata with a PC well over the needed "demands of vista"

Fixable, I don't know. Anoying, YES!

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon Oct 22, 2007 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry to do any sort of "bumping" but this is related, and for me it's quite important.

I've kinda Got a similar problem, I have tfd (yes; I know I should crawl into a hole and die for my blasphemy but I'm lazy and can't be bothered...) but I get IEs whenever I use Rockpatch or Npatch (so far I have used RP1.08 and NPSE20)I tried to use the new plane logic ana AAcombat in Npatch and as soon as I selected the aircraft the IE came up and even if I don't I still get IEs from an as-yet unknown source, if I play for longer than 5 mins against the AI it does it and it's just starting to get on my nerves... I could provide rules if anyone wants to help but if no-one has time/wants to help redeem those with TFD I'll try and fix it myself...

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