Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Dec 18, 2007 7:19 pm Post subject:
APOC confirms Tiberium: a new franchise!
Subject description: The Tiberium announced by Game Informer is now officialy supported.
APOC has recently confirmed Tiberium in an email. Here's his words on it:
As many have said, it has been the worst best kept secret and today we have officially unveiled our brand new FPS-Tactical game, Tiberium, which most of you saw on the front cover of the January Game Informer magazine. Below is our official press release, but more importantly, attached is a high-res version of our announcement screenshot which you’ll be hard pressed to find anywhere else but this community e-mail! You guys are the first to get this high-res version of our announcement screenshot, so feel free to post it up.
As of right now, your Commander APOC will be leading the community charge for Tiberium, however, the hunt is on for a lieutenant to assist me in this new mission. I’ve got a huge RTS community with C&C 3 and Kane’s Wrath, reinforcements are crucial!
I encourage you to check out the Game Informer Article, read the press release below, and also check out our new teaser site at www.tiberium.com (be the first to sign up for the Tiberium newsletter). You can expect a more epic site with tons of information as usual in the coming months. And on top of that, all your burning questions will be rolled out and answered as we start to explain more about this new game, Tiberium, next month. You can expect deep developer blogs, a trailer, and plenty more.
That is all from me for now, feel free to drop me a line, I can’t promise I can answer all of your questions just yet, but for any community related questions about Tiberium, I’ll be your Command on the frontlines, for now.
Cheers,
APOC
Tiberium is our ‘One Ring’, our ‘Force’. It is the connective tissue that defines this universe and tears it apart"
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And that was followed by the press release and the high resolution teaser as well.
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"EA REVEALS TIBERIUM AND LAUNCHES
PLAYERS INTO AN EPIC BATTLE FOR POWER
LOS ANGELES, Calif., December 18, 2007 – Tiberium is a mysterious extraterrestrial crystal that shatters the energy output of traditional fossil fuels. It has the power to save our civilization. It also has the power to destroy it. Over two-and-a-half years in development, Electronic Arts Inc. (NASDAQ: ERTS) today revealed Tiberium™, a new intellectual property that brings a rich, original fiction to life through intense tactical action and visceral first-person shooting. Set in a stunning sci-fi world with spectacular visual effects and dramatic environments, Tiberium takes players on an adventure through an environmentally-devastated world and places them in the heart of an epic battle for control this powerful energy source.
For eleven years, an alien tower has stood dormant, looming like an unholy mountain over a wasteland once known as the Mediterranean Sea. The tower was thought to be a relic of the Third Tiberium War; a devastating war fought for control over Tiberium crystal. It is not a relic. It is not dormant. Deep within the tower, plans are in motion for an alien invasion. This is where the Tiberium adventure begins. Players step into the shoes of Forward Battle Commander Ricardo Vega and will assemble an assortment of elite squads to combat the global crisis. Armed with an intense arsenal of weapons including a transforming personal weapon system, multi-launch homing missiles, capital ship bombardments and tactical ion cannon strikes, Vega will lead the fight from the front lines.
Featuring a unique blend of first-person shooting and tactical squad combat, every moment in Tiberium is intense, every mission leaves players breathless. To take the first-person shooter experience deeper into strategic combat, players will control multiple infantry, armor, and air squads as the fight escalates. In Tiberium, Vega is the most powerful presence on the battlefield, and the squads are his most decisive weapon. Players can take multi-squad control combat into single-player or bring the action into online multiplayer battles.
“Tiberium is our ‘One Ring’, our ‘Force’. It is the connective tissue that defines this universe and tears it apart,” said Chris Plummer, Executive Producer at EA Los Angeles. “After two years of pre-production, it is exciting to finally reveal this game and its rich fiction to the world. We’ve put a lot of effort into evolving the tactical shooter experience by taking core gameplay compulsions like commanding, choice and dominating your enemies and delivering them in first-person. Some of the weapons and mechanics are truly innovative for a first-person game. We’re very proud to be part of a project that has the potential to really make a mark on the cannon of sci-fi fantasy fiction.”
