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Operation: World Dominating
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Do you want that i'll add Eggman's Robot Clone as EE's infantry?
Hell yes!
36%
 36%  [ 7 ]
Of course not!
10%
 10%  [ 2 ]
Who's Eggman?
52%
 52%  [ 10 ]
Total Votes : 19

Author Message
nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sat Feb 23, 2008 8:40 am    Post subject:  Operation: World Dominating
Subject description: Mod for TS
Reply with quote  Mark this post and the followings unread

I don't write story... You'll learn it in mod...

Things that will come in mod (Or maybe comes):
G.U.N Campaign (G.U.N's campaign against EE.)
Eggman Empire Campaign (EE's campaign to conquer the world)
Special Forces Campaign (Survive with limited units campaign)
Special Command Campaign (Special campaign with special units whiches won't be seen in other campaigns and such)
New title menus
New music
New voices for all units
New cameos (Special units like Dr. Eggman haves their own special cameos)
Somekind realistic gameplay (One infantry can't destroy a tank for example)

Units that will come (Or not):
Special Forces Soldiers (SF Campaign and maybe then if I can get AI editor to work -.-)
H.U.N.K (Yes... The umbrella's infamous agent will be in rumble... Only that he uses different art than in mediahut. SF campaign btw.)
Tanks (Light, Medium, Heavy and Mammoth)
Mechs (Scout, Light, Medium, Heavy etc...)
Easter Egg infantries and vehicles (I don't tell 'em)
Cool campaign units (For example: Prof. Von Schlemmer)

Special Forces campaign units and infantry:

Special Forces side:

H.U.N.K
Weapon: Custom TMP
Armor: None
HP: Normal
Information: Infantry that does more damage than normal Special Forces unit. Armed with armor piercing bullets.

Normal SF unit (Special Forces unit IG):
Weapon: TMP
Armor: None
HP: Normal
Information: Regular SF soldier. Does more damage than normal infantry and haves armor piercin bullets.

Saboteur SF unit (SF Saboteur IG):
Weapon: Silenced TMP
Armor: None
HP: Normal
Information: This unit surely haves silenced TMP... It can C4 buildings but cannot steal vehicles.

Grenadier SF unit (SF Grenadier IG):
Weapon: Grenade Launcher
Armor: None
HP: Normal
Information: Armed with grenade launcher... Slowier than normal SF unit but can take vehicles out more better.

Spy SF unit (Spy IG):
Armor: None
HP: Normal
Information: This unit... Send it behind enemy lines and he'll show everything for you. Can used to infiltrate enemy radars and so you can just see from your radar enemy's units and infantry. Haves cloak device.

SF Gunship (Aircraft):
Weapon: Heavy MG
Second Weapon: Rockets
Armor: Light
HP: Tanks
Information: These will be seen often in missions...

SF APC (Vehicle):
Weapon: Light Cannon
Armor: Light
HP: Tanks
Information: Can transport infantry... 5 is maximum... These and other vehicles won't be seen so often.

SF Tank (Vehicle. DUH!):
Weapon: Heavy Cannon
Armor: Heavy
HP: Tanks
Information: Specialized tank for Special Forces.

Enemy side's units and infantry (I will tell them later.)

-------------------------------------------------------------------------
Other campaigns information comes later same to normal things.



trooper.GIF
 Description:
Empire Trooper
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trooper.GIF



humtan.PNG
 Description:
Medium Tank and Humvee
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humtan.PNG



heavies.PNG
 Description:
Heavy Tanks
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heavies.PNG



team.PNG
 Description:
Infantry
 Filesize:  12.84 KB
 Viewed:  13918 Time(s)

team.PNG



Last edited by nikoleah on Sun Jun 29, 2008 11:30 pm; edited 103 times in total

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Feb 23, 2008 11:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Where have I heard this name before... Oh wait, you based the mod on the comic with the same name!
Anyways, the voxels are filled with black holes, and somehow the RA2 infantry don't look good...
Anyways, good luck with it Smile

