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FS Dammed! [4]
Moderators: Global Moderators, Tiberian Sun Moderators
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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Mon May 26, 2003 3:57 pm    Post subject:  FS Dammed! [4] Reply with quote  Mark this post and the followings unread

This is the repaired/enhanced map that SMIFFGIG submitted. It requires Firestorm to run. It's now for 4 players. For a preview, see the image in SMIFFGIG's post. I have included Two very compressed screenies of my mod running on this map.



gdivsnod2.jpg
 Description:
On this screen you can see an advanced obelisk shooting a GDI Devil's Voice super-unit. Also visible are Nod MCV and mobile artillery.
 Filesize:  127.56 KB
 Viewed:  6961 Time(s)

gdivsnod2.jpg



meteorimpact4.jpg
 Description:
A GDI base is being hit by a Nod Meteor Storm SuperWeapon.
 Filesize:  116.22 KB
 Viewed:  6960 Time(s)

meteorimpact4.jpg



dammed.mpr
 Description:
Dammed! [4] This map should support TSR, but needs Firestorm.

Download
 Filename:  dammed.mpr
 Filesize:  139.99 KB
 Downloaded:  893 Time(s)


Last edited by The DvD on Tue May 27, 2003 9:05 pm; edited 1 time in total

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SeaMan
Man of the Sea


Joined: 07 Dec 2002
Location: Oulu, Finland

PostPosted: Mon May 26, 2003 4:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Note: This map is mainly designed for TS Retro

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PostPosted: Mon May 26, 2003 4:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah the new cristal graphic on the blue tiberium Smile

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SeaMan
Man of the Sea


Joined: 07 Dec 2002
Location: Oulu, Finland

PostPosted: Mon May 26, 2003 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Another thing: Where are all the dams?! It can't be really called "Dammed" if it has no dams.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Mon May 26, 2003 4:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

dude this map was meant for TS Retro

I appreciate u fixing it but it is still a TSR Map

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Mon May 26, 2003 5:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Uhh.... it's just the Singleplayer map without the singleplayer stuff really.... and with FS multi stuff thrown in....

it's makes no sense to say: "this is a TSR map", as it's just a multi map that supports ANY mod, like mine. TSR is a mod like any other (well, like other high quality mods). It would only be a "map designed for TSR" if it would add special TSR features like buildings etc. And also this is a map that was DESIGNED for TS SinglePlayer!!

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Mon May 26, 2003 5:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

BTW the dams were already taken out by Seaman i think.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Mon May 26, 2003 5:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

the map wasnt finished when when u got it

btw im not flaming u here... cheers for fixing it (havent tested it yet) but if u would have asked to upload it then it would have been better, but it doesnt really matter

Good Job

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Mon May 26, 2003 5:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

SMIFFGIG wrote:
the map wasnt finished when when u got it

btw im not flaming u here... cheers for fixing it (havent tested it yet) but if u would have asked to upload it then it would have been better, but it doesnt really matter

Good Job
Well I'm sorry, I guess it was just a misunderstanding....

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SeaMan
Man of the Sea


Joined: 07 Dec 2002
Location: Oulu, Finland

PostPosted: Mon May 26, 2003 5:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

thedvd wrote:
BTW the dams were already taken out by Seaman i think.


Smiff disabled them as he tried to get the map working.

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FinalMoon
Cyborg Cannon


Joined: 21 Apr 2003

PostPosted: Tue May 27, 2003 4:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

SMIFF, might this be a good map to employ our dam idea? Or should we have a specialized map for that? (I hope you do recall the idea to which I'm referring, the one that pertains to the destruction of the dam and what ensues thereafter?)

*I love using fancy language like that Very Happy*

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Tue May 27, 2003 6:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

TheDvd i think youl find you have uploaded the wrong version

1.it dont work
2.still has every building commented out (i did that whilst testing)
3.Its still a 2 player map and also mini map is old

Quote:
SMIFF, might this be a good map to employ our dam idea?

Yes we could do... i havent got a huge amount of time on my hads at the moment but I havent forgotten dont worry Wink

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Tue May 27, 2003 8:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Shit, you could be right, I use a CDRW to transfer files from my pc (on which i made the map) and my dad's (which i use to browse the internet).. i'll upload the correct version now...

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Techno
Soldier


Joined: 25 May 2003
Location: Houston, TX

PostPosted: Sun Jun 08, 2003 10:10 am    Post subject: Reply with quote  Mark this post and the followings unread

TOOO MANY MOD ICONS FNDJKFGNKJG

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PostPosted: Sun Jun 08, 2003 11:35 am    Post subject: Reply with quote  Mark this post and the followings unread

please be calm, and don't use the Shift key to write your message, and be comprehensive.

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