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Madcat
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Hemlig
GDI Hacker


Joined: 05 Jan 2007

PostPosted: Fri Jan 04, 2008 4:20 pm    Post subject:  Madcat Reply with quote  Mark this post and the followings unread

Tested and works fine ingame.It looks also very good ingame. Very Happy For some strange stupid reson. XCC removed my shadow colors while converting it to a shp.

you have only se me convert mech and stuff. Now I will do a normal infantrry trooper in RA2 size. Maybie a anti-tank trooper
Quote:
[CAT]
WalkFrames=19
FiringFrames=1
Voxel=no
Cameo=madogicon
AltCameo=madoguico
Remapable=yes
PrimaryFireFLH=-20,-120,400
SecondaryFireFLH=90,-180,250
;FiringSyncFrame1=8
;FiringSyncFrame2=3
StartStandFrame=0
StartWalkFrame=8
StartFiringFrame=0
Facings=8


Credit to: Riptide

Removed

Last edited by Hemlig on Mon Jan 07, 2008 1:38 pm; edited 2 times in total

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Fri Jan 04, 2008 4:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

No shadows.

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Jan 04, 2008 4:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

None of his stuff has shadows as it's just other people's work converted from Civ3.

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Fri Jan 04, 2008 4:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know it's converted but surely it should still have shadows?

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Hemlig
GDI Hacker


Joined: 05 Jan 2007

PostPosted: Fri Jan 04, 2008 4:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Daz wrote:
No shadows.


I have some problems with shadow. Help me in this topic plz:
http://www.ppmsite.com/forum/viewtopic.php?t=17272

Quote:
None of his stuff has shadows as it's just other people's work converted from Civ3.

plz check all topics before saying that nothing have shadow.

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