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 Forum index » Modding Central » Media Hut
Apoc's Voxel project
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Wed Jan 21, 2009 11:59 am    Post subject: Reply with quote

long time this topic a bit quiet so i decided to show up some latest progress of my project, and here's the progress so far for my aircraft pack & second part of my voxel pack, check it out!


F-15 Eagle - 3D View.gif
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F-15 Eagle - Scheme 2
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F-15 Eagle - 3D View.gif



Armandillo APC - 3D View.gif
 Description:
Armandillo APC - 3D View
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Armandillo APC - 3D View.gif



Armandillo APC Ingame.png
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Ingame of Armandillo APC.
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Armandillo APC Ingame.png



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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Jan 21, 2009 12:17 pm    Post subject: Reply with quote

Wow! Lovely APC!

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Wed Jan 21, 2009 12:20 pm    Post subject: Reply with quote

that APC was planned as Soviet Heavy IFV which can transform with multiple turret. Wink
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Jan 21, 2009 10:04 pm    Post subject: Reply with quote

Hmm yer, I like the chaingun on the side.
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AprilWar
Rocket Infantry


Joined: 05 Sep 2007
Location: Somewhere in rulesmd.ini

PostPosted: Wed Jan 21, 2009 10:12 pm    Post subject: Reply with quote

aaah it's beautiful =)
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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Wed Jan 21, 2009 10:15 pm    Post subject: Reply with quote

love it, nice
edit: but I think it would look better without the machine gun
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Jan 22, 2009 3:38 am    Post subject: Reply with quote

You should defiantly have the armodillo deploy into a like, small tight ball tructure or something that has a whole lot of health; making it like a real life armodillo. Think of the soviet miner in ra3.
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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Jan 22, 2009 4:06 am    Post subject: Reply with quote

it's very beautiful!

i love texture of APC very much it very detail and looking beautiful even in game.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Thu Jan 22, 2009 5:37 am    Post subject: Reply with quote

Just make it an IFV APC...

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SDKH
AA Infantry


Joined: 22 Sep 2008
Location: Auckland, NZL

PostPosted: Thu Jan 22, 2009 5:52 am    