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Su-50 PAK FA
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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sun Dec 23, 2007 4:26 am    Post subject:  Su-50 PAK FA Reply with quote  Mark this post and the followings unread

Russian ATF program compitition has gone to a conclusion and Sukhoi has won the program to develop Russia's next generation fighter.
Heres my ingame design of the fighter for my personal mod.
Smile

Once again, stay tuned for my next voxels.

Edit: Theres another download at the bottom of the page.



Su-50 1-1.png
 Description:
Ingame picture 1
 Filesize:  31.88 KB
 Viewed:  32180 Time(s)

Su-50 1-1.png



Su-50 1-2.png
 Description:
Ingame picture 2
 Filesize:  23.74 KB
 Viewed:  32180 Time(s)

Su-50 1-2.png



Su-50 PAK FA.png
 Description:
The real aircraft in development
 Filesize:  36.25 KB
 Viewed:  32180 Time(s)

Su-50 PAK FA.png



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Everybody knows a mod that doesn't update every ten seconds is dead.

Last edited by Roaches on Wed Feb 06, 2008 8:27 pm; edited 3 times in total

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CnCStalker
Combat Engineer


Joined: 23 Dec 2007
Location: Disorder and Chaos

PostPosted: Sun Dec 23, 2007 5:39 am    Post subject: Reply with quote  Mark this post and the followings unread

The wings are too small but this is good.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Dec 23, 2007 6:02 am    Post subject: Reply with quote  Mark this post and the followings unread

It's filled with black dots, and the front is damn too bright.

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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Sun Dec 23, 2007 7:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Its okay but..

The rudder needs to be thicker because the game engine can't render the 1 cell thickness well.

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Link to a document to see what mods i have and/or working on or working with
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Dec 23, 2007 7:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, Maybe make it a bit darker and longer. You may want to fix the black dot issue, too. Confused

Last edited by Aro on Sun Dec 23, 2007 8:21 am; edited 1 time in total

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sun Dec 23, 2007 8:01 am    Post subject:   Reply with quote  Mark this post and the followings unread

Okay, I tried to change colors but still appear bright ingame so a new scheme
color is made to replace the other one, but I'll leave the old attachment just in case anyone doesn't like the new look.



Su-50 new color 1-1.png
 Description:
image 1 again
 Filesize:  26.25 KB
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Su-50 new color 1-1.png



Su-50 new color 1-2.png
 Description:
image 2 again
 Filesize:  49.06 KB
 Viewed:  32123 Time(s)

Su-50 new color 1-2.png



Su-50 Texture.png
 Description:
new texture applied
 Filesize:  3.01 KB
 Viewed:  32123 Time(s)

Su-50 Texture.png



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Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.

Last edited by Roaches on Wed Feb 06, 2008 8:28 pm; edited 1 time in total

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Dec 23, 2007 8:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Here, Have a cameo!



cameo.PNG
 Description:
 Filesize:  2.64 KB
 Viewed:  32108 Time(s)

cameo.PNG



Last edited by Aro on Sun Dec 23, 2007 8:23 am; edited 2 times in total

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CnCStalker
Combat Engineer


Joined: 23 Dec 2007
Location: Disorder and Chaos

PostPosted: Sun Dec 23, 2007 8:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Now thats better, and should deserve uhhh spatlight or spotlight?

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Tartan Bunny
Flamethrower


Joined: 11 Feb 2007
Location: Australia

PostPosted: Sun Dec 23, 2007 9:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Lets see what Muldrake has to say...
But I think you did a good job. Excellent changes from the first to final product.

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sun Dec 23, 2007 10:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Who cares what a mod has to say? Normals are the only issues i have noticed here. Other than that, good job.

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Tartan Bunny
Flamethrower


Joined: 11 Feb 2007
Location: Australia

PostPosted: Sun Dec 23, 2007 10:41 am    Post subject: Reply with quote  Mark this post and the followings unread

I was talking about whether it should be spotlighted or not

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sun Dec 23, 2007 8:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Fix normals and it will be nice voxel. Razz
I'll use it for Black Guards soviet subfaction in Messiah's Return R3 or R4
(final v. - R7). Twisted Evil

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Sun Dec 23, 2007 11:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Normals and some more detail would be enough to put it into the spotlight section, me thinks. For the moment it looks good though.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Tue Feb 05, 2008 1:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

I did a quick fix of the normals



Su-50_000.gif
 Description:
Preview
 Filesize:  268.06 KB
 Viewed:  31531 Time(s)

Su-50_000.gif



Su-50.vxl
 Description:
updated vxl

Download
 Filename:  Su-50.vxl
 Filesize:  77.31 KB
 Downloaded:  470 Time(s)


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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Feb 05, 2008 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Rico wrote:
I did a quick fix of the normals


And came up with a horrible result...

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Feb 05, 2008 5:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think that's a new voxel, not an updated old one... Also, did you ask gamingroach if you may use and update his voxel?

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Tue Feb 05, 2008 11:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

err... no its not a new vxl, i just downloaded it, did the normals and reuploaded it. Nothin special.
And no I didnt ask because I'm not using it, I've uploaded it here for his benefit, I take no credit for it etc etc.

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Wed Feb 06, 2008 1:41 am    Post subject: Reply with quote  Mark this post and the followings unread

To all: its fine with me for anyone to publicly improve any of my models as long if you give me credit. And I've already fixed the normals long ago. I mind as well post my fixed version for the hell of it.



Su-50_000.gif
 Description:
 Filesize:  896.71 KB
 Viewed:  31471 Time(s)

Su-50_000.gif



Su-50 PAK FA.zip
 Description:
Normals fixed version

Download
 Filename:  Su-50 PAK FA.zip
 Filesize:  16.95 KB
 Downloaded:  518 Time(s)


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Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.

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ra2killer
Grenadier


Joined: 04 Oct 2005
Location: the great China ~growup

PostPosted: Tue Jul 15, 2008 2:39 pm    Post subject:   Reply with quote  Mark this post and the followings unread

DIY Question Question Question



Su-50g_000.gif
 Description:
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Su-50g_000.gif



50.jpg
 Description:
 Filesize:  9.01 KB
 Viewed:  30421 Time(s)

50.jpg



Su-50 diy2.zip
 Description:

Download
 Filename:  Su-50 diy2.zip
 Filesize:  16.63 KB
 Downloaded:  537 Time(s)


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[RA2 DIY] http://www.ra2diy.com

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Tue Jul 15, 2008 3:18 pm    Post subject:   Reply with quote  Mark this post and the followings unread

It has some wrong normals on direction back wings. Wink Otherwise it's fixed now.

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