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Release date?
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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Wed May 14, 2003 4:11 pm    Post subject:  Release date? Reply with quote  Mark this post and the followings unread

Whats the release date for Red Generals?

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Wed May 14, 2003 4:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

there isn't one yet, we still have quite a way to go with the whole thing.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 14, 2003 6:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't think it's good to ask for release dates for mods, unless they already have the whole thing ready...

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Thu May 15, 2003 4:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:

I don't think it's good to ask for release dates for mods, unless they already have the whole thing ready...


Yeh, but he can't really be expected to know what stages it's at.
There's been no real announcements.

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Thu May 15, 2003 9:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

But considerin most of the members don't even no what stage we're at I guess u can't blame us for not postin updates.

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Thu May 15, 2003 10:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

the mods at whatever stage your at Hellfire, the reason i cant say what stage were at is because i dont know, as far as i do know most of the coding is done were just really waiting on art before we release v1.

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One Of A Kind
Gauss Rifle Trooper


Joined: 28 Nov 2002
Location: Derby, England

PostPosted: Thu May 15, 2003 10:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, in my case all that needs working on is the Aurora (supersonic and subsonic problem) and the ambulance (I've discovered that vehicles can't heal infantry).

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Thu May 15, 2003 10:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Next time you catch me on msn i'll tell you my thoughts on the ambulance, and the POW truck if you haven't already seen the post in the det. camp.
The aurora i have no clue on how to do it, we may end up with a compromise between speed and destructive power. Other than the hacker its the only unit that has so far caused a real problem with coding so all you people will be glad to know that everything else functions very much exactly as it does in generals.

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hellfire
Commander


Joined: 09 Jan 2003
Location: Canada

PostPosted: Fri May 16, 2003 12:52 am    Post subject: Reply with quote  Mark this post and the followings unread

WHy not try tweakin the teleport code for the Auara. I still gotta get RA2 back on my comp I will then try finishing up the coding.

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Eternal2u
Missile Trooper


Joined: 01 Sep 2002
Location: New Orlenas La.

PostPosted: Sat May 17, 2003 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
(I've discovered that vehicles can't heal infantry).


Why not use the medic and make it liek he unloads out fo the ambulance and heals then goes abck into the ambulance?

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