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Apocalipse WiP
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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Tue Jun 24, 2008 2:13 pm    Post subject:  Apocalipse WiP Reply with quote  Mark this post and the followings unread

I've worked these days at an decent apoc design for my mod

God,30 minutes just to load the page


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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Tue Jun 24, 2008 3:09 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Just 1 thing: Do those missile pods rotate or not? Rolling Eyes

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Jun 24, 2008 4:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking good so far!

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Tue Jun 24, 2008 5:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

@partyzan:err,no.

Yeah,I'm gonna fix that,I forgot that.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Tue Jun 24, 2008 7:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bumpie-Woompie with update!



APOC2.png
 Description:
Apocalipse coming!
 Filesize:  322.1 KB
 Viewed:  1450 Time(s)

APOC2.png



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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Jun 24, 2008 7:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry but i don't like it very much, though i didn't liked the apoc design in the first place too. (i'm more a mammoth fan)

My problems are.
1. if your turret turns, the barrels would kick away the tanks on the back.
2. the front tracks are bigger than the rear tracks, those should be changed imo.
3. the missile pods are a bit small imo
4. the front spikes are way too long and low. this tank wouldn't be able to come up the slightest hill and get stuck in the ground
5. the base tank chassis should be wider or the rear tracks can simple be taken away and replaced by 2 wheels longer front tracks. right now it doesn't looks that massive that it needs 4 seperate tracks.
6. the 2 barrels are very close to each other, thus very hard so see as seperate ones if done as a voxel
7. you used too much standard primitives like cylinder and boxes.

sorry for the bad criticism.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Wed Jun 25, 2008 3:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Here is 6:30 in the morning.Morning post,lol

@Lin:Its not criticism,it helps me in making it better Smile

1.Can do.
2.Yer,thats the idea at an apoc,as far as I know.
3.I think just 2/3 bigger is enought
4.Its not that down.I'll lift it a bit.
5.Very correct
6.okay
7.I'm not an expert like some guys around.I'm still practicing. Smile So I am interested in making something bigger.

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