Posted: Sun Dec 16, 2007 8:46 pm Post subject:
How to fix this problem..
Alright, I have a small issue here. I have a unit that's to be built by a new building I've added to the soviet. I gave them an air pad and enabled jets to be built, but after I build one air pad I always get the message "New construction options" if I create anything else. Also, if I create one jet (the max it holds), then I can somehow create more jets though there's no place to hold them (and that's kinda bad). Help... QUICK_EDIT
the "NCO" bug is cause when you have building that meets the prerequisites and techlevel=value, yet is not the owner and unable to build it yet appears on the sidebar to alleviate this just use "Forbiddenhouse=" tag and add the countries you wish not use the unit.
My Ra2 modding is a little rusty, but here use this if you have not already.
[b]@djohe:[/b] I already explained the reason it happens and how to solve it.
I just was pointing him in the right general direction, since I am not too sure how to solve the issue with the jet. My instincts say buildlimit=-1 but thats incorrect, what if the player builds more than one airpad?
I did, but what I found is that there's this little line in the Rules.ini that specifies docking aircraft. I just put the aircraft in there, and that ends the problem.
This line...
Quote:
PadAircraft=ORCA,BEAG
_________________ The best part about procrastination is that you are never bored, because you have all kinds of things that you should be doing. QUICK_EDIT
Well, the NCO bug still isn't fixed. It annoys me quite a lot so I'm wondering if it's because I have these rules...
Quote:
[YAAIRPAD]
UIName=Name:YAAIRPAD
Name=Soviet Airpad
BuildCat=Tech
Prerequisite=NACNST,RADAR
Strength=450
Armor=steel
Adjacent=2
TechLevel=3
Sight=5
UnitReload=yes
Helipad=yes
Owner=Russians,Confederation,Africans,Arabs;gs 0 for Good, 1 for Evil
AIBasePlanningSide=0
Cost=450
Points=40
Power=-25
Factory=AircraftType
Capturable=true
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG
MaxDebris=8
MinDebris=4; This value MUST be 0 for all building addons
ThreatPosed=0;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=75, 270, 140
AIBuildThis=yes
NumberOfDocks=1
HasStupidGuardMode=false
SuperWeapon=ParaDropSpecial
Radar=no
Spyable=no; defaults to yes for buildings, no for others
ImmuneToPsionics=no
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