the terrain looks really good and detailed, but the lighting could be a bit better.
e.g. on the second pic, you could add some negative light posts down in the canyon to make it look darker/scarier.
and on the first pic i would recommend moving the tiberium closer/next to the moss, since they belong together. (imo one would spawn the other or evolve from it) _________________ SHP Artist of Twisted Insurrection: Nod buildings
the terrain looks really good and detailed, but the lighting could be a bit better.
e.g. on the second pic, you could add some negative light posts down in the canyon to make it look darker/scarier.
No! The lightning is dark enough already; if you add even one more neg. light post, it will make your units impossible to spot inside the canyon. Trust me, I've done it before _________________
This has a similar layout to Vinilla YRs first allied coop mission. Not that I really care since this is a TS map and not a YR map but just thought I'd point it out. QUICK_EDIT
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