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sat Feb 23, 2008 12:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
Where have I heard this name before... Oh wait, you based the mod on the comic with the same name!
Anyways, the voxels are filled with black holes, and somehow the RA2 infantry don't look good...
Anyways, good luck with it Smile

Well... First public mod i'm created... And i'm not created the voxels... Those was in spotlighted voxels section and credits are in first post but yeah...
But i bet those infantry looks more better than normal TS infantry.
Since in comic they wear a coats and such and problem is that TS infantry doesn't wear that type of clothes... So... I decided to edit RA 2 infantry and recolored 'em.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat Feb 23, 2008 8:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Q: Can I do a game based on blastwave?
A: I say no, unless you have solid proof that you can make a high-quality and fun game out of it, and actually finish it (can't just take your word for it. Mod projects die fast.).

Q: Wanna join our Mod Project?
A: Not really, no.


From the FAQ from Klimetti's site.

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sat Feb 23, 2008 8:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
Quote:
Q: Can I do a game based on blastwave?
A: I say no, unless you have solid proof that you can make a high-quality and fun game out of it, and actually finish it (can't just take your word for it. Mod projects die fast.).

Q: Wanna join our Mod Project?
A: Not really, no.


From the FAQ from Klimetti's site.

So... This means that i have to delete this?
Damn... And i just wanted to do something... And this is only fan mod after all.
And in which game they're making that mod?
Btw... Hmm... This is mod not a game?

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ChielScape
General


Joined: 07 Mar 2006
Location: In ur BIOS, Steeln ur Megahurtz!

PostPosted: Sat Feb 23, 2008 9:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

shit f*ck jesus...
those voxels are so awesome, i bet they'd even suck ya off.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Feb 23, 2008 9:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

they're from the spotlight section, and they're all by good voxelers so of course they're gonna be kickass

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sat Feb 23, 2008 10:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lt Albrecht wrote:
they're from the spotlight section, and they're all by good voxelers so of course they're gonna be kickass

Yep... And credits are in first post.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat Feb 23, 2008 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just prove him what its going to be fun or just don't tell him at all... Nuff said...

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sat Feb 23, 2008 10:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
Just prove him what its going to be fun or just don't tell him at all... Nuff said...

Hmm... So... What we do with this? We keep it or do we have to delete this mod?
Since... This is fan mod of the comic not the game... So hmm... What we should do gentlemen?

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sun Feb 24, 2008 12:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice voxels......

Quote:
Hmm... So... What we do with this? We keep it or do we have to delete this mod?
Since... This is fan mod of the comic not the game... So hmm... What we should do gentlemen?



I dunno. Didn't know that there was a game/comic. Btw, the AI thing you were having problems with was the 100 unit bug. Wink

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Lolzer from the Unknown
Medic


Joined: 03 Jan 2008

PostPosted: Sun Feb 24, 2008 4:00 am    Post subject: Reply with quote  Mark this post and the followings unread

A name isn't that big of deal. Unless he copyrighted, or you use his ideas directly, you can keep the name.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Feb 24, 2008 4:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Those don't resemble his ideas and characters. the name is blah... Beside, I don't see any copyright signs on his website.

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sun Feb 24, 2008 8:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Joseph Leito wrote:
A name isn't that big of deal. Unless he copyrighted, or you use his ideas directly, you can keep the name.

I just only waned to create mod without laser things and such... And as realistic as possible also.
And also without ION Cannon and such. So... Here it's... Mod without laser things.
But yeah... Maybe i will continue with this... Change some building arts and vehicle arta (Again) and fix some things (And again...).
And i also need cameos for units.



harvester.PNG
 Description:
New harvester.
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harvester.PNG



light.PNG
 Description:
I modified RLY_BiG_Tank's 1tnk voxel.
Those red lines are remap.
 Filesize:  9.44 KB
 Viewed:  13669 Time(s)

light.PNG



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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sun Feb 24, 2008 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
I just only waned to create mod without laser things and such... And as realistic as possible also.
And also without ION Cannon and such.


No lasers..... No Ion cannon...... Sad

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sun Feb 24, 2008 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

joshy wrote:
Quote:
I just only waned to create mod without laser things and such... And as realistic as possible also.
And also without ION Cannon and such.


