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The Dawn Of The Tiberium Age 1.05 released!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Nov 19, 2007 12:11 am    Post subject:  The Dawn Of The Tiberium Age 1.05 released!
Subject description: Recreation of Tiberian Dawn on Tiberian Sun.
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Bittah Commander has recently released the version 1.05. Unlike Return of the Dawn, this total conversion recreates Tiberian Dawn as it is on Tiberian Sun. So, it comes with all TD graphics and assets possible to bring a perfect TD look for the game, with little advantages of the Tiberian Sun engine, while RotD brings custom graphics. Here's the changelog for the version 1.05:



* Added: Dead bodies will now remain for a while after killing an infantry.
* Added: Exploding animation for infantry.
* Added: Splashes (when projectiles hit the water).
* Fixed: All vehicles now have 32 facings instead of 8.
* Fixed: FiringFLHs on the Light tank, Rocket Launcher and Artillery.
* Fixed: Increased the amount of damage tiberium deals to infantry.
* Fixed: You'll now hear the TD EVA voice when you capture, disable or re-enable a building instead of the TS one.
* Fixed: All explosions now have sounds.
* Fixed: Certain weapons can now set trees on fire.
* Fixed: The commando can no longer kill multiple infantry in one shot.
* Fixed: The artillery is now more accurate.
* Fixed: The grenadier no longer throws its grenades in a high arc, it's slightly less accurate and it's no longer guaranteed that it'll kill an infantry with one or two grenades (it can range from 2 to 6 now).
* Fixed: The turret of the Gun Turret now has a damaged image.
* Fixed: Fire FLH of the Gun Turret.
* Fixed: The damage state of the Silo now works properly.







And, check out the forums of this mod at Tiberium Web forums. Download it on one of the mirrors listed in this topic. To discuss this mod at the PPM forums, check this topic.

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