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YR in 3D? It's a possibility...
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Aug 12, 2008 10:56 pm    Post subject:  YR in 3D? It's a possibility...
Subject description: At least it is bringing some interesting screenshots...
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The Command & Conquer franchise has been one of the most modded RTS games in history, specially when Tiberian Sun came into the scene, allowing players to create their new units without replacing civilians or other units. Due to the tight schedule that existed in the production of these games, the development team who worked on them have only done the enough (and not much more than that) to allow designers to create the units that would be featured in these games.


These limits annoys modders and some of them try to expand this frontier by recreating these game engines from scratch. I've personally seen many of them like Free CnC and even hosted few here, like OpenSun and Open Tiberian Sun (amazing creativity from those who named these projects, heh?). I have yet to see one that is released, due to the absurd amount of work required to finish an engine like that, specially when the author decides to make it in 3D.


The latest indie engine spotted is the Ra2 Reload, which is being created by the forum member YuriX. As the name says, it tries to recreate Red Alert 2: Yuri's Revenge. At the current development stage, this engine already brings the look of the game into it. The engine uses 3D geometry for everything, although it reads SHP files, which are not recommended by the author. The author is also creating a tool that converts voxels into models, but he wasn't successfull so far with that. TMP files are not supported and the terrain needs to be modeled from scratch. He has also got a map converter that makes some nice conversions from .yrm and .map files to the format used on his engine.



And here's some screenshots. The terrain is a work in progress and the ones that were not done yet are being showed in white. The modelled ones are already looking quite interesting.






The user interface is not completed yet, the radar will still be done and it will support multiples factions.







This engine will also support a plugin system which will allow you to add or replace features from it using higher level languages using .Net languages such as C#.







The 3D graphics will use a new .mesh format. MIX files for archives are still supported, although you might be able to use others (i.e.: ZIP) as long as you add a plugin to read them.


And there is a lot to be done. You can read more about it HERE.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Wed Aug 13, 2008 2:02 am    Post subject: Reply with quote  Mark this post and the followings unread

this is kickass!

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Gun Ship
Cyborg Soldier


Joined: 28 Jan 2006
Location: Melbourne, Australia

PostPosted: Wed Aug 13, 2008 5:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks promising. Hopefully it will get finished.

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TSfan
Medic


Joined: 25 Aug 2007

PostPosted: Thu Aug 14, 2008 2:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

This sounds really cool!
I hope it gets done soon!!

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Juggernaut1985
Guest




PostPosted: Thu Aug 14, 2008 4:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is a big step forward to playing the older games in 3D. If he can get to model thing to work it'll be well...awesome.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sun Aug 17, 2008 11:27 am    Post subject:   Reply with quote  Mark this post and the followings unread

If it will suport full code of *ini files, it would be great. It would be also nice if NPatch things will be supported. Wink

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Sun Aug 17, 2008 11:49 am    Post subject: Reply with quote  Mark this post and the followings unread

I'd imagine it can support better things that NPatch because it's completely new code rather than modifying someone else's code.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sun Aug 17, 2008 1:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm,tought I imagine how it would be with the art codes...

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sun Aug 17, 2008 2:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awesome...

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Somebody Else
Cyborg Soldier


Joined: 05 Mar 2008

PostPosted: Sun Aug 17, 2008 7:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

O
M
F
G

Awesomesauce, would be really nice to see it all in real 3D Smile

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon Aug 18, 2008 3:47 am    Post subject: Reply with quote  Mark this post and the followings unread

I wonder how IcySon and Arikado are taking this, they said that Tactix was dieing on the YR engine because it was impossible to create:
Quote:

* infinite palettes for everything, including voxels
* a third interface that works
* a rewritten engine that is flexible

They also created their assets in 3D,
so I guess this could be a 'messiah' then?

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Mon Aug 18, 2008 6:41 am    Post subject: Reply with quote  Mark this post and the followings unread

If it ever gets finished... making a graphical engine is one thing; actually implementing all base constructing, unit, weapon, scripting and AI posibilities of the original is quite a lot more work. I've seen quite a lot of engine remake projects come and go, 3D or not.

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Black People
Medic


Joined: 26 Aug 2008

PostPosted: Mon Sep 01, 2008 3:03 am    Post subject: Reply with quote  Mark this post and the followings unread

As cute as this little project is it wont amount to anything worth playing over RA2.

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Mon Sep 01, 2008 5:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Black People wrote:
As cute as this little project is it wont amount to anything worth playing over RA2.


Psychic negroes? On MY PPM?

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Mon Sep 01, 2008 8:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Black People wrote:
As cute as this little project is it wont amount to anything worth playing over RA2.


If it's exactly the same game but graphically superior then of course it's worth playing over RA2...

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Sep 01, 2008 8:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Surprised there may be hope for taktics!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Sep 01, 2008 10:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Suiseiseki wrote:
Black People wrote:
As cute as this little project is it wont amount to anything worth playing over RA2.


Psychic negroes? On MY PPM?


PPM is not a place for racists. So, refrain from saying 'my PPM'.

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Black People
Medic


Joined: 26 Aug 2008

PostPosted: Mon Sep 01, 2008 11:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

wut

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Mon Sep 01, 2008 11:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think Suiseiseki just had a 4chanian "slip-o-the-tongue".

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Tue Sep 02, 2008 7:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Hm,if you are not that attent,you will see a lot of racist bastards around here,generaly talking about gay/lesb. people...

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Tue Sep 02, 2008 8:06 am    Post subject: Reply with quote  Mark this post and the followings unread

That's homophobic then, not racist.

Rac(e)ist, the clue is in the name.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Sep 02, 2008 9:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Homophobic posts are quite common on international forums...

Some place are still social-culturally behind the rest.

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Tue Sep 02, 2008 10:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:

PPM is not a place for racists. So, refrain from saying 'my PPM'.


Banshee, a joke, a very common meme, in fact. That being an image saying "caterpillars. In MY VAGINA?"

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Portable, no campaign, movies or music, just the engine and needed resources for skirmish and lan.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Sep 02, 2008 11:14 am    Post subject: Reply with quote  Mark this post and the followings unread

I think its good Banshee doesn't know any *channian memes.

Before you know it, he bans and deletes "for lulz", and users "are deleted on grounds of having autism".

Very Happy

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Tue Sep 02, 2008 11:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Would be better though xD

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue Sep 02, 2008 1:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

haha. Dcoder would like that Very Happy

"Banned for being stupid!"


Also, did no one get Bansh's joke? Rolling Eyes

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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Sep 02, 2008 1:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee ment PPM belongs to him, not Seisomething??

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Tue Sep 02, 2008 3:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

TheRatsInTheWalls wrote:
Banshee ment PPM belongs to him, not Seisomething??

Copy-Pasta, motherfucker, do you speak it ?

@ Nyer
Of course we got the joke. Rolling Eyes

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Tue Sep 02, 2008 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Censor failed yet again.

I'd do anything to see Harriers shoot down Kirovs with this engine.

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Pepzi
Plasma Trooper


Joined: 26 Nov 2004

PostPosted: Tue Sep 02, 2008 5:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maby if we worship the engine it will develop faster!

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