Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Sat Apr 20, 2024 10:21 am
All times are UTC + 0
Nations of the rising earth
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 2 [51 Posts] Mark the topic unread ::  View previous topic :: View next topic
Goto page: 1, 2 Next
Author Message
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 24, 2008 1:47 pm    Post subject:  Nations of the rising earth Reply with quote  Mark this post and the followings unread

Yeah...now its even me making a mod....its nothing special yet, that means Im still working on the graphics and on the concepts.
And I only post this...whatever cause I need an URL for my sig Twisted Evil
Mybe there will be some Mediastuff and information soon #Tongue



Nations.JPG
 Description:
 Filesize:  15.1 KB
 Viewed:  10464 Time(s)

Nations.JPG



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sat May 24, 2008 2:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

msn paint ftw?

_________________

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID Facebook Profile URL Twitter Channel URL
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 24, 2008 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oke here are some Informations:
I want to make RA2 more epic. That means more Units, more Nations and more Tech level.
This Mod will be in the late 20th century and its all about modern warfare.
You can choose you favourite of 8 of the worl-leading nations and use all there military stuff to win.
So, what is new? Every side will be mostly unique, with ist own abbilities and weaknesses.
You can use a whole bunch off military units to defeat yur enemys.
A nation can be only on 1 side in the battle....that means, that those annoing remaps are history.
Here are the Nations:
Brazil
China
France
Germany
Great Brittan
India
Russia
USA

And here is a first preview.
Its an APC for India, with heavy armor and a Browning 1919 (7,56mm) maschinegun to defend itself. It can carry about 6 units.
Its called Alvis Saracen.

I finished it today. Its not final yet though in my opinion its allready good looking.



Saracen_002.jpg
 Description:
 Filesize:  3.07 KB
 Viewed:  10435 Time(s)

Saracen_002.jpg



Saracen_001.jpg
 Description:
 Filesize:  14.64 KB
 Viewed:  10435 Time(s)

Saracen_001.jpg



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sat May 24, 2008 5:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't see an in-game image #Tongue

*Looks at Skirmish with random enemies and all 8 players are the same color*

Player 1: WTF
Player 2: WTFBBQ
Player 3: OMGWTFBBQ
Player 4: OMFGWTFBBQ
Player 5: OMPPMGWTFBBQZ
Player 6: Why...
Player 7: Is...
Player 8: All our unit and structure colors...
All: ALL THE SAME?!?!?!?!?!!?

Seriously, if that happens, your mod will be an:


_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 24, 2008 6:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah it will be a problem, but I try to give every side a special camo.
I this fails I will return to those god damn remaps....*hate them so much*
Lets see if I can make them as small as possible

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sat May 24, 2008 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well Sheridan, before the crowd goes angry I suggest you taking your time on expanding your idea before submitting it. I'm not saying your mod is a fail but it has potential. And most likely people here don't accept small words and sentences, they accept accept a story with a paragraph or two with ingame pictures and concepts. Likewise, I suggest you taking your time on making your ideas possible, that means writing a full story, get some ingames, and concepts ready. Then the crowd would see your ideas interesting and would attract more audiance to you mod.

As it goes a picture is worth a thousand words. Good luck. Smile

_________________

Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.

Back to top
View user's profile Send private message
Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sat May 24, 2008 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

angry? its just a while ago people announce their mod when they barely thought of it, hoping talent will rush to them to make them their own idea right in front of them.

Please Read.


Ok so you summed it up as.

Epic? More units? More Tech Level? Modern warfare? and My 8 favorite countries?.

Sorry all of those are gimmicks. or come of as one. Not sure if you are being serious with this or what.

Leaving me with this impression of this LolNationalism mod, where we use their military to win!

No remap. well, being a staple of many RTS games with players holding the same side, thats going to be a very tough sell.

Like GamingRoach said you REALLY need to develop this idea further, what is the point of telling PPM? Do you want people to help? Do you want people to fangirl over this idea? Neutral

_________________
Delirium..

Back to top
View user's profile Send private message
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat May 24, 2008 9:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its developed very far....by the way.
No Im realizing it. And thats no submitting.
I saw some other mods in this...whatever and they where scrapped #Tongue
So its the right place here to show how far I am Wink
And yes Im serious. I put more units in, more tech level, more countries...thats how I deffiny "epic" (besides more ages). I didnt say that those countries have to be your favourite ones. Only that I think they are important.
And the thing you said with nationalism mod I even dont understand.
To your last question: Yes I need help with some things like the SHPs for example.
But that isnt the point why I post this.
I want to show people things about my mod, while its in progress. Thats what PPM is about.

