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Mutant Virus!
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darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Fri Nov 23, 2007 10:35 am    Post subject:  Mutant Virus!
Subject description: Doesn't seem to work?!
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I put this code in the rules ini yet it will not work!

[InfantryTypes!] ;Ignore the exclamation point I'm just stylish!

[ASAMUT]
Pip=red
Cost=1000
Name=Asa Mutant Virus
Size=1
Prerequisite=YABRCK,YATECH
Armor=none
Image=SNIPEA
Owner=YuriCountry
Sight=9
Speed=4
Points=10
UIName=Name:ASAMUT
IFVMode=14
Primary=VirusgunX
Soylent=350
Bombable=yes
Category=Soldier
DieSound=VirusDie
Strength=100
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
TechLevel=1
VoiceMove=VirusMove
CrushSound=InfantrySquish
UseOwnName=true
ThreatPosed=10
VoiceAttack=VirusAttackCommand
VoiceSelect=VirusSelect
ElitePrimary=VirusgunZ
MovementZone=Infantry
PhysicalSize=1
ImmuneToVeins=yes
VoiceFeedback=VirusFear
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ImmuneToPoison=yes
ImmuneToPsionics=no
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
PreventAttackMove=no
VoiceSpecialAttack=VirusMove
IsSelectableCombatant=yes
AllowedToStartInMultiplayer=no

[VirusgunX]
ROF=100
Range=10
Speed=100
Damage=125
Report=VirusAttack
Warhead=Mutate
AnimList=TSTIMPCT
Projectile=Electricbounce
RevealOnFire=no
OpenToppedAnim=GUNFIRE

[VirusgunZ]
ROF=80
Range=16
Speed=100
Damage=125
Report=VirusAttack
Warhead=Mutate
AnimList=TSTIMPCT
Projectile=Electricbounce
RevealOnFire=no
OpenToppedAnim=GUNFIRE

However when I create the Mutant Virus that annoying Internal Error will pop up! Any comments might help!

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Fri Nov 23, 2007 11:15 am    Post subject: Reply with quote  Mark this post and the followings unread

it might be sight settings.

you have it a value of 9 and added it in bonus Elite/Veteran. I am not sure if you adjusted the multipler veteran/elite settings but it crashes at a sight higher than 10.

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Delirium..

Last edited by Ickus on Fri Nov 23, 2007 1:15 pm; edited 1 time in total

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darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Fri Nov 23, 2007 11:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Yep! I changed the sight below to 5/8 still doesn't work?!

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Fri Nov 23, 2007 1:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't see anything wrong in your codings, but it might help more if you could post art.ini codes of this infantry too...

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darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Fri Nov 23, 2007 1:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok here:

[SNIPEA]
Cameo=ASA
AltCameo=ASAVETERAN
Sequence=ConSequence
Crawls=yes
Remapable=yes
FireUp=5
PrimaryFireFLH=80,0,85

However the cameos seems to work but when it is created that annoying internal error will still pop up...........

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Sat Nov 24, 2007 5:14 am    Post subject: Reply with quote  Mark this post and the followings unread

so, under infantry types you placed a new number with the name?
Example~
xxx=ASAMUT

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darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Sat Nov 24, 2007 10:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the reply but now I have found out why it keeps on getting error because I didn't put the ViruzgunX and VirusgunZ to the warheads section and now it worked!

Asa Mutant Virus ingame picture:



Oh and thanks to my friend from the photobucket: Ryz Jerrick

About the cameo: Do not credit me but credit Chiel Scape!

________________________
Mojo 2 is down I repeat Mojo 2 is down!

Initiate: Comrade Leader the Allies have damaged one of our powerplants in Alcatraz Island the Psychic Dominator will not function!

Last edited by darknessvolt on Sat Nov 24, 2007 10:55 pm; edited 2 times in total

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat Nov 24, 2007 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Release the Chielscape for the explanation of WTF does this all mean?

On other note - how come there are two brutes on the sidebar of his?

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DUNK!

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Nov 24, 2007 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Release that map, it looks quite good! Could you PM it to me?

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darknessvolt
Rocket Cyborg


Joined: 24 Oct 2007
Location: Yuri's Island!

PostPosted: Sat Nov 24, 2007 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
Release the Chielscape for the explanation of WTF does this all mean?

On other note - how come there are two brutes on the sidebar of his?


I don't have any suitable cameo for my mutant virus so I used ChielScape's anime cameos and the other brute is my pet (the T-rex)!


Oh and Dutchygamer I am not actually the one who created the map I just converted into .yrm I'll just give you the url: http://www.ppmsite.com/forum/viewtopic.php?t=5580

________________________
Mojo 2 is down I repeat Mojo 2 is down!

Initiate: Comrade Leader the Allies have damaged one of our powerplants in Alcatraz Island the Psychic Dominator will not function!

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Mon Nov 26, 2007 3:25 am    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:

On other note - how come there are two brutes on the sidebar of his?

wtf is wrong with you? has it come to mind that maybe the person dosent have a cameo for it yet and thinks brute is better then missing?

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