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German heavy Tankdestroyer
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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 03, 2008 4:44 pm    Post subject:  German heavy Tankdestroyer
Subject description: My second voxeltank
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After some hours with the VXL I think, Im getting better.
Now I finished a "real" Tankhunter, which is designed like those German AT tanks from WW2.
It has an african/desert camouflage style and a 105mm AT gun.
Plz comment and critics are welcome Wink



Schwerer Panzerzerstörer_002.jpg
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Schwerer Panzerzerstörer_001.jpg
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Schwerer Panzerzerstörer_001.jpg



Schwerer Panzerzerstörer_000.jpg
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Schwerer Panzerzerstörer_000.jpg



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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

The gunshield needs to be at least 2 voxels thick to stop it looking black on the inside. Watch out for that. and it needs to be shorter and wider, the boody and gunshield, not the gun.

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sat May 03, 2008 6:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can i Dowload it?

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 03, 2008 6:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

So I fixed it and now i looks much better Smile
I proudly present: The German heavy Tankdestroyer

Wow someone wants to download one of my voxels *happy*
For sure you can, but it has no hva.file



Panzerzerstörer_002.jpg
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Panzerzerstörer_002.jpg



Panzerzerstörer_001.jpg
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Panzerzerstörer_001.jpg



Panzerzerstörer_000.jpg
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Panzerzerstörer_000.jpg



Panzerzerstörer.vxl
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 Filename:  Panzerzerstörer.vxl
 Filesize:  49.11 KB
 Downloaded:  131 Time(s)


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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 7:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not bad for a 2nd voxel Wink

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 03, 2008 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

thx ^^
how do i get this into the game?
I want to see it ingame Very Happy

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 7:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make a HVA, rename it to RTNK, put it into the RA2 folder then build a mirage. Or name it BFRT and build a battle fortress.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat May 03, 2008 7:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

I see great improvement in your skils! I have a challange to you, make a 20x20x20 ball! Very Happy

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 03, 2008 7:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oke but how do I create the hva.file ?
Or when I have just to change it from annother unit - where can i find it/ which prgramm do I need for this ?

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 03, 2008 7:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

install the Hva editor then open it and click "file" "open" and then your voxel, line it up on the X Y and Z axes and then save it.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 03, 2008 7:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oke I opened it in the HVA Editor, saved it as TNKD (original Tankdestroyer) and copied it together with the voxel into my RA2 folder.
All right?

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat May 03, 2008 7:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah. Go boot up RA2 and get ingames.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 03, 2008 8:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah I would like to do this, but I dont have the Game now.
I have to wait at least a week before I get my RA2 and TS back .... until than I will make some new voxels.....the next will be a Nod-Moped Very Happy

@Dupl3xxx: Thx Wink Its everytime nice to get good feedback Smile
And with the Challenge: Maybe someday, but now I want to realize my TS Mod which I planned since some Months Cool

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sun May 04, 2008 1:41 am    Post subject: Reply with quote  Mark this post and the followings unread

I would like the tank with the HVA.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun May 04, 2008 9:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmmm yeah I could give it to you for download......but than you have to make some ingame screens Very Happy

[Edit]: Here is now the final version of my tankdestroyer with hva file.



TNKD.zip
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 Filename:  TNKD.zip
 Filesize:  7.28 KB
 Downloaded:  63 Time(s)


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Worksoft Studios
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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 04, 2008 11:56 am    Post subject: Reply with quote  Mark this post and the followings unread

*Requesting move to voxels forum as it now has a voxel D/L*

Congratulations Sheridan, your first released voxel.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun May 04, 2008 12:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah...thx to all, who helped me and in specialy to you and dupl3xxx for you great help Wink
After I (or somebody else) tested it, if it works ingame, I will move this the the voxel section

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 04, 2008 3:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Jost ask a moderator to move the entire thread, the discussion is useful for other newcomers, maybe they'll be able to do as well as you with their first voxels... Wink

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