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Little Update
Moderators: Joshy
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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Thu Jan 24, 2008 3:40 am    Post subject:  Little Update
Subject description: Just to keep up the interest until beta testing
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Well here's some screenies. Very Happy

@Beta testing people (you know who you are): I will get you the first beta and I will have it around Saturday, at the earliest. (since I am finally upgrading to Comcast that day)

If anyone else would like to beta test, please PM me.

here we go. Smile



more (23).png
 Description:
AI batteling in Dueling Islands
 Filesize:  598.73 KB
 Viewed:  6678 Time(s)

more (23).png



more (5).png
 Description:
Battle Grounds
 Filesize:  656.79 KB
 Viewed:  6678 Time(s)

more (5).png



more (3).png
 Description:
Battle between Nod and GDI AI
 Filesize:  611.31 KB
 Viewed:  6678 Time(s)

more (3).png



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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Jan 24, 2008 12:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice pics... but are those AI vs AI fights? How did you do that?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Jan 24, 2008 3:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

He's made a special house called "The Screen shot taker", which means he can just watch other teams fight while he just watches. Anyway, This looks pretty good, the AI seems a little bit over powered judging from the radar, but I guess I'll have to wait and see.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Jan 24, 2008 4:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Man. Those infantry sure turn into huge and bloody pancakes when dead #Tongue.

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Thu Jan 24, 2008 5:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

LOL that is what I call a real blood bath. Its even more blood than in my personal mod and Starcraft (Does it lag here with that amount?). Wow this looks totaly "insane".

Oh by the way you can see the amount of blood here in my personal mod in the screenshots: http://www.ppmsite.com/forum/viewtopic.php?t=12257

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Jan 24, 2008 7:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

I love mods whic feature massive bloodbaths... perhaps I'll see to this mod. And blood... so much blood?

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Thu Jan 24, 2008 11:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Nice pics... but are those AI vs AI fights? How did you do that?


Yes, they are, and they are fighting on Dueling Islands. Like Aro said, I just made the Screenshot Taker. Smile


Quote:
He's made a special house called "The Screen shot taker", which means he can just watch other teams fight while he just watches. Anyway, This looks pretty good, the AI seems a little bit over powered judging from the radar, but I guess I'll have to wait and see.


Those were level 2 AI's. They rush heavily (especially in the beginning of the game) and they keep coming. They bases are usually built pretty big. I don't usually last to long with level 2 AI's. But there are times when I do win. I might make the AI not so powerful.

Quote:
Man. Those infantry sure turn into huge and bloody pancakes when dead .


Laughing yes they do.

Quote:
LOL that is what I call a real blood bath. Its even more blood than in my personal mod and Starcraft (Does it lag here with that amount?). Wow this looks totaly "insane".

Oh by the way you can see the amount of blood here in my personal mod in the screenshots: http://www.ppmsite.com/forum/viewtopic.php?t=12257


No, it doesn't usually lag from the blood effects... it mostly lags with level 2 AI's since they build so many units and they attack heavily. Smile

Quote:
I love mods whic feature massive bloodbaths... perhaps I'll see to this mod. And blood... so much blood?


Laughing me too.

I spent quite a bit of time trying to get the blood effects to work. (man, I remember when I little bodies covered in magenta. Very Happy I thought that looked like blood back then.)

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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Fri Jan 25, 2008 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Keep the level 2 AI tough! Just keep the AI from allying. And are the infantry dying THAT fast or are they just long death animations?

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Fri Jan 25, 2008 7:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

"Mmm giblets"

I really like what you've done so far with the mod Surprised!

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Fri Jan 25, 2008 9:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Keep the level 2 AI tough! Just keep the AI from allying. And are the infantry dying THAT fast or are they just long death animations?


The AI will probably be kept the same (I am still not done coding it however) The base building may be tuned downed a wee bit. I made sure to set Paranoid= to No when I first started the mod. (it's such a stupid tag!) Even the stupid visceroids ally against you.

The animations are long. And trust me, those weren't just little squads of infantry. Very Happy

Quote:
"Mmm giblets"

I really like what you've done so far with the mod !


Haha thanks. Laughing

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sat Jan 26, 2008 1:58 am    Post subject: Reply with quote  Mark this post and the followings unread

You're evil #Tongue But the blood spill effect looks pretty cool. Anyone wants to Ion Cannon a Adult Visceroid? #Tongue

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