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[YR] New unit problem
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SickOner
Vehicle Driver


Joined: 05 Feb 2008

PostPosted: Sat Feb 09, 2008 2:01 pm    Post subject:  [YR] New unit problem
Subject description: invisible -?-
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Cool i made a new unit but when i buy it, it's invisible. why? help

thanks Very Happy

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n0th1ng sp3c1al
Soldier


Joined: 01 Oct 2007
Location: Philippines

PostPosted: Sat Feb 09, 2008 2:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Missing Graphic... and show us the codes...

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Sat Feb 09, 2008 9:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

look into art.ini (artmd.ini for yuri revenge) and see if you named something wrong. then go to rules.ini (again, rulesmd.ini) and read under the unit. might be a typo somewhere. if all fails then look at the actual voxel and then art.ini again.... the voxel has to have its own area in art.ini or artmd.ini with the name the voxel file has and the unit spot in rules.ini must be either named exactly the same as art.ini's area of the units model rules or add Image=*art ini name* under the rules.ini unit areas [name].

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Feb 09, 2008 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

and every voxel (*.vxl) needs its own HVA! download os hva builder if you haven't done it yet Wink

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Feb 10, 2008 11:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Without any hva, the game would crash when loading...

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