Posted: Thu Jul 31, 2008 7:12 pm Post subject:
oooooops! edited
Subject description: Nod Tib see power, need help
ok i tried to make the Nod Tib see power more useful i wanted to change it so that itwould not only give more money, but in a wider area and if used on a field, generate even more.
small problem.
the field is larger, but ......... i think i only have 6 things of tib when i tell it to hit some random place on the map, but the tib is at what i think is the max stage for the cryatal to grow at.
so i need to know, other than the area of effect and the ammount of moneygenerated, what else do i need to change for this to work right?
here are parts of the XML files that i edited to create the NEW version of the NOD tib seed.
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