No lasers..... No Ion cannon...... Sad

More better... This one haves nuclear bomb.
And Prototype Multi Missile as secret crate weapon.
But yeah... Something new...
Btw... Do you think it's possible to find things for lasers from destroyed city? And that if soldiers doesn't know the location... How the hell they can call for ION Cannon then and tell where to attack?



bomber.PNG
 Description:
Napalm bomber
 Filesize:  8.48 KB
 Viewed:  13641 Time(s)

bomber.PNG



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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sun Feb 24, 2008 3:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
More better... This one haves nuclear bomb.
And Prototype Multi Missile as secret crate weapon.
But yeah... Something new...


Yay, nukes!
The plane looks a bit weird. hmm... the blue IMO. Confused

Quote:
Btw... Do you think it's possible to find things for lasers from destroyed city? And that if soldiers doesn't know the location... How the hell they can call for ION Cannon then and tell where to attack?


I don't know what you meant by the lasers....

But for Ion cannon..... GDI has magical powers! Very Happy

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sun Feb 24, 2008 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

joshy wrote:
Quote:
More better... This one haves nuclear bomb.
And Prototype Multi Missile as secret crate weapon.
But yeah... Something new...


Yay, nukes!
The plane looks a bit weird. hmm... the blue IMO. Confused

Quote:
Btw... Do you think it's possible to find things for lasers from destroyed city? And that if soldiers doesn't know the location... How the hell they can call for ION Cannon then and tell where to attack?


I don't know what you meant by the lasers....

But for Ion cannon..... GDI has magical powers! Very Happy

To tell the truth... There isn't GDI and NOD fighting each other... There is Blue and Red team...
Anda bout alser thing... You said "No lasers..." But whatever... I will edit that plane so it fits more perfectly in this mod.
E: What about this one?



bomber.PNG
 Description:
New bomber
 Filesize:  6.75 KB
 Viewed:  13634 Time(s)

bomber.PNG



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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Feb 24, 2008 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I suggest a propeller based plane for recon flight.

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sun Feb 24, 2008 7:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
I suggest a propeller based plane for recon flight.

Heh... Why propellers? Propellers doesn't work and i don't take every suggestion.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Feb 24, 2008 7:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

nikoleah wrote:
gufu wrote:
I suggest a propeller based plane for recon flight.

Heh... Why propellers? Propellers doesn't work and i don't take every suggestion.

Lol, the guy has an interesting way to disable linking...

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Last edited by gufu on Sun Feb 24, 2008 10:15 pm; edited 2 times in total

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Feb 24, 2008 9:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Gufu: fail #Tongue
Also, on a second note: it does look quite good! Smile Maybe some ingame battle screenies?

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sun Feb 24, 2008 9:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
Gufu: fail #Tongue
Also, on a second note: it does look quite good! Smile Maybe some ingame battle screenies?

Maybe alter those ingame screenies because my idiot sister deleted the files... So i have to download those old files... And continue from that old... Shit i hate this alot...
E: Okay... I fixed the things back... I don't promise anything but i'll say that i'll try to get IG screenies tomorrow.

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Sun Feb 24, 2008 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
Gufu: fail #Tongue
Also, on a second note: it does look quite good! Smile Maybe some ingame battle screenies?


Why fail? He's posted a screenshot of the comic this mod is based on showing a propellor plane, thus proving himself correct.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sun Feb 24, 2008 10:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tratos wrote:
Dutchygamer wrote:
Gufu: fail #Tongue
Also, on a second note: it does look quite good! Smile Maybe some ingame battle screenies?


Why fail? He's posted a screenshot of the comic this mod is based on showing a propellor plane, thus proving himself correct.

as I mentioned in my edit - the guy changed the image as I got the direct link to it... there goes "Plane goes Boom!" for me. #Tongue

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sun Feb 24, 2008 10:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
Tratos wrote:
Dutchygamer wrote:
Gufu: fail #Tongue
Also, on a second note: it does look quite good! Smile Maybe some ingame battle screenies?