Mike Verdu, VP and General Manager at EA Los Angeles added, “EALA has a long history of developing groundbreaking real-time strategy games with the Command & Conquer series. That series also originally introduced the Tiberium universe to gamers worldwide. Now, we are growing Tiberium from a simple backdrop to a fully realized universe with its own unique, hybrid squad-based shooter gameplay. This is the birth of a new franchise -- we couldn’t be more excited.”
Developed at EA Los Angeles, Tiberium will be available worldwide in Fall 2008 for the PLAYSTATION®3 computer entertainment system, Xbox 360™ video game and entertainment system, and PC. The game has not yet been rated by the ESRB. For more information on Tiberium, please visit: www.Tiberium.com."
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Now, since I've never been a news poster worried about neutrality on my news, I'm firing my opinion. First of all, I don't understand why they made this game become a new franchise instead of yet another C&C game. Even if they want some independence from the original C&C storyline (supposing that is their reason), they are still basing all their work on the C&C storyline. Also, C&C also had other storylines on it... including the ones that the most fans hate called Generals. Not that it really bothers any avarage fan, but Tiberium forums is separate from other C&C ones.
The second thing is the abuse of the word "epic" in their announcement. A practice that is becomming common in the english speaking internet community is to use the word epic for anything they think it is cool (epic win, in this case) and for everything that sucks heavily as well (epic failure). They seem to be using this word to overhype their product... and when this kind of action happens, it is usually followed by some heavy moaning after the release of the game. C&C3 was no different. It was overhyped and followed by lots of moanings, specially regarding the storyline of the game.
Anyway, PPM is a site that supports modding for RTS C&C games (* bye bye Community Summit! *), so do not expect major coverage in this game, nor editing forums or tutorials about it. QUICK_EDIT
The game itself doesn't look very appealing to me, however I can understand that they want to further the potential of a complete fictional universe similiar to Star Wars, Marvel comics or whatever. _________________
Well I see they just want to move away from the GDIvsNod expectation that C&C has? _________________ Delirium.. Last edited by Ickus on Tue Dec 18, 2007 8:39 pm; edited 1 time in total QUICK_EDIT
Alot of people are bad mouthing this game. I always say, "Never mock it, till you've tried it!". I'll buy this one of the days after it comes out, I always like trying new things. QUICK_EDIT
I'm just curious to what they mean by new franchise and IP. Could it be the "STFU" to C&C as we know it? whoa whoa whoa... _________________ Delirium.. QUICK_EDIT
Joined: 01 Feb 2007 Location: National Reference Laboratory for IPNV
Posted: Tue Dec 18, 2007 10:02 pm Post subject:
Well good news, I'll be looking forward to this game, FPS are fun, and tactical FPS are even better. Also something that intrigues me is the nature that the tactical part of the game will have. QUICK_EDIT
Thats the whole point of a buzzword.It can be interpreted either way...for all we know it can be turn-based with RPG elements. _________________ Delirium.. QUICK_EDIT
If this becomes as good as crysis (looks at the part where it says "Over two-and-a-half years in development" then i'll play it.
By the way, the mech looks really bad. It looks as if it will fall over and die of shock easily..
Agreed - it looks like total balls.
