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Bunker
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Panzer IV
Vehicle Driver


Joined: 20 Jul 2008
Location: Land of the long white cloud

PostPosted: Mon Jul 21, 2008 6:10 am    Post subject:  Bunker
Subject description: Just wanted to try something out, Nothing Special
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Just wanted to see if i could use google sketchup to make a simple structure quickly, like I said nothing special.



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Bunker.gif



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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Jul 21, 2008 7:33 am    Post subject: Reply with quote  Mark this post and the followings unread

well, it's antialiased, and that presents a problem.

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the1corrupted
Grenadier


Joined: 02 Dec 2007

PostPosted: Mon Jul 21, 2008 12:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually, it's kinda nice, though it could be a bit taller?

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Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Mon Jul 21, 2008 2:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

You forgot the download, or posted in the wrong topic.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Mon Jul 21, 2008 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

import the gif into shp creator, there u got the building Smile

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Mon Jul 21, 2008 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks great but it is to small

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon Jul 21, 2008 5:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey Panzer, you've got some skills, can you show anything else you've done? Just out of interest.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Jul 21, 2008 5:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

That actually looks really rather nice. Would suit TS definately, just a shame theres no garrisoning. XD Could be a capturable outpost or something though.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Jul 21, 2008 5:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

As Antihero said: It's anti-aliased which is a problem that can cause faint blue out-lines etc. Its perspective also appears to be off. Other than that it's not bad, not bad at all.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Jul 22, 2008 4:22 am    Post subject: Reply with quote  Mark this post and the followings unread

moved to the media hut

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Panzer IV
Vehicle Driver


Joined: 20 Jul 2008
Location: Land of the long white cloud

PostPosted: Tue Jul 22, 2008 5:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Yea the perspectives off a bit, when I exported the image from google sketchup I took the shot at a slightly wrong angle, but since it's not going to get used i didn't bother to correct the angle. And to be honest A1br3cht, besides a few unfinished infantry this is my first posted Shp.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue Jul 22, 2008 6:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok, keep going. Practice makes perfect i suppose.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Jul 22, 2008 7:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Make it half the size & it would be good as a land mine #Tongue

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Tue Jul 22, 2008 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
Make it half the size & it would be good as a land mine #Tongue

Good point *notes for future reference* Laughing

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