Posted: Sat Apr 12, 2008 1:14 pm Post subject:
An IE issue...
Subject description: This is the first time I've asked, and it's not as if I do it much
Yeah, anyway. I have an Internal Error that occurs during the game, I'm also getting a plain, normal "main executable for yuri's revenge has stopped working" error on a different map that I made. It's probably unrelated but I have a feeling that sorting this IE may help.
I've uploaded the except.txt and ask for just a moent of time from one of the few gifted people here with the oracle-like ability to read them.
I don't know, I'll check
Thanks for the help, got anything else from your crystal ball? (yes I know you actually read the except.txt files, but it's just that it seems a bit "hit and miss", great help though )
Thanks _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
quiet you! Coupled with certain tags and a changing of the [general] section at the top it can do.
And I'm actually asking for help with something. It seems the IE coencides with the construction of my battle lab (when playing as allied). _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Sure sight > 11 does. It uses the same algorithm as CellSpread, and the data table for it covers values up to and including 11, and on top of that the data for spread 11 is fucked up.
Albrecht, does that repetitive IE reports the same EIP in all the excepts? QUICK_EDIT
Yep, I cross-checked the two I have ATM and they both have the same Eip, why? _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Sat Apr 12, 2008 4:27 pm Post subject:
You where using NPatch for this mod right? I think that may be your problem j/k
No seriously, if it is NPatch causing this problem, you must find VK or solve it yourself (TSHyper and DCoder don't like NPatch ) QUICK_EDIT
No, I stopped, it didn't provide that many benifits, if I use an EXE hack it'll be RP2 _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
This IE has been fixed, turns out it was the force shields, so I disabled them.
But I'm getting a
"main executable for yuri's revenge has encountered a fatal error and cannot continue" message, I think my TFD may be dieing, is it legal to get a no-cd crack for a game you actually own and have the CD/DVD for? _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Of course its legal, you bought the CD fair and square, if you don't want to use the CD, why should they care? They have your money. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
argh, I've fixed the problems (turns out 1/2 my RAM wasn't plugged in and 512 of DDR 2 wasn't enough to support YR and vista, but it's fixed now, along with new drivers for my GFX card).
Now somebody lock this before it turns into an ethical debate... _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Tue Apr 15, 2008 11:22 am Post subject:
Dude, I've worked with Vista and TW for half a year with 1 gig RAM, untill I noticed that I was missing another gig RAM (I should have 2 from the beginning)
So there goes your theory
Also: *requesting locky here...* QUICK_EDIT
Ok, I fixed that, I was running vista (min 1gig) and YR on 512 of ram, about 60% of which was full of junk because I hadn't defragged for weeks. So I defragged and stuff and now it works, so your theories are sunk. Djohe, one problem, I live across the pond from you, everything's price has a £ at the beginning, 100 euros is nearly £80 and even of I bought 4Gb 2Gig would be wasted because I have 32bit vista which only detects up to 3Gb!
And I tried to add a bomber aircraft but I'm getting IEs from an unknown source, so you might have to wait til this weekend or later for this alpha whih has more and more changes each time I look... But it's getting quite fun. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
really don't use vista, ever, your mod can't be properly tested for balance online.
Not exactly true. There's some weirdness about that I think. I used to be able to, then for some reason I couldn't. I found out that somehow I can still play mods online as long as I host. I tried while testing Star Strike. _________________
Now on ModDB! QUICK_EDIT
ah well, my good pc is seperated from the web and I'm typing this too you from a machine with 256 of RAM and a 2.6 single core.
Anyways:
I have another problem (kinda) and I'd like a few people to take 5 minutes to help.
If interested, please:
1) get a fresh rules.ini with a normal YR installation
add: "flightlevel=5000" on [SPYP]
2) Run the game and use the spyplane.
3)Do you get an IE?
4) If no, quit and place a working voxel and HVA named "spyp" in the RA2 directory
5)repeat step 2
6)Do you get an IE/BTW message?
7)Tell me what happenned
Thanks _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
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