I don't really give a toss about it tying into old C&C games by design or whatever, but I want stuff to actually look cool. _________________ QUICK_EDIT
Joined: 26 Nov 2002 Location: Algae Colony On Mars
Posted: Wed Dec 19, 2007 5:25 pm Post subject:
Of course, because EA spend longer than two and a half years making a game for the intent of making a cheap and cheerful game that everyone will buy for the sole purpose of making money. Considering Renegade was a cash-in on the C&C series (remember, they'd had no experience making an FPS, they were just expanding the brand), you're equating them to WW here. Take your fanboy trolling elsewhere because being an arrogant, narrow-minded fool does nothing but hinder progress. _________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Wed Dec 19, 2007 11:02 pm Post subject:
And westwood hasen't done cash slurping movements either? Both of them are companies...neither is better. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Joined: 01 Feb 2007 Location: National Reference Laboratory for IPNV
Posted: Wed Dec 19, 2007 11:23 pm Post subject:
True, cash cow games are produced with little effort. And in EA's case released every year (thinks of all the EA sports games, specially the FIFA series). I highly doubt that they're trying to make this game a cash cow, since it would be called C&C (using the series name for profit). QUICK_EDIT
I just had an idea that if they aren't using it, I hope EA will steal it:
Remember the introduction video for Nod in tiberium Sun where they show a dead soldier lying on a ground? The camera shows the body armour he has on his arm-and there's a little screen on it. Imagine using that as a little pda where you can give orders on a map like an rts game, all the while fighting like your in an rts. It would be totally "tactical", allow you to give advance commands perhaps with the same depth as a normal rts and with a click of a button-your back in the battle again. And the "squad" part of the game could be replaced by a giant co-operative fighting force that doesn't have to stick together. Bye bye rainbow six, hello halo. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Of course, because EA spend longer than two and a half years making a game for the intent of making a cheap and cheerful game that everyone will buy for the sole purpose of making money. Considering Renegade was a cash-in on the C&C series (remember, they'd had no experience making an FPS, they were just expanding the brand), you're equating them to WW here. Take your fanboy trolling elsewhere because being an arrogant, narrow-minded fool does nothing but hinder progress.
Oh? Now it's forbidden to openly voice my opinion? Ooh, never thought it'd come to that. Hahahah! How silly of me to think I was granted free speech.
Let me tell you one thing, I'm not a WW fanboy, I'm not a mindless zombie droning on in some ridiculous delusion. WW had many problems, including shabby programming, bad scheduling (the engine overhaul brought TS back months) etc. etc.
My personal opinion is they're using up every bit of the franchise. Same goes for WW, with loads of expansion packs for cheaply-churned out games. The screenshots don't look revolutionary either. This many years after the tiberium impact the world should look much different. The game is probably going to be an upgraded Renegade set in a diffferent but similar kind of timeframe (like Renegade was post TD, this drivel is post C&C3, if ya know what I mean). All I see is Battlefield with tiberium and GDI logos.
Besides, mr. know-it-all, where does arrogance come in? Foolishness? And what about narrow-mindedness? If I'm not a WW-zombie then most of your claims are false, because no opinion is wrong. I don't like it just like I don't like what they did to certain aspects of the universe in C&C3(/KW). Opinion? Yep! Bite me. Take your shitty attitude to some other place, my post was meant to look funny, (a lame Renegade "That is all" reference) it's not like it was a personal attack on you or something. Perhaps you are letting your C&C3 fanboyism get in the way of proper judgement. Bullshit? Lies? Perhaps you're just voicing your opinion like me. Hmmm? This means you're either a hypocrite, or this fool I appearantly am. The choice is all yours.
This is an open discussion and I'd like to stop a potential flamewar, so no rattling on about the WW/EA issue, it's childish and annoying, my post was directed at Clazzy only. I have the right to retaliate verbally in case of an attack, Clazzy started flaming here, not me, I hope that's clear, so don't spoil it, please. I don't happen to like public attacks like these. QUICK_EDIT
I'm thinking about that screen i talked about, think it would be better if the one they had one their arms had limited capabilities in terms of commanding, and back in the base, in the command post building, there was a larger one with full capabilities that one player, designated as the "commander" would operate the battle? I think this will be a really cool and interactive application of rts in fps. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Joined: 26 Nov 2002 Location: Algae Colony On Mars
Posted: Thu Dec 20, 2007 2:47 am Post subject:
Titan Mk II wrote:
Oh? Now it's forbidden to openly voice my opinion? Ooh, never thought it'd come to that. Hahahah! How silly of me to think I was granted free speech.
Let me tell you one thing, I'm not a WW fanboy, I'm not a mindless zombie droning on in some ridiculous delusion. WW had many problems, including shabby programming, bad scheduling (the engine overhaul brought TS back months) etc. etc.
My personal opinion is they're using up every bit of the franchise. Same goes for WW, with loads of expansion packs for cheaply-churned out games. The screenshots don't look revolutionary either. This many years after the tiberium impact the world should look much different. The game is probably going to be an upgraded Renegade set in a diffferent but similar kind of timeframe (like Renegade was post TD, this drivel is post C&C3, if ya know what I mean). All I see is Battlefield with tiberium and GDI logos.