Why fail? He's posted a screenshot of the comic this mod is based on showing a propellor plane, thus proving himself correct.

as I mentioned in my edit - the guy changed the image as I got the direct link to it... there goes "Plane goes Boom!" for me. #Tongue

Ah... Now i see gufu but... I bet that's plane with machinegun... And i think there's that problem with propells also that we need airfield... And you can't have airfields in TS. So... Nearly impossible to make i think.
And about tomorrow's pics: I try to get screenies from my new tiberium also if i can. I'm edited only 8 tiberium SHPs right now... Then Tibtrees needs to be changed as something else... I have alot of work to do... But i'l lgo to sleep now... See you all later

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Feb 25, 2008 8:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Ow, I didn't see gufu's edited post #Tongue Sorry gufu Laughing

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Mon Feb 25, 2008 10:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Hey gufu... I'll try to make it later... Propel that looks like it's spinning all the time is damn hard to make!
Tiberium edited... Just can't get them work... Strange though... But i continue with other things.

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Thu Feb 28, 2008 10:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry about double post but new version uploaded.

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Fri Mar 07, 2008 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

New images added



Eggman.JPG
 Description:
Eggman and his tesla weapon (Cameo also)
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Eggman.JPG



fortress.JPG
 Description:
Battle Fortress
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fortress.JPG



mortar.JPG
 Description:
Mortal Launcher
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mortar.JPG



Assasin.JPG
 Description:
Empire Assasin
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Assasin.JPG



ET.JPG
 Description:
Empire Tank
 Filesize:  2.28 KB
 Viewed:  12935 Time(s)

ET.JPG



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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Sat Mar 29, 2008 9:57 am    Post subject: Reply with quote  Mark this post and the followings unread

AHHH LOLZ atlast someone is using my TeslaZap tutorial YAY!

Hope Eggman is just a easter egg Laughing get it? Easter Egg Laughing like a hidden unit with weird prequisites/crate goodie, if not rename him becaus it does not fit to have someone named that in a TS mod. Atleast name him Robotnik instead Very Happy

By the way that Heavy Tank (based on Mammoth Tank) looks great

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sat Mar 29, 2008 12:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

djohe wrote:
AHHH LOLZ atlast someone is using my TeslaZap tutorial YAY!

Hope Eggman is just a easter egg Laughing get it? Easter Egg Laughing like a hidden unit with weird prequisites/crate goodie, if not rename him becaus it does not fit to have someone named that in a TS mod. Atleast name him Robotnik instead Very Happy

By the way that Heavy Tank (based on Mammoth Tank) looks great

TeslaZap thing: Yep... I just wanted to have something else in mod than just Cannons,MGs and Rocket Launchers. So i decided to give Portable Tesla for Dr. Eggman (And for doomsday's mech also.).

Dr. Eggman thing: No... It's not Easter Egg. Since the other team's name is Eggman Empire (EE) and other team is Freedom Fighters (FF). And Dr. Eggman was just basicly just a fun idea if i could put him in one mission just for easter egg... And what comes in Dr. Ivo Rrrrobotnik he maybe comes in one Freedom Fighter's campaing mission where you have to kill him... And in EE's Campaing mission... That you have to protect him. And you're allowed to play as him in that one mission. If i get persons who could work as map maker in this mod.

Heavy Tank thing: Yep i know that already. Missile tank uses same voxel before i find/edit some voxel which could look better for that.

And suggestions are welcome.

And more for Dr. Eggman thing: Since Eggman Empire haves Dr. Eggman... And i don't have any ideas for Freedom Fighters' leader... Since... Tails,Sonic and anybody others doesn't sound good enough. Professor Von Schlemmer isn't any good at all... If somebody are watched AOSTH knows what i'm talking about.
But suggestions for leader are welcome.

