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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sat Apr 19, 2008 9:31 pm    Post subject:  Download Reply with quote  Mark this post and the followings unread


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Last edited by Bittah Commander on Tue May 03, 2016 12:27 pm; edited 59 times in total

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Apr 20, 2008 4:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice to see you putting this mod on PPM

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The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Apr 20, 2008 11:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ahh... First time I really took note of this and i'm glad I did. It's awesome!

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Rebelmoon
Rocket Infantry


Joined: 23 Jun 2006
Location: 3rd Rock from the Tiberian Sun

PostPosted: Mon Apr 21, 2008 1:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Funny that i haven't paid attention to this mod before. Shocked I look forward to trying this out! Skirmish was one of the things I wish TD had so maybe this will fit that nitch as well as all the other TS engine enhancements.

Cheers,

Rebelmoon

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Wed Apr 23, 2008 10:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sweet! Always wanted to have skirmish option for TD. Err, how well AI is coded?

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed Apr 23, 2008 10:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

It'll hit you early and fast because the maps are tiny. Trust me, its better online. Bittah's always on anyways,, so getting a few 1 on 1s out of him is childs play.

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Ringwraith
Civilian


Joined: 05 Jul 2008
Location: Oxfordshire, England, UK

PostPosted: Sat Jul 05, 2008 4:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hello! Though I'd say that as I have just stumbled upon this place (like I do with most things) and I'm looking foward to trying this out. I've always liked TD the best I think, mostly because of walls (I like walls). I'll try and play this online, but my internet can be intermittent at times, but hey, not much I can do about it. Just a suggestion.
By the way, shouldn't there be an introductions topic or something here? So you can find out who's playing this.

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sat Jul 05, 2008 5:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Interesting suggestion, although I don't think this'll really work since no one plays a single mod all the time. I'd personally just ask a couple people on MSN if they feel like playing and give them the download link to the mod if necessary if I want to play online.

If you wish you could just make a topic asking who else plays the mod yourself however (then you can add whoever plays it on MSN to set up an online match).

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Mon Aug 11, 2008 3:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Microwave Tank is in Generals Zero:Hour =/

If you're going to have those units as crate goodies, why not make the Dinos that instead?

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Mon Aug 11, 2008 10:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Actually microwave tank was a Tiberian Dawn concept so get your facts right.

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Mon Aug 11, 2008 2:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Exactly. Also, making the dinos or the visceroid crate goodies doesn't seem like a good idea to me (it doesn't even make sense for any of those to be controlled by a player).

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Tue Aug 12, 2008 1:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh well. At least I see the difference in the Microwave Tank here... Generals does something completely different, while here it's like a mini Ion Cannon #Tongue The V2 launcher is basically another version of the SSM Embarassed Anywho, besides those things I said that I don't understand fully, the mod si still great. And the survivor mode is interesting in my opinion, since I never played Sole Survivor yet Embarassed

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Jarzka
Civilian


Joined: 28 Feb 2009

PostPosted: Sat Feb 28, 2009 1:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

This mod is cool Smile Thank you for making it.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun Dec 27, 2009 9:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I just had fun playing it.



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Dec 27, 2009 10:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow, trailers really do work. I've never seen VEF show so much interest in a mod.

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Mon Dec 28, 2009 1:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Hehe, seems my full week of non-stop work on that trailer didn't go to waste Very Happy
And I see Vef loves spam #Tongue

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Dec 28, 2009 5:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Bittah, this the greatest Tiberian Sun mod ever released thus far.

I'm really glad that you're still trucking away at it, well after it's been released.

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The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Mon Dec 28, 2009 9:05 pm    Post subject: Reply with quote  Mark this post and the followings unread




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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Tue Dec 29, 2009 11:45 am    Post subject: Reply with quote  Mark this post and the followings unread

o.O

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Dec 29, 2009 1:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

damn, how i would love to send a nuke into the helipad field. Twisted Evil

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SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Tue Dec 29, 2009 2:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

My worst fears are confirmed vefbl4 is a spammer.
BTW was that a game against another human player?.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Dec 29, 2009 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

seeing the 3 very irregular built bases on the minimap, i would assume he was playing against 3 AIs.

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SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Tue Dec 29, 2009 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, I love building bases and stuff. I just dont like long battles.



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Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Tue Dec 29, 2009 8:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well usually my bases are quite irregular when I play online Laughing. But I was asking since it seemed that the orange AI(?) had made a forward base in the middle of the map. Though that happens sometimes with the regular AI too, when it gets bugged, base crawling slowly right to your base.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Tue Dec 29, 2009 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

I noticed that too. I thought that, AI got a MCV in a crate. Or possibly, it was made by triggers and teamtypes.

At first, AI constructed two guard towers, next the the conyard. But later, AI added some power plants, advanced guard towers and refinery.

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sat Jan 09, 2010 3:18 am    Post subject: Reply with quote  Mark this post and the followings unread

DTA 1.10 has been released Smile

It's quite late, so I'm headed off to bed... Hopefully someone feels like making me a news post.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Sat Jan 09, 2010 3:48 am    Post subject: Reply with quote  Mark this post and the followings unread

You have NO idea how anxious I've been for this ever since I saw that kickass trailer.

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Ixith
Cyborg Commando


Joined: 12 Apr 2006
Location: under there!

PostPosted: Sat Jan 09, 2010 4:00 am    Post subject: Reply with quote  Mark this post and the followings unread

downloaded and played a few quick games of both classic and enhanced. Got to say it was pretty kick ass. Thanks for the release of 1.10 Bittah!

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Kalistia Crestland (2)
In Soviet Russia, grass grows on tiberium!

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Sat Jan 09, 2010 4:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Didn't try classic but enhanced is simply awesome.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun Jan 10, 2010 12:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah. I had fun too.



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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Mon Jan 11, 2010 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice work Smile
Though the song titles in the theme ini are a mess Neutral
Especially 'On the role' had me laughing #Tongue

Try this one for the next patch.



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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sat Jan 16, 2010 11:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

I coded that theme.ini file over 2 years ago and haven't looked at it since to be honest... I guess I was a little sloppy Razz
Thanks for fixing it up, I'll be sure to include it with the next version of DTA Smile

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Republic_Commando_401
Disk Thrower


Joined: 05 Mar 2009
Location: GDI Bunker K-12 A Bosnia

PostPosted: Wed Feb 10, 2010 7:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice, spammers. i like spammers. anyways, good mod. I have been playing ti ever it was first released. Now, I don't need Tiberian Dawn.

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sat Dec 17, 2011 7:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

DTA 1.11 has been released.



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Last edited by Bittah Commander on Sat Dec 17, 2011 9:32 pm; edited 1 time in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Dec 17, 2011 7:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lovely!

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Mon Dec 19, 2011 7:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh you bastard, just after I release my C&C95 patch... you SO did that on purpose #Tongue

just kidding... might wanna play a few rounds on this once I got some RL messes figured out Wink

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