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Another new Voxel
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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Sep 07, 2008 12:52 pm    Post subject:  Another new Voxel
Subject description: Lancer Tank
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Here is my latest unit for my mod, the Lancer Missile Tank.

[Update]: Ingame.
Almost love at first sight. Maybe a bit darker but than it looks just perfect ^^



Lancer.PNG
 Description:
 Filesize:  150.42 KB
 Viewed:  1971 Time(s)

Lancer.PNG



Lancer_000.gif
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Lancer_000.gif



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Worksoft Studios
Lead designer and voxel artist.

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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Sun Sep 07, 2008 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice tank, make the turret a little bit more big and is perfect Smile

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sun Sep 07, 2008 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

or double it.

And add some more detail.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Sep 07, 2008 3:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

lower it and put one missile pod of 2 missiles (turret now) on each side, so it has 4 missiles in 2 pairs.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Sep 07, 2008 4:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sounds a bit to strong with 4 missiles. Its only a light Tank (tech1).
Here is a cameo...nothing special and only in use during the tests.



Lancer Missile Tank Cameo.PNG
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Lancer Missile Tank Cameo.PNG



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Worksoft Studios
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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Sep 07, 2008 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

It doesnt have to fire them all! It's just a graphical change.

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Sun Sep 07, 2008 5:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

I know...I use the fire animation from the IFV and it fires only 2 rockets.
But I meant that it would look way to strong for a cheap little tank.

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Mon Sep 08, 2008 12:02 am    Post subject: Reply with quote  Mark this post and the followings unread

It looks good, and it fits stylistically with the rest of the units. That cameo isn't too crash-hot though, not that i could do any better...

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Mon Sep 08, 2008 6:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Thx man...Smile
I just made a screenshot with all units which already in my mod:



Armored Force.PNG
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Armored Force.PNG



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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Mon Sep 08, 2008 2:57 pm    Post subject:   Reply with quote  Mark this post and the followings unread

You are improving each day. Wink

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Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Mon Sep 08, 2008 6:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh thx Smile

Here are the cameos for the already finished units.
Please notice, that they are only in use until I got some better ones Wink



Search and Destroy Cameo.PNG
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Search and Destroy Cameo.PNG



Lancer Missile Tank Cameo.PNG
 Description:
 Filesize:  2.22 KB
 Viewed:  1843 Time(s)

Lancer Missile Tank Cameo.PNG



A12....PNG
 Description:
 Filesize:  2.69 KB
 Viewed:  1843 Time(s)

A12....PNG



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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Mon Sep 08, 2008 7:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Try using darker remap colors, at the moment they're all too bright.

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