Pic of Grabby... I know it's edited from Golem



Grabby.gif
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Grabby
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Grabby.gif



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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Sat Mar 29, 2008 11:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah I know who Professor Von Schlemmer is Laughing That professor is crazy (I recently watched "AoSTH - 62 - Fast And Easy" featuring him and Easy Eddie Very Happy )

If you miss any Sonic episode or series like AOSTH, SatAM, Underground or SonicX just go here: http://sonic-world.ru/download.php and you can download all of them there (Including the Sonic OAV movie)

Must the leaders name be based on AOSTH? If not cant you use Maximillian Acorn as the leader of the Freedom Fighters?

Last edited by djohe on Sat Mar 29, 2008 11:16 pm; edited 1 time in total

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sat Mar 29, 2008 11:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

djohe wrote:
Yeah I know who Professor Von Schlemmer is Laughing That professor is crazy (I recently watched "AoSTH - 62 - Fast And Easy" featuring him and Easy Eddie Very Happy )

If you miss any Sonic episode or series like AOSTH, SatAM, Underground or SonicX just go here: http://sonic-world.ru/download.php and you can download all of them there (Including the Sonic OAV movie)

And if Von Schlemmer could be in this mod... (Maybe in one FF mission you have to rescue him...) He could shoot more allies than enemies.
I don't remember AOSTH episode but i remember that Tails said: "He is absent minded" and yes he is... In one AOSTH episode... His escape plan/whatever was crossword thing...
Anyways back to the topic. Suggestions?
And btw: "inspiration!"

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Sat Mar 29, 2008 11:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Must the leaders name be based on AOSTH? If not cant you use Maximillian Acorn as the leader of the Freedom Fighters?

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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sat Mar 29, 2008 11:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

djohe wrote:
Must the leaders name be based on AOSTH? If not cant you use Maximillian Acorn as the leader of the Freedom Fighters?

Nope.... It doesn't need to be related in AOSTH characters. And what comes in my stupidity... Who is Maximillian Acorn?
E: Okay... So... He is king blah blah blah who was in SATAM...(I'm not ever watched SATAM... But i had idea about it two weeks ago.) But let's see what i can do... Maybe weapon sugegstions also... Could be good.

Last edited by nikoleah on Sat Mar 29, 2008 11:24 pm; edited 1 time in total

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Sat Mar 29, 2008 11:22 pm    Post subject: Reply with quote  Mark this post and the followings unread


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nikoleah
Rocket Infantry


Joined: 30 Mar 2007

PostPosted: Sat Mar 29, 2008 11:26 pm    Post subject: Reply with quote  Mark this post and the followings unread


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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Sat Mar 29, 2008 11:36 pm    Post subject: Reply with quote  Mark this post and the followings unread


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nikoleah
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Joined: 30 Mar 2007

PostPosted: Sat Mar 29, 2008 11:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

djohe wrote:
If you want to know how he looks? I suggest you download a SatAM episode like 2x03/2x04 or 2x08 The Void from here: http://sonic-world.ru/download.php?list.7

I'll download them later.. Tomorrow because it's night in here... But yeah... i'll look into that what i can do with look... But any weapon suggestions?

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Sat Mar 29, 2008 11:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm hard question for that kind of guy. I thought you just needed a fictional leader for the Freedom Fighters at first and not someone that is playable ingame.

Maximillian Acorn is the peacefull type so I dont know any weapon who would fit him, Sniper of some sort mabe?

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nikoleah
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Joined: 30 Mar 2007

PostPosted: Sat Mar 29, 2008 11:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

djohe wrote:
Hmmmm hard question for that kind of guy. I thought you just needed a fictional leader for the Freedom Fighters at first and nót someone that is playable ingame.

Max. Acorn is the peacefull type so I dont know any weapon who would fit him, Sniper of some sort?

Of course i need Fictional Leader... And playable also... And for that weapon thing.. Peaceful person... Maybe Tranquilizer Sniper because of infantry... Long range... And for vehicles some suprise weapon... Just hard to decide what.

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djohe
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Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Sun Mar 30, 2008 12:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Ummm the thing with Freedom Fighters is that they are not much of a Team as in a Side for C&C Games.

