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Medic IFV
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the1corrupted
Grenadier


Joined: 02 Dec 2007

PostPosted: Wed Jul 02, 2008 10:32 pm    Post subject:  Medic IFV
Subject description: A really odd question...
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You know, I sat down and thought for a bit in how the Yuri's Revenge logic works but I was thinking: why not make a repair vehicle like the IFV, and when you put a medic into it, it can heal both infantry AND vehicles. Would this be feasible? (As in maybe having OpenTopped=yes or something of that nature)

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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Wed Jul 02, 2008 11:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not necessarily possible. Mainly due to an engine limitation.

You see, IFVs are voxel craft. Voxel craft cannot heal SHP units (such as infantry). It causes an error. The same occurs with InfantryTypes, you cannot use one of those to heal a Voxel craft. (such as said IFV)

Some workarounds exist but, they are mainly SHP "vehicles" to heal vehicles. (Im not sure what the feasibility is to make voxel infantry)

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Thu Jul 03, 2008 6:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
You see, IFVs are voxel craft. Voxel craft cannot heal SHP units (such as infantry). It causes an error. The same occurs with InfantryTypes, you cannot use one of those to heal a Voxel craft. (such as said IFV)

Bullshit. The game decides who can heal what by their Type, not by voxel vs shp.

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mireazma
Soldier


Joined: 14 Feb 2007

PostPosted: Thu Jul 03, 2008 8:18 am    Post subject: Reply with quote  Mark this post and the followings unread

I'll never understand the existance of remote healing / repairing. It just doesn't make sense. Shooting "good intentioned" bullets or healing from inside a vehicle... Confused

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Team SomeGuy
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Joined: 18 Aug 2006

PostPosted: Thu Jul 03, 2008 1:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

DCoder wrote:

Bullshit. The game decides who can heal what by their Type, not by voxel vs shp.


You know what I meant! Don't you dare argue semantics! #Cussing out

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Beowulf
Laser Commando


Joined: 12 May 2003
Location: Furry Heaven

PostPosted: Thu Jul 03, 2008 1:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

SomeGuy[YR:SF] wrote:
You know what I meant! Don't you dare argue semantics! #Cussing out

What you said was WRONG. This is not JUST semantics. It IS decided by Type, and not voxel vs SHP.

Consider this - the Terror Drone is an SHP and repair IFVs can repair them. Hence, your statement is WRONG.

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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Fri Jul 04, 2008 2:25 am    Post subject: Reply with quote  Mark this post and the followings unread

have you forgot about shp vehicles SomeGuy[YR:SF]?

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the1corrupted
Grenadier


Joined: 02 Dec 2007

PostPosted: Fri Jul 04, 2008 5:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Well my basis is this: The medic logic is already in the engine, all anyone has to do is use it, right? So if someone had say a repair truck that had a primary weapon that repaired vehicles and had a slot open for one person to climb in and fire out of it (OpenTopped=yes tag comes in to play here) then by the game's logic, wouldn't the vehicle then be able to heal infantry AND vehicles?

Because the infantry is still healing infantry... just inside a vehicle this time...

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Fri Jul 04, 2008 9:21 am    Post subject: Reply with quote  Mark this post and the followings unread

the1corrupted wrote:
Well my basis is this: The medic logic is already in the engine, all anyone has to do is use it, right? So if someone had say a repair truck that had a primary weapon that repaired vehicles and had a slot open for one person to climb in and fire out of it (OpenTopped=yes tag comes in to play here) then by the game's logic, wouldn't the vehicle then be able to heal infantry AND vehicles?

Because the infantry is still healing infantry... just inside a vehicle this time...


the only way to get infantry inside of a vehicle doing that might be opentopped, but on that, I'm unsure if it would act like the vehicle trying to fire the weapons( IFV ), or if the infantry types were actually used to do targeting etc, if the first, it won't work, if the second, it might.

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Apex
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Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Fri Jul 04, 2008 12:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

OpenTopped=yes will work and the medic will automatically fire on friendly units(if negative damage and not negative warhead) if no offensive units are in with the medic(I have tried with seals and a few medics in a battle fortress). So you can still have the vehicle have an offensive weapon while the medic is inside. I'm not sure if the medic will fire at the enemy though.

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Hello There
Grenadier


Joined: 30 May 2008

PostPosted: Fri Jul 04, 2008 3:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

DCoder wrote:
Bullshit. The game decides who can heal what by their Type, not by voxel vs shp.


Hello. Um.. excuse me. Then how can an Aircraft Type repairs a vehicle type?

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Dark Shadow 750
Cyborg Engineer


Joined: 27 Jul 2007

PostPosted: Fri Jul 04, 2008 4:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hello. Um.. THEY CANT.
Goodbye

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Fri Jul 04, 2008 5:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

the game logic is really based on tanks vs infantry in many cases such as this one. and aircraft just cant do anything. maybe a hover type like kirov, that im unsure.

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