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sat May 24, 2008 10:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now im not trying to bash you personally.

Its the idea and how unappealing, it seems to me. since I have nothing to go off by with only these words. The only thing was the APC which is is not a bad attempt at voxel.

My reaction was it was just merely using mere nationality as a pretense for this war. Since everyone hates each other for some odd reason and wants their nation to win!? Neutral

Where the "LolNationality" comment stems from, as it seemed you touted this mod to be about mere nationism gone wild? or what exactly? a backstory? it just you seemed to assumed we are all nationalists and immediately would be drawn to that and want to kick everyone else who was not on the team? o.o

To me anything with the word Epic is a mere overhyped gimmick that it should not be taken seriously. its for the "lols" not serious business.

More units?

well what are these units, I mean yea lists are kinda dumb without any idea or information how this unit is going to work or how it looks.

Modern warfare? um that could mean anything. its only a empty buzzword that implies strictly the stuff of Real Life. but not really. since if you where attempting to do real-life. RA2 isn't the engine. Neutral

anyways just some feedback. Smile

essentially what I am saying is more info. what, who why? etc. the first post should have done this job by now. #Tongue

_________________
Delirium..

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 24, 2008 11:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

BTW Sheridan the Saracen is ex-british stock from the late 50s, it's obselet and doesn't look like what you posted.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun May 25, 2008 9:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah I know....I didnt planned my first posts well.
Later today I will post a List with the units, my ideas for the mod and some pics.

The saracen was used (or is still in use) by the indian army....and I want to get a middle between my own voxeling style and the reality...thats why it looks how it looks #Tongue

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 25, 2008 9:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, it was used, I think they have BMPs or M113s or something now.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun May 25, 2008 11:22 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah its the BMP 1 now...the one with the 73mm maingun.

So now here is the list of indian units, which will make into the mod for sure:
BMP 1:
This unit will be the indian MBT early in the game.
It is cheap, with a light armor and a medium gun.
BMP 2:
This Unit will only fire its AT rockets on enemy vehicles.
Good against light and medium tanks, but sucks against infantry.
Alvis Saracen Mk.II:
This Unit can be used as an amored APC or a light support tank against enemy infantry. Light armor, light MG but cheap. It will carry 6 infantry-units.
Attack Bike
A very, very light attack unit, for battles against infantry. Its a mix of the Nod-Mot and the german BSA bikes in WW2. Armed with an heavy MG its good against enemy infantry. Low costs and armor are its landmarks.
BMD 1:
The BMD 1, armed with a starter for multiple rockets will be the light artillerie for india.
its rockets will work as a MLRS, but only on a medium distance but with splash damage.

Tech Units:
Those Units will be availeble with the brittain trading center. (new tech level)
FV-101 Scorpion:
This Unit can be used as a scout, but also as an bigger alternative to the BMP1. It has a medium armor and a 76mm gun. Its faster than the BMP1 and hast more firepower.
Vickers MBT:
This Unit is for the late game. A heavy Tank with a 105mm gun and heavy armor. Good against all kinds of enemy vehicles.

Oke that was it first. There will be some more units for india, but those ones made it allready into the mod.
Updates soon.

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sun May 25, 2008 12:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Will Brazil get a Banshee as an easter egg? #Tongue

Ok seriously, A VERY VERY light attack unit against infantry...Low costs and armor are its landmarks.

Armor? lol, you must be kidding me...

Thou the low cost is attractive. #Tongue

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun May 25, 2008 1:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Like I said...the light armor is a landmark ......by the way....its supposed to look light those ones (just imagine the mashinegun).

