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Official Tiberium Essence Screenshots
Moderators: Carnius
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Carnius
Grenadier


Joined: 23 Apr 2007

PostPosted: Sun Sep 14, 2008 12:25 am    Post subject:  Official Tiberium Essence Screenshots
Subject description: Few new screenshots from me
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By Carnius



gdi_vs_nod01.JPG
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scarab_attack.JPG
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gdi_defence.JPG
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gdi_army_02.JPG
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nod_army_02.JPG
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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Sep 14, 2008 12:57 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, These are some nice models! Smile

I will look forward to this mod

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Sun Sep 14, 2008 1:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh................ My.................. GOD! -Feints due to the awesomeness-

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Sep 14, 2008 1:21 am    Post subject: Reply with quote  Mark this post and the followings unread

The Mammoth Mark II and the Cyborg Reaper are amazing.

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Sun Sep 14, 2008 4:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Really, really awesome.

Though the Mammoth Mk.II looks like...kinda too short... #Tongue

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Sun Sep 14, 2008 4:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm... Didn't notice that. Make the Mammoth a bit bigger, and it'll be PERFECT for my tastes =D

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Sep 14, 2008 5:16 am    Post subject: Reply with quote  Mark this post and the followings unread

I wonder how well the Reaper creeps #Tongue

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sun Sep 14, 2008 7:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Very nice. This is one of the best mods I've ever seen for CnC3. Very well done. Smile

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Sep 14, 2008 9:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah the MK2 needs to be longer. ATM it looks like a 4 legged EBFD Harkonnen Devastator. #Tongue

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Sep 14, 2008 10:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
I wonder how well the Reaper creeps #Tongue

It creeps very well from experience #Tongue It even spawns Tiberium when killed #Tongue

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Carnius
Grenadier


Joined: 23 Apr 2007

PostPosted: Sun Sep 14, 2008 1:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Destiny wrote:
Quote:

Though the Mammoth Mk.II looks like...kinda too short...


Shakar wrote:
Quote:
Hmm... Didn't notice that. Make the Mammoth a bit bigger, and it'll be PERFECT for my tastes


I have experiment with size already and this size seems to be best for game play. Consider that he must fit well in streets and in base. Smaller model work also better in group with other units.
Anyway he is still much bigger than his version in Tiberian sun (i mean voxel model i game, not movie) Smile

Omegabolt wrote:
Quote:
Yeah the MK2 needs to be longer. ATM it looks like a 4 legged EBFD Harkonnen Devastator


Ehm, you should really replay Emperor:BFD, it is completely different model. Except that move sound Very Happy

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun Sep 14, 2008 3:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

You got the chin turret working? That was the first thing most people noticed was in TS FMVs but not ingame, put that in and you have a winner Wink I don't have C&C3 but people appreciate that kinda thing.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Sep 14, 2008 4:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes, it has all 3 weapons Albrecht Wink Also, maybe a small bug I noticed: it can fire 360 degrees, which may look a bit odd when it's shooting trough it's own legs #Tongue

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Sun Sep 14, 2008 8:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

This makes me wish I owned the game...

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sun Sep 14, 2008 8:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

This mod seriously makes me reconsider buying TW/KW.

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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Mon Sep 15, 2008 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

TheRatsInTheWalls wrote:
This mod seriously makes me reconsider buying TW/KW.


Very bad that we can't mod KW.

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