Joined: 16 Dec 2007 Location: Modding other games.
Posted: Sun Dec 23, 2007 4:26 am Post subject:
Su-50 PAK FA
Russian ATF program compitition has gone to a conclusion and Sukhoi has won the program to develop Russia's next generation fighter.
Heres my ingame design of the fighter for my personal mod.
Once again, stay tuned for my next voxels.
Edit: Theres another download at the bottom of the page.
Su-50 1-1.png
Description:
Ingame picture 1
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Su-50 1-2.png
Description:
Ingame picture 2
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Su-50 PAK FA.png
Description:
The real aircraft in development
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_________________
Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.
Last edited by Roaches on Wed Feb 06, 2008 8:27 pm; edited 3 times in total QUICK_EDIT
The rudder needs to be thicker because the game engine can't render the 1 cell thickness well. _________________ Link to a document to see what mods i have and/or working on or working with
Click QUICK_EDIT
Hmm, Maybe make it a bit darker and longer. You may want to fix the black dot issue, too. Last edited by Aro on Sun Dec 23, 2007 8:21 am; edited 1 time in total QUICK_EDIT
Joined: 16 Dec 2007 Location: Modding other games.
Posted: Sun Dec 23, 2007 8:01 am Post subject:
Okay, I tried to change colors but still appear bright ingame so a new scheme
color is made to replace the other one, but I'll leave the old attachment just in case anyone doesn't like the new look.
Su-50 new color 1-1.png
Description:
image 1 again
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Su-50 new color 1-2.png
Description:
image 2 again
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Su-50 Texture.png
Description:
new texture applied
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3.01 KB
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_________________
Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.
Last edited by Roaches on Wed Feb 06, 2008 8:28 pm; edited 1 time in total QUICK_EDIT
Joined: 03 Nov 2007 Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;
Posted: Sun Dec 23, 2007 8:28 pm Post subject:
Fix normals and it will be nice voxel.
I'll use it for Black Guards soviet subfaction in Messiah's Return R3 or R4
(final v. - R7). _________________
Don't blame the others if you haven't checked your own (in)ability in the first case. QUICK_EDIT
Normals and some more detail would be enough to put it into the spotlight section, me thinks. For the moment it looks good though. _________________ If there is a problem on the forums, PM me. QUICK_EDIT
err... no its not a new vxl, i just downloaded it, did the normals and reuploaded it. Nothin special.
And no I didnt ask because I'm not using it, I've uploaded it here for his benefit, I take no credit for it etc etc. QUICK_EDIT
Joined: 16 Dec 2007 Location: Modding other games.
Posted: Wed Feb 06, 2008 1:41 am Post subject:
To all: its fine with me for anyone to publicly improve any of my models as long if you give me credit. And I've already fixed the normals long ago. I mind as well post my fixed version for the hell of it.
Joined: 03 Nov 2007 Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;
Posted: Tue Jul 15, 2008 3:18 pm Post subject:
It has some wrong normals on direction back wings. Otherwise it's fixed now. _________________
Don't blame the others if you haven't checked your own (in)ability in the first case. QUICK_EDIT
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