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quick question
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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Thu Oct 25, 2007 9:32 pm    Post subject:  quick question Reply with quote  Mark this post and the followings unread

I was wondering, is it possible to make a super weapon like the Genetic Mutater that is only able to change one infantry type.

for a mod me and my friends are making, we want a special Hero unit with build limit 1, and a special superweapon that will only mutate the Hero unit anywhere on the map.

what would be the best way to mutate only one unit anywhere on the map.



Also, is it possible to have a superweapon autofire when ready.
becuase we want the Hero to change back to normal after a while.



General out

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Thu Oct 25, 2007 10:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

you can make a new warhead and make the special unit have the armor the warhead works on... but any unit with that armor would also change.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Thu Oct 25, 2007 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Use the Special_2 armor, only missiles use it and the Genetic Mutator only hits ground units. Perfect.

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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Fri Oct 26, 2007 5:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Special_2 is technically no different than any other armor.

The Warheads are just written so that only ballistic missiles have it and only a few weapons can actually fire on it.

I honestly think the WW guys what did the armor system got really lazy in deciding an interesting name. Thats all really.

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