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Another way to launch mod without using the mod launcher?
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CoolSon
Cyborg Engineer


Joined: 02 Sep 2007

PostPosted: Wed Mar 19, 2008 8:16 am    Post subject:  Another way to launch mod without using the mod launcher? Reply with quote  Mark this post and the followings unread

Is there a command line switch that enables launching of a mod without using the mod launcher?

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Golan
Flamethrower


Joined: 21 Nov 2007

PostPosted: Wed Mar 19, 2008 8:31 am    Post subject: Reply with quote  Mark this post and the followings unread

You can create a shortcut for your mod by adding -modconfig [path to the skudef].
Quote:
A faster solution for starting a Mod is to make an shortcut. For this you have to make a new shortcut pointing to your CnC3.exe. After this you have to insert the parameter -modConfig followed by the Complete Path to the skudef file of the mod you want to start.

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CoolSon
Cyborg Engineer


Joined: 02 Sep 2007

PostPosted: Wed Mar 19, 2008 12:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks man. You are always helpful to peeps in this forums.

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ravage
Soldier


Joined: 16 Jul 2005

PostPosted: Fri Mar 21, 2008 2:04 am    Post subject: Reply with quote  Mark this post and the followings unread

this combine with a shortcut of buildmod.bat will fairly increase the modding speed:)

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