Oh and for Brazil I have something special....but new updates soon #Tongue



Kreidler Florett.jpg
 Description:
 Filesize:  9.22 KB
 Viewed:  10306 Time(s)

Kreidler Florett.jpg



892d_1.JPG
 Description:
 Filesize:  24.3 KB
 Viewed:  10307 Time(s)

892d_1.JPG



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun May 25, 2008 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

*updates*

Here is the FV-101 Scorpion
Its on of the more powerfull tanks in the indian army.
Armed with an 76mm maingun is it good against infantry and tanks.
Here it is...



Scorpion_002.jpg
 Description:
 Filesize:  6.31 KB
 Viewed:  10285 Time(s)

Scorpion_002.jpg



Scorpion_001.jpg
 Description:
 Filesize:  6.12 KB
 Viewed:  10285 Time(s)

Scorpion_001.jpg



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Jun 01, 2008 5:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

TRIPPLE Post Very Happy
Here is an update.
ZSU-37
A chinese Anti Air Tank, which is basing on the Type 63 AA Tank from the 50ths.
The ZSU is armed with a 37mm AA gun which causes medium damage to air units.



ZSU 37(s)_002.jpg
 Description:
 Filesize:  14.46 KB
 Viewed:  10142 Time(s)

ZSU 37(s)_002.jpg



ZSU 37(s)_000.jpg
 Description:
 Filesize:  37.2 KB
 Viewed:  10142 Time(s)

ZSU 37(s)_000.jpg



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Jun 01, 2008 5:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why does india have so many old british units? The UK still uses a version of the scorpion called the Scimitar which has a 30mm RARDEN cannon.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Jun 01, 2008 6:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

India got some old units from the UK, or produced them with the license.
And I know that they use the Scimitar. But I think that it is replaced by the Warrior.

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Mon Jun 02, 2008 3:21 pm    Post subject: First ingames Reply with quote  Mark this post and the followings unread

Today was the big day, when I started testing some voxels ingame.
After some issues with turret offsets, here is the first working one:
The Saracen.
Its still using the rules.ini of the IFV but with some changes it has now a M60mg and it doesnt change its turret while loadet with units.



Saracen.jpg
 Description:
 Filesize:  1.33 MB
 Viewed:  10090 Time(s)

Saracen.jpg



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Mon Jun 02, 2008 7:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

where is the one facing the right? reminds me of a twinky on wheels IMO. please change the coloring

_________________

Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard

Back to top
View user's profile Send private message Send e-mail Yahoo Messenger Account AIM Address
HelloDave3
Medic


Joined: 17 Apr 2008
Location: England

PostPosted: Mon Jun 02, 2008 7:11 pm    Post subject: Re: First ingames Reply with quote  Mark this post and the followings unread

Sheridan wrote:

Shiney, they look like they spent 2 years in a car wash and the one facing right is still in there, unless the one facing right is the telephone pole.
fix normalz pl0x

Back to top
View user's profile Send private message Skype Account Yahoo Messenger Account AIM Address
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Mon Jun 02, 2008 9:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

The brightness is caused by yr and not faulty normals. Belive me;) however, you may want to make it a tad darker ^_^

_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Jun 03, 2008 9:22 am    Post subject: Re: First ingames Reply with quote  Mark this post and the followings unread

HelloDave3 wrote:
Sheridan wrote:
...pic...

Shiney, they look like they spent 2 years in a car wash and the one facing right is still in there, unless the one facing right is the telephone pole.
fix normalz pl0x

Maybe it's a Mirage Tank, which can camouflage like Telephone Poles #Tongue
Anyways, good luck with the mod Wink

Back to top
View user's profile Send private message Send e-mail Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Tue Jun 03, 2008 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dupl3xxx wrote:
The brightness is caused by yr and not faulty normals. Belive me;) however, you may want to make it a tad darker ^_^


I just recognized it, yesterday, when I tested the indian armory and they where all to bright.
So the most is fixed now, but I didnt made I new Screenie yesterday, cause I was to lazy. #Tongue

By the way: Here is the indian Scorpion Tank. (old colors)



Scorpion.jpg
 Description:
 Filesize:  1.27 MB
 Viewed:  9985 Time(s)

Scorpion.jpg



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Tue Jun 03, 2008 9:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok well i see u have also added tiberium. however in my opinion if u are gonna make the tanks have no remap and special "camo" then u might want to redo the countries buildings too. other than that not bad

_________________

Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard

Back to top
View user's profile Send private message Send e-mail Yahoo Messenger Account AIM Address
Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Tue Jun 03, 2008 11:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just give the tanks a patch of recolor to distinguish teams, Thats what they did with some tanks in the middle east. As you can see here

_________________
Comcast: Yo dawg we herd yo were downloading, so we put fail in yo modem so yo cant download while yo failin!

