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Soviet Toxin Tractor [RA2]
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Sun Aug 10, 2008 6:32 am    Post subject:  Soviet Toxin Tractor [RA2] Reply with quote  Mark this post and the followings unread

i was so bored, and this is happen, i've made a Soviet schemed Toxin Tractor, it was made based from C&C Generals GLA Toxin Tractor but by using my own design, Check out on the picture below.



3D View.gif
 Description:
Toxin Tractor 3D View
 Filesize:  851.73 KB
 Viewed:  7874 Time(s)

3D View.gif



Tractor Ingame.png
 Description:
Toxin Tractor Ingame Screenshot.
 Filesize:  119.4 KB
 Viewed:  7874 Time(s)

Tractor Ingame.png



Toxin Tractor.rar
 Description:
Download Here.

Download
 Filename:  Toxin Tractor.rar
 Filesize:  135.48 KB
 Downloaded:  314 Time(s)


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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sun Aug 10, 2008 12:41 pm    Post subject:   Reply with quote  Mark this post and the followings unread

I will use it for terrorist anyways... Wink

Even it's big on RA2 vehicles I say SPOTLIGHT!

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Navy SEAL
Energy Commando


Joined: 01 Dec 2005
Location: Estland

PostPosted: Sun Aug 10, 2008 12:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I say SPOTLIGHT too.

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Hello There
Grenadier


Joined: 30 May 2008

PostPosted: Sun Aug 10, 2008 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Spotlight the "Toy Car".

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Aug 10, 2008 1:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

You lot will spotlight anything.
Its a little bit too big for tractor of any kind. I Also think that its far too bright on the majority of the right facings though I know how bad the Red Alert 2 Normals are. In any case, Good work kid! Smile

Last edited by Aro on Sun Aug 10, 2008 5:29 pm; edited 1 time in total

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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Sun Aug 10, 2008 3:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its good but dont you think is big? Confused

But i still like it Very Happy

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sun Aug 10, 2008 4:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make it a bit smaller and its perfect.

Spotlight anyway.

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NewGuy
Missile Trooper


Joined: 24 Feb 2008

PostPosted: Sun Aug 10, 2008 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

This voxel is far away from spotlight quality. Its good but does not deserve spotlight IMO. To bright and to large

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sun Aug 10, 2008 5:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry...but the model is way to simple...
texture looks good...
look for some reallife tractors how their proportions look like...

and to those spotlighters...buy some glasses

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Aug 10, 2008 7:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make it more like the Generals Toxin Tractor if you want to call it that Wink

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Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Sun Aug 10, 2008 9:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's great, just add some back wheel covers and it will be ready for spotlight.

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Sun Aug 10, 2008 10:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

needs detail, seems to plain... simple.... and its fairly large.... its good, but it needs a small amount of work before spotlight.

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Beowulf
Laser Commando


Joined: 12 May 2003
Location: Furry Heaven

PostPosted: Tue Aug 19, 2008 3:11 am    Post subject: Reply with quote  Mark this post and the followings unread

All it needs is a quick downsize, less brightness and a turret. Then it will be good to go.

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Tue Aug 19, 2008 8:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Shape is a bit weird, also there is not enough detail in the shape for it to look anything like a real tractor. Colour scheme is a bit bright, and the texture could use some work.

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