I would rather see G.U.N. fight against the Eggman Empire than the Freedom Fighters

G.U.N. = Guardian Units of Nations: http://en.wikipedia.org/wiki/Guardian_Units_of_Nations

G.U.N. are in most newer Sonic games in some way or another and Sonic X Season1(JAP)

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nikoleah
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Joined: 30 Mar 2007

PostPosted: Sun Mar 30, 2008 7:53 am    Post subject: Reply with quote  Mark this post and the followings unread

djohe wrote:
Ummm the thing with Freedom Fighters is that they are not much of a Team as in a Side for C&C Games.

I would rather see G.U.N. fight against the Eggman Empire than the Freedom Fighters

G.U.N. = Guardian Units of Nations: http://en.wikipedia.org/wiki/Guardian_Units_of_Nations

G.U.N. are in most newer Sonic games in some way or another and Sonic X Season1(JAP)

Okay then... I'll change teh name.
And back to the Maximillian's weapon... Maybe somekind of EMP weapon for him as secondary?
Maybe this as EMP explosion for his gun?



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Elerium-155
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Joined: 07 Mar 2005

PostPosted: Wed Apr 02, 2008 12:28 am    Post subject: Reply with quote  Mark this post and the followings unread



Sorry, had to include that Laughing although I guess it's just because I hate new gen Sonic with a passion, I go with AoStH and Sonic 1/2/3 and Sonic stuff around that time mainly because I was a 90's kid. I also despise how they're calling Dr Robotnik "Eggman", I've always known him as Dr Robotnik. Never liked any of the new generation Sonic games (I used to own Sonic Adventure 2 and hated the crap out of it, sold it) so it's really just a destroyed license to me, they totally lost the plot so I'm not so keen on that G.U.N stuff, any stupid "black arms" plotlines or the emo hedgehog that shall not be named. I really, really hate Sonic X, it's an utter failure.

Oh and Von Schlemmer was awesome. Never really had any objections though with SatAM but if you manage to keep this to a SatAM/AoStH mod or heck, even do one on that Sonic OVA that came out during the 90's you get a go from me.

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nikoleah
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Joined: 30 Mar 2007

PostPosted: Wed Apr 02, 2008 5:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Elerium-155 wrote:
*Picture*

Sorry, had to include that Laughing although I guess it's just because I hate new gen Sonic with a passion, I go with AoStH and Sonic 1/2/3 and Sonic stuff around that time mainly because I was a 90's kid. I also despise how they're calling Dr Robotnik "Eggman", I've always known him as Dr Robotnik. Never liked any of the new generation Sonic games (I used to own Sonic Adventure 2 and hated the crap out of it, sold it) so it's really just a destroyed license to me, they totally lost the plot so I'm not so keen on that G.U.N stuff, any stupid "black arms" plotlines or the emo hedgehog that shall not be named. I really, really hate Sonic X, it's an utter failure.

Oh and Von Schlemmer was awesome. Never really had any objections though with SatAM but if you manage to keep this to a SatAM/AoStH mod or heck, even do one on that Sonic OVA that came out during the 90's you get a go from me.

For picture: Great reply!

About Robotnik/Eggman thing: Well... Yeah... Well... If i change his name as Robotnik than keep that Eggman... Then maybe his faction's name will be: Robotnik Empire. Or do i just have to put his name as Dr. Ivo Robotnik "Eggman"?

About G.U.N thing: Welll... What you're tryiong to tell about it... That you hate it or something?

Von Schlemmer thing: Yep... He was amazing... And is legend. "Lupracation!" What does that word mean anyways? Same than inspiration? It was always funny to see when somebody called his name: "Is he here?!"(Or something like that.) And after that: "It must be me! Hehe..." Laughing One of the funniest cartoon character i'm ever saw.

And mod thing: I'm trying to keep this as out from Sonic X as possible... Since Sonic X isn't so good than AOSTH.. I'm not ever watched SatAM btw... Laughing

And for the end: I'm trying to get new version here when it's weekend. And i continue working when it's weekend.

Djohe: Btw... Do you kno which episodes includes Von Schlememr than Tails prevails,Fast and easy and Tails' tale?