I told you to stop trolling rather than telling you to not voice your opinion. You straight away made the comment of EA sucking as much money out of the series as possible. Blatantly this can't be true, otherwise we'd be plagued with dozens of games and addons.
I still don't see them using up every part of the franchise, it's just that the C&C world is an excellent setting for games. Since I played TD and RA I always hoped for an FPS because the game had a fun storyline and the world felt gritty and real. as though you were fighting a war that meant something over a world brimming with life. They tried with Renegade and failed. Now they have a team capable of creating FPS games (I believe EALA have a lot of people who worked on the MOH games) and the possibility can arise to have a fully immersive world.
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Besides, mr. know-it-all, where does arrogance come in? Foolishness? And what about narrow-mindedness? If I'm not a WW-zombie then most of your claims are false, because no opinion is wrong. I don't like it just like I don't like what they did to certain aspects of the universe in C&C3(/KW). Opinion? Yep! Bite me. Take your shitty attitude to some other place, my post was meant to look funny, (a lame Renegade "That is all" reference) it's not like it was a personal attack on you or something. Perhaps you are letting your C&C3 fanboyism get in the way of proper judgement. Bullshit? Lies? Perhaps you're just voicing your opinion like me. Hmmm? This means you're either a hypocrite, or this fool I appearantly am. The choice is all yours.
I attacked you because you blindly called the game a cash cow, ignoring the fact that it has been in production for so long. Having your own opinion is fine as long as you don't blatantly disregard facts that are important to the discussion. That doesn't make me a fanboy, narrow-minded or arrogant. If I were one of the above, I would have criticised you if the game had been in development for six weeks and was being released next March. It appears that I didn't do that, although I may need to analyse my post again because I do miss this things. Oh, wait! The game hasn't been in development for six weeks! It's not being released in March! I read the information and made a sound judgment based upon it.
And I like that way that, from one promotional screenshot, you have determined that the game's environment isn't right. To my knowledge, there were these things called Blue Zones (yes? You remember!) where tiberium growth was severely limited! This is a wild stab in the dark but possibly the image is from there. This is a big jump but it's a slight possibility is it not?! _________________
Quote:
This is sexier than what this forum was supposed to tolerate. - Banshee
Is it really so bloody hard to have a thread about a new C&C game that doesn't turn into the Westwood vs EA argument.
For ztype's sake, Westwood is dead - people need to get over it.
And I love it when people think they have free speech on a forum.
You don't, it's not your forum - you're simply allowed to continue posting here (or not in some people's case). _________________ Last edited by Daz on Thu Dec 20, 2007 12:27 pm; edited 1 time in total QUICK_EDIT
Is it really so bloody hard to have a thread about a new C&C game that doesn't turn into the Westwood vs EA argument.
For ztype's sake, Westwood is dead - people need to get over it.
Agreed. Though i hate to say it openly EA is doing its best and is getting better at the games it produces. As Daz said WW is dead, we can do nothing to change what has happened but only remember the good old days of WW. Communities like ours are the last places to remember such.
Petroglyph is our new port of call in regards to WW support as most of you know. But between Petro and EA i say thay are heading to different markets now. Now EA will have to duke it out with the likes of QU:ET, UT3 and Doom. I say good luck to them because there going to need it. QUICK_EDIT
For a game based in the C&C universe, this doesn't look half bad. I barely had a chance to play Renegade, but it was a good game, and after seeing some of the mistakes they made with Renegade, I believe EA will have made the correct changes that will make this game more of a commercial success than Renegade was.
And besides, even if there are things we don't like in the game, theres always going to be people out there who are determined enough to change it to something much more fun.
It's sad to hear that theres not going to be any sort of forum dedicated to the modification of the game here at PPM, but as I said, there will be people out there that will mod for it, and there will be new communities that will host their ideas.
We'll see how things go, and whether or not this game will be good when it hits the shelves. We'll never know until we actually play it, and it is definitely too early to make assumptions about its gameplay. _________________ Ex Cliffie-detector and continued general annoyance. QUICK_EDIT
At this moment I do not have the energy to continue a fruitless and stupid debate like this.
