Here is my quick question: How can I fix the offsets?
I know its a vey general question and it has maybe more to do with the HVA Builder than with the voxel editor.
How can I make that the turret of my tank (I named his file HTK, so it got the abbilitys of the Anti Air Truck) turns correctly?
The things I did:
I made 3 different voxels, named: HTK, HTKtur and HTKbarl.
I also lined them up in HVA builder, that they fit together.
Then I put them into Red Alert 2 and everything works except the horrible turret offset.
Quick note: English is not my motherthounge, thats the reason, why I dont realy understand the menu of the VXL and HVA editor.
Even if its a simple error with my voxel and it is explained by the editor, I need help with it
Beloware screenshots, which show my problem.