Btw... How does people like about Police Officer?
And yeah... it doesn't deploy... it's edited from GI
Btw. Which is better Schlemmer?
Btw. Of course in some campaing missions... Von Schlemmer must be in his civilian clothes... So... For combat missions: Legionnaire Schlemmer and in non combat missions: Civilian Schlemmer



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Professor Von Schlememr in beta. No remaps yet. (If you wonder where he's hair is... it's under that chood which he haves on. If somebody wants... I coudl send Von Schlemmer SHP for him/her and edit hair for him.)
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Police Officer for Civilian Forces. Wears Flak Jacket which provides more hitpoints than what normal civilians haves.
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djohe
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Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Thu Apr 03, 2008 1:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Wait a sec, I will check what episodes he was in. I only watched Fast and Easy becaus I wanted to check out the chaos emerald ring and I also recently watched Tails Prevails on YouTube for the fun of it ()Very Happy

Here is a list of episodes I know he was in right now:
ep39: Tails Prevails (LOLZ Laughing at that episode, btw the Sky City and the Schlemmer's lab looks like Borg Cube's almost Laughing )
ep61: Fast and Easy

Here are other episides that mention Schlemmer here:
http://en.wikipedia.org/wiki/List_of_Adventures_of_Sonic_the_Hedgehog_episodes
ep15: Too Tall Tails
ep27: Boogey-Mania
ep59: Tails' Tale

There might be more episodes he was in but I dont have time to search for them right now.

The reason I suggest G.U.N. as a name to combat against the Eggman/Robotnik Empire is that its a sort of national army and its the only ones that I think really can stand a chance against Robotnik, im only suggesting using the name "G.U.N.". Dont care/ignore about where it came from (Sonic Adventure 2, Sonic X and Shadow the Hedgehog, just use the name Very Happy and mabe a robot or two.

I too dont like the new Sonic games like Elerium-155 and I posted about it here: http://www.ppmsite.com/forum/viewtopic.php?t=15499 near the bottom of page1 and beginning of page2 Mad

I however like SatAM and "Sonic X" cartoon series, but think AOSTH is little too childish for "MY" taste and dont like "Sonic Underground" Very Happy

By the way Eggman is the Japanese name while Robotnik is the European and American name. (If you watch Sonic X you will hear Eggman in Japanese version and Robotnik in the French version (The American version sucks by the way, its been molested by 4Kids Mad )(Btw the Swedish version of Season1 is a redubbed version from 4Kids Mad Idiots!)

One more thing: Have you considered doing this mod for RA2:YR instead of Tiberian Sun becaus most Sonic/Robotnik stuff fits better with the Redalert2 engine the same way TAKTICS fits better with RA2 than TS

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nikoleah
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Joined: 30 Mar 2007

PostPosted: Thu Apr 03, 2008 5:01 am    Post subject: Reply with quote  Mark this post and the followings unread

djohe wrote:


One more thing: Have you considered doing this mod for RA2:YR instead of Tiberian Sun becaus most Sonic/Robotnik stuff fits better with the Redalert2 engine the same way TAKTICS fits better with RA2 than TS

Same to me... Since the terrain and such fits in mod's style than RA 2's terrain. And i'm not going to change terrain... and i don't have RA 2 and YR anymore... I started to hate that game by some reason... So... I started working in TS engine... Because by some reason... It's better for me than RA 2's...
Btw. Thanks about episode list. I believe there's Schlemmer in more than those episodes.

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djohe
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Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Thu Apr 03, 2008 5:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Want the Spikey orb enemy from a Sonic1 Labyrinth Zone/Starlight Zone?

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nikoleah
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Joined: 30 Mar 2007

PostPosted: Thu Apr 03, 2008 5:11 am    Post subject: Reply with quote  Mark this post and the followings unread

djohe wrote:
Want the Spikey orb enemy from a Sonic1 Labyrinth Zone/Starlight Zone?

To talk true again... I'm not ever played Sonic 1... Only Sonic 2,3 and Sonic Advance 3 (And Sonic Adventure 2 also but it's not so good than old 2D ones.)

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