I'm calling the game a cash cow, after releasing C&C3 EA starts on Kane's wrath and suddenly this FPS pops up. Suspicious. Once again, I don't care WW was also a cash cow company using up the success of TD. I don't believe those 2,5 years were full of work, it's post C&C3 so it can't be any older than its concept and C&C3 didn't pop up 2,5 years ago. Perhaps I should call it "furthering the potential of a complete fictional universe" like Gecko did. It essentially means the same, but without the negative connotation of "cheap" production. It's up to a person to determine what they think is "cheap" and what not, so I'm not ignoring facts, it's my opinion that 2,5 years of development on a game of which the main core was only finished about a year ago is not enough to deliver a product I'll like.
Blue zones?
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Tiberium takes players on an adventure through an environmentally-devastated world
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a wasteland once known as the Mediterranean Sea
Right.
I'd imagine full tiberium infestation to result in high tiberium concentrations in the atmosphere, lots of mutations and severe ion activity. Again, it's an opinion, not me ignoring facts, I don't like EA's vision in general on something they call an "environmentally-devastated" world. C&C3 lacked lots of the things that were in TS. Veinholes, mutations. That's why I don't like it.
Please, just quit this, I am busy preparing for a presentation and I have no intention of spending more time babbling about why my utter hate for this game should be justified.
P.S. I'm not a WW fanboy if anybody's wondering, so no, this is not a WW vs EA debate. Gawd, I hate today. Last edited by Titan on Thu Dec 20, 2007 5:05 pm; edited 1 time in total QUICK_EDIT
Clazzy was insulting me and I have the fullest right to talk about it. There is no need to stop this discussion, besides, it's not WW vs EA, it's me VS Clazzy for some bizarre reason he came up with, just because he wants to prove to me very badly that my opinion ("this Tiberium FPS stinks because I don't think EA can make this game worthwhile") is wrong and there are things clouding my judgement. And probably more, I'll get back to you people tomorrow, too busy now, but I do take things like these very seriously as you should've noticed by now (which appearantly is also very true about Clazzy).
And no, I'm not being arrogant (at least trying not to be arrogant), I don't like debates like these, I'm busy with things that require my attention and I need more sleep.
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Thu Dec 20, 2007 5:57 pm Post subject:
Titan MK II: als je zo slaap hebt, ga dan slapen
*suggesting topic split, so the original topic can continue, and the discussion can continue in the crap forum * QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Thu Dec 20, 2007 8:04 pm Post subject:
Well you're obviously taking this serious to some degree if you're still babbling on and on about something you 'don't want to argue about anymore' _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Thu Dec 20, 2007 10:48 pm Post subject:
The C&C community is a mange-ridden dog, pretty much. Apply some frontline and kill the trolls. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Well,I for 1 want to see and play this.It looks pretty good,But I can't judge much,since these are probably not even renders...Just conecpt art. _________________
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Dec 21, 2007 6:28 am Post subject:
"C&C doesn't look like C&C anymore..."
What the hell is C&C for you? And why doesn't it look like C&C? Honestly, I've been reading some articles about Kane's Wrath and I'm quite satisfied with it. They seem to be actually beating my expectations storyline wise. Regarding Tiberium, it is too early to have a strong opinion about it. QUICK_EDIT
C&C doesnt look like C&C anymore because of EA making stuff like this.
)=
Look at TD. Compare it to TS.
Holy crap! It's completely different, WW really ruined C&C by making TS not look like TD!
...
That said the Titan is pathetic, I find it odd it doesn't look like the C&C3 one but I wouldn't mind if it actually looked decent.
This one just looks odd. _________________ QUICK_EDIT
After reading all the comments Im just curious,am I the only one who thinks the story for Tiberium sounds like some shit they pulled out of a hat?Come on the earth is a shit hole and now GDI is going after a ztyping pillar?Also where is nod in all this? QUICK_EDIT
Does the Name honestly matter? It's really the game-play that counts. It's not the graphics or the names that make the game, It's the game-play it's self. QUICK_EDIT
Does the Name honestly matter? It's really the game-play that counts. It's not the graphics or the names that make the game, It's the game-play it's self.
No.
Great game-play, stunning graphics, and imaginative name make up a great game. _________________
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