But that I want is I want [SAWMHL_A] not display while unit are deploying I want to [SAWMHL_B] Display like warp ball disappear while unit coming out. I try to use PerProduct and Product form Consyard but it not work.
Is it has any solution to do this?
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Description:
Don't care SAWMHL_C I do it display for that pole display front SAWMHL_A.
As far as I know (yet), it is not possible. The door is just another layer to all the other ActiveAnims. It should only work if your door anim completely overlaps the ActiveAnim. But there is much transparency between the warp and those spikes and you can't overlap transparency with transparency. I hope you understand what I mean. I think there is no way to deactivate the ActiveAnim for the time the 'door' opens. But maybe I am wrong with it. QUICK_EDIT
As far as I know (yet), it is not possible. The door is just another layer to all the other ActiveAnims. It should only work if your door anim completely overlaps the ActiveAnim. But there is much transparency between the warp and those spikes and you can't overlap transparency with transparency. I hope you understand what I mean. I think there is no way to deactivate the ActiveAnim for the time the 'door' opens. But maybe I am wrong with it.
Yes I understand. So I try on PreProductAnim and ProductAnim but it don't work.
Maybe I will redesign this building again. QUICK_EDIT
I see your code. But I think I will strange if SAWMHL_A not shown until first unit is built. It cause this buildind has too much transparent. Maybe I will fix It has more object at behind.
BTW. You MaechFac very awesome it very fit for Cabal War Fact in my mod. QUICK_EDIT
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