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Hind Rotor
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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Sun Aug 24, 2008 12:17 am    Post subject:  Hind Rotor
Subject description: Anyone know how fix it?
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I try to add little unit using hind.vxl (from ra2.mix/loacal.mix/hind.vxl). As you all know, that voxel didn't have a rotor animation, and i make it, but in game visible only rotor(base of helicopter disappear), and rotor spins only when aircraft moving/shooting. Anyone know something about this? Question

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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Sun Aug 24, 2008 12:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

somebody someday collide with this problem?
anyone know about this?
I ask, because i tired with a path of trys & errors..

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Sun Aug 24, 2008 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm pretty sure there's a fixed version on the YR:Arg site (Yuri's Revenge Argentina).

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Sun Aug 24, 2008 1:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah you can find it here.

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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Sun Aug 24, 2008 2:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

O_o Thnx!

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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Mon Aug 25, 2008 6:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

And another question:
I hear "new construction options" sound every time when occurs any event.
What's going on?

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Mon Aug 25, 2008 6:37 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Mon Aug 25, 2008 8:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oo, realy helpfull Thnx!

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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Thu Aug 28, 2008 7:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Somebody knows where it is possible to download Terrain Expansion (download link in official site is death).

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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Wed Sep 03, 2008 9:48 am    Post subject: Reply with quote  Mark this post and the followings unread

So, somebody knows where possible to obtain it?

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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Wed Sep 03, 2008 10:16 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Sat Sep 06, 2008 8:09 am    Post subject: Reply with quote  Mark this post and the followings unread

It is possible to enable WDTMAPs in Ra2?

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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Sat Sep 06, 2008 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

World Domination? I believe that is already in RA2 (though removed from YR), but XWIS doesn't support it so it no longer works.

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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Sat Sep 06, 2008 6:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can you explain more detailed please?

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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Sun Sep 07, 2008 12:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

WDTMAPs I assumed referred to the world domination tour that was introduced in TS:FS IIRC and was also a feature in RA2. Basically it was a multi-player option where you would choose a side to fight for and then select areas of the world controlled by the other side (Soviet and Allied in RA2). The server would track wins and losses to decide which side controlled a given area of the map and if a side gained control of all countries, that side was declared the winner for that round of world domination and the map would be reset. Because it relied on server side support and because XWIS (the current community server written by Olaf Van Der Spek that EA handed control over to) doesn't support WDT, you can't play WDT games any more (or didn't last I checked). YR never had WDT active in it and so never allowed play, presumably because EA couldn't be arsed rewriting the server to account for 3 sides instead of 2.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Sep 07, 2008 2:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

A bit like KW World Domination, only online instead vs AI Wink

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Sep 07, 2008 3:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

That should so be re-activated, or someone could just do some tallying on a notepad document/bit of paper and have people who want to take part email game results to them.

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Q2kerS
Medic


Joined: 20 Aug 2008
Location: e1m7 - Stroggos

PostPosted: Sun Sep 07, 2008 4:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow! i hope someone, like that guys who make exe hacks enable this feature in skirmish-style game.

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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Sun Sep 07, 2008 8:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't think there is enough demand to reactivate it on the server end, it needs quite a lot of players to take part or you would be stuck waiting for ages for a match for a given area of the map.

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