Back to top
View user's profile Send private message Send e-mail Skype Account Yahoo Messenger Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Wed Jun 04, 2008 11:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh the tiberium is just, because Im playing CnC Reloaded at the moment.
In my mod it will be the ore.
After long thinking I will finaly add some remaps.....shiny and small #Tongue
And the buildings will be replaced with new ones, but I dont get along with the SHP builder, so I need some1 to do this....but first I want to finsh all units.....that takes time -.-

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Thu Jun 05, 2008 4:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
After long thinking I will finaly add some remaps

about time #Tongue

ya i cant do shps either

_________________

Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard

Back to top
View user's profile Send private message Send e-mail Yahoo Messenger Account AIM Address
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Thu Jun 05, 2008 6:48 pm    Post subject: Update Reply with quote  Mark this post and the followings unread

Here is a little Update:
Chinas MBT: The Dragontank.
Its one of the 3 units, which dont exist in reallife. But like the others its inspirated by a real one.
The Dragon tank will be one of the weakest Battle Tanks. Armed with an short 90mm (or 105mm....I cant decide) maingun and a light armor its a cheap tank for mass production.
The ones in the picture has also a AT Rocket, but ingame it cant be used and maybe I will leave it out.
The first Screen is from the older Version with longer Barrel adn AT Rocket.
The Second one is a makeover with a new turret an barrel.



HTNK_000.jpg
 Description:
 Filesize:  17.64 KB
 Viewed:  9896 Time(s)

HTNK_000.jpg



Dragontank(s)_000.jpg
 Description:
 Filesize:  20.43 KB
 Viewed:  9896 Time(s)

Dragontank(s)_000.jpg



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Jun 05, 2008 9:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks too much like a churchill, rip off gens and model it after a Type 59/T55A

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Fri Jun 06, 2008 11:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Original its based on a soviet Medium Tank, from a Model Kit.
Its the green one in the background of that picture.

The T-55 is only fo the late game (higher tech level)



5c04_1_b.JPG
 Description:
 Filesize:  19.28 KB
 Viewed:  9862 Time(s)

5c04_1_b.JPG



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Jun 06, 2008 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
And I know that they use the Scimitar. But I think that it is replaced by the Warrior.

Just re-read the thread. This is a huge fail...

The scimitar is for recon, the warroir is an APC, that's like trying to use a Formula 1 car in a rally...Same kind of screw up. And the scorpion needs a longer gun and lower profile.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Fri Jun 06, 2008 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

But the Warrior is more usefull: APC with a 30mm Maingun, which can give some good fireprotection, AT Amunition and it can carry I think 8 soldiers.
But I dont realy know much about the british armory.

I think the 76mm maingun could be 1 or 2 pixels longer but that would be enough. Its not that long in RL.

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Mon Jun 09, 2008 5:40 pm    Post subject: Updates again Reply with quote  Mark this post and the followings unread

Here is the american medium Tank, the M60 Patton.
Armed with a 105mm gun its the backbone of the US Army in the early game.
Here is an early screen:



M60 Patton(s)_001.jpg
 Description:
 Filesize:  16.56 KB
 Viewed:  9752 Time(s)

M60 Patton(s)_001.jpg



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Jun 10, 2008 10:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Someone's stealing vehicles from RA2:MV! Kill the thief! #Tongue J/k

Back to top
View user's profile Send private message Send e-mail Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Tue Jun 10, 2008 11:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Never saw a patton in MV #Tongue

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Jun 10, 2008 5:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good models bad colouring. That Dragon tank looks like no Soviet/Chinese AFV I've every seen o.0 why not do something based on the Type 63/PT-76

_________________



Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID YouTube User URL Facebook Profile URL Twitter Channel URL
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue Jun 10, 2008 6:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Never saw a patton in MV

Never looked hard did ya? Laughing The current (public) MBT is based off an m48/60.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Wed Jun 11, 2008 12:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

but I meant the later Patton (M60) #Tongue
Not the M47/48 Very Happy
Wee the colors are a bit to bright. Maybe I make them a bit darker.

