it's a good start.
But some more details would be good. Like some small pipes on the side and some different shades of grey for the grinder to make those tiny spikes more visible. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Joined: 22 Aug 2006 Location: somewhere south of the north pole
Posted: Tue Apr 08, 2008 1:02 pm Post subject:
it needs DETAILS! Poor thing, looks like a poorly design shoebox Make something more out of the "arms", make 'em bigger! Also, you might want to add the "flame-fule-tank". Might _________________ This is a signature QUICK_EDIT
Widen it, but widen the tracks more than the body, and make them darker so they stand out more. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Cursed RA2 lighting... Anywho, as everyone (Or most of them) are saying, make it darker. Wider yes, flattened, dunno. Lighter shade for the grinder part and the arms could be a little bigger. Other then that, I give it a 6/10 for now until I see a new version. QUICK_EDIT
The flamer arms look out of place, though, seeing as the Devil's Tongue is meant to be subterranean - so you wouldn't want anything sticking out to the sides. I always thought of the fire as coming from nozzles hidden behind the grinders/rollers. QUICK_EDIT
hmm, I kinda thought they were front mounted too, or maybe just streamlined onto the sides. But the last guy is right, building an underground vehile is like building a plane with 1000X drag and no need for lift. So you don't want anything sticking out, at all. But it looks quite cool though. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
hmm, I kinda thought they were front mounted too, or maybe just streamlined onto the sides. But the last guy is right, building an underground vehile is like building a plane with 1000X drag and no need for lift. So you don't want anything sticking out, at all. But it looks quite cool though.
The flamethrowers are on the side, and can retract into the main body of the tank.
Nope, it just looks like it's grinderis going to swallow that person though, and there isn't really a way to do the whole retracting arms unless you do something funky with deployfire or visibleload or something... _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
hmmm, make the whole voxel the turret, and have the anims coming out be like the prsim tank, only problem, it will come out each time he fires. _________________ Please, read the signature rules of the forum. QUICK_EDIT
I have another idea, make it have to deploy to fire and have the whole thing as a turret, then the dploy anim is the flamethrowers coming out of the side of the hull. It could work... _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
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