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[YR] Multipurpose thing
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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sat Jun 14, 2008 4:42 am    Post subject:  [YR] Multipurpose thing
Subject description: honestly i dont know what its purpose can be
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ok well i made this thing from scratch i studied how MadHQ creates his tank bases so i attempted it. so if the tank base looks familiar u know why. ok well this thing.........it can be a mcv, troop transport, demo truck (doubt it), idk use your imagination. this thing is still pretty ugly and i see those black lines im working on it! i want no credit if used (most likely wont be used. im still getting use to vxl III)



thing.zip
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 Filename:  thing.zip
 Filesize:  26.98 KB
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Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard

Last edited by Biohazard on Sat Jun 14, 2008 4:19 pm; edited 1 time in total

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat Jun 14, 2008 6:28 am    Post subject: Reply with quote  Mark this post and the followings unread

I dont know either what this could be, but it looks like a big harvester....a to big harvester in my opinion Very Happy

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Worksoft Studios
Lead designer and voxel artist.

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Renegangsta
Cyborg Commando


Joined: 02 Aug 2007
Location: meh

PostPosted: Sat Jun 14, 2008 7:36 am    Post subject: Reply with quote  Mark this post and the followings unread

well that way it can harvest big things, things normal sissy harvs can't hold
looks like something from star wars Confused

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Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Sat Jun 14, 2008 8:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Its a demo tank!

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Hello There
Grenadier


Joined: 30 May 2008

PostPosted: Sat Jun 14, 2008 8:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Hello. Maybe an idea for a Russian APC?

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat Jun 14, 2008 8:41 am    Post subject: Reply with quote  Mark this post and the followings unread

It's a tri-nuke demo truck XD

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat Jun 14, 2008 1:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lt A1br3cht wrote:
It's a tri-nuke demo truck XD


...which can harvest ore while driving straight to the enemy base Very Happy#Tongue

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Worksoft Studios
Lead designer and voxel artist.

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sat Jun 14, 2008 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol well any1 got suggestions for improvement? funny thing was this was supposed to be a tank when i only had the base done. but i suck at turret and barrels (still gotta practice on em) then i tried to make it a artillery but got lazy #Tongue. so this came up...........i will try artillery again

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Jun 14, 2008 3:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Egyptian Harvester

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sat Jun 14, 2008 3:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

thing.zip is empty Confused I would like to try to see what that baby is worth Very Happy

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sat Jun 14, 2008 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

its empty!? oops sorry. fixed it Very Happy

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sat Jun 14, 2008 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

DOUBLE POST!

Confused artillery. for my voxels i think it came out pretty good

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Xfire: msbiohazard

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sat Jun 14, 2008 6:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

1.Use Duplex' normals

2.Use png.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sat Jun 14, 2008 7:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

And use more different colors....the design is good but with the colors it looks like lego #Tongue

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Worksoft Studios
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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Sat Jun 14, 2008 7:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sheridan wrote:
but with the colors it looks like lego #Tongue

Which would only look good in a Lego mod. Anyone getting ideas better forget about them right now, cause we all know it would come out looking horrible! T__T

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Sat Jun 14, 2008 8:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
im still getting use to vxl III)


-.- (lol i quoted myself #Tongue)

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