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Wed Jun 11, 2008 4:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
but I meant the later Patton (M60)
Not the M47/48

So did I, the M48 was the RA1 medtnk.
But you're safe for now...

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Wed Jun 11, 2008 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

"...the M48 was the RA1 medtnk..."

Was it? I thought it was the M1, cause of the cameo, but I never tryied to figure it out Very Happy

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Wed Jun 11, 2008 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bah, if you look it's all rounded ant the rules state the weapon as [90mm]. The Abrams is the TD med tank, if you look at the cutscenes the tank only slightly resembles an abrams.

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Thu Jun 12, 2008 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

I only looked at the cameo #Tongue
And I recognized the 90mm gun but I thought WW was trying to just balance it.
Anyways, I will take a few week break with updates and I will go back to the concept arts for the countries I didnt cared about. (germany, brazil, france).

Here ares some units which will make into germanys armory:
Scouttank Luchs:
This will be a light Scouttank which can give with its 20mm gun critical damage to light vehicles.
It can also carry 4 soldiers and give it a good protection with a medium armor.
APC Fuchs:
The "Fuchs" is an APC for the late game, which has more armor than the "Luchs" and carry 8 Soldiers.
It can defend itself with an rocket launcher against light vehicles.
Armored Transport Jeep "Dingo":
This armored car can carry 6 soldiers into battle and ´can defend itself with a light mashine gun.
Leopard 2:
Germanys MBT. Do I have something else to say? Very Happy

[Tech Units]
Leopard 1:
A cheap battle tank for the late game. If you have not enough resources to build an army with next gen. weapons just take them back from retirement.

Yeah that was it unitl now.

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Jun 12, 2008 7:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

and most importantly THE UK
Lol, J.k. we don't matter any more Sad

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Thu Jun 12, 2008 8:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Of course the UK is important, but I allready made some concepts for it #Tongue

And here special for you:
United Kingdom Unit List:
Challenger:
UKs MBT. Heavy armor and 120mm gun....a true heavy tank.
FV-103 Scimitar:
This light tank can be dropped by an transport aircraft on to the battelfield. It has a light armor and a 30mm maingun.
Warrior:
This APC can carry 6 soldiers to the battlefield and can defend itself with a 30mm gun.
FV-423:
This APC has a heavy armor and can carry 8 soldiers to the battlefield. Its not armed.

Do you guys have an AA System? Couldnt find one yet.

And here is the special abbility for the UK:
Call in harrier-strike.
5 Harrier Fighterjets clear the ground with their anti ground missiles.

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Jun 13, 2008 6:43 am    Post subject: Reply with quote  Mark this post and the followings unread

1) Challenger 2 don't change the stats that much, it just looks cooler IMO
2) Tracked Rapier old boy, wiki it.
3) Use Tornadoes instad of harriers.
4)Rule Brittaina!!! XD, fat chance...

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Fri Jun 13, 2008 7:00 am    Post subject: Reply with quote  Mark this post and the followings unread

No harriers are much cooler....and besides I think the Tornado is more a german thing Very Happy
(I know it was designed by german and the UK but its our mosed used aircraft. UK has still the harrier, the eurofighter and the hawk) #Tongue

And with the cahllenger I meant the newer one....its pure ownage Very Happy

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Jun 13, 2008 3:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

We have the eurofighter, Harrier is fleet air arm IIRC (eurofighter=air2air) and the hawk is a trainer, the tornadoes do all the ground attack work believe me...

_________________
Yes, work on MV continues. It is not forgotten.

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Fri Jun 13, 2008 8:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

But I allready use it for germany #Tongue

Here is an updated version of the M60 Patton. I made it a bit darker.



M60.JPG
 Description:
 Filesize:  61.81 KB
 Viewed:  9508 Time(s)

M60.JPG



m60tnk_000.jpg
 Description:
 Filesize:  24.57 KB
 Viewed:  9508 Time(s)

m60tnk_000.jpg



_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 2 [51 Posts] Goto page: 1, 2 Next
Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2735s ][ Queries: 30 (0.0314s) ][ Debug on ]