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Blood Gulch Remake Alpha (2)
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/\/\77
Combat Engineer


Joined: 03 Jan 2007
Location: Behind you...

PostPosted: Sun Jul 20, 2008 9:32 pm    Post subject:  Blood Gulch Remake Alpha (2)
Subject description: Upload numero uno
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Hey, this is my first upload here at PPM!

Blood gulch Alpha is basically a way for me to see what the community likes and dislikes about this map. So please, leave feedback!

Blood Gulch Alpha:
PLayers: 2
Blue Tiberium: Yes
Size: Medium Large



Sorry, no minimap (yet).


Also, I forgot what file to attach, so if I got it wrong tell me.



Blood_Gulch_Alpha.map
 Description:

Download
 Filename:  Blood_Gulch_Alpha.map
 Filesize:  241.72 KB
 Downloaded:  414 Time(s)


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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Jul 21, 2008 10:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Lol, a Halo map converted to a TW map #Tongue It doesn't look bad, only you haven't used many textures... Try to use some more different textures for the cliffs. Also, don't use the seperate Tiberium Cells; Harvesters have the habit to gather one of them and return home, because the 'field' is depleted Wink

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Mon Jul 21, 2008 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is the most awesome shit I have seen in ages!

Personally they should have included both Blood Gulch and Valhalla in Halo 3 Sad

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/\/\77
Combat Engineer


Joined: 03 Jan 2007
Location: Behind you...

PostPosted: Mon Jul 21, 2008 7:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey thanks guys! Yeah, I just realized too that I dont need multiple fields. Im working on the newer version now, its promised to look better and play better!

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Mighty BOB!
AA Infantry


Joined: 05 Oct 2005
Location: USA

PostPosted: Mon Jul 21, 2008 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

In the above screenshot the base closer to us on the right has way more build space than the farther one on the left. Keep that in mind for the version you're making now.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Tue Jul 22, 2008 2:54 am    Post subject: Reply with quote  Mark this post and the followings unread


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