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Fog of War, Starting Units, and Yuri's Revenge
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Jul 10, 2008 12:33 am    Post subject:  Fog of War, Starting Units, and Yuri's Revenge Reply with quote  Mark this post and the followings unread

I have been experimenting with the game. I noticed when I tried to add "AllowedToStartInMultiplayer=no" to the GI and the conscript, the game crashes when I allow starting units. Are these units hard coded in any way to be required to start for atleast one country? I have made mods before where they only started for one, but when I remove them from the starting units all together, the game crashes. I could just mod over them with the units I have replacing them, but I just thought I'd bring this up.

Also, I have tried to get fog of war to work according to this tutorial, http://www.ppmsite.com/forum/viewtopic.php?t=6313, but I haven't been able to get it to work at all. Can someone confirm that it indeed does work?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Thu Jul 10, 2008 12:39 am    Post subject: Reply with quote  Mark this post and the followings unread

IIRC you need at least one vehicle and one infantry AllowedToStartInMultiplayer, not including MCV. Either that or at least 2 different types of units.

FoW does work, but with graphical glitches.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Jul 10, 2008 1:15 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm gonna check if shroud grows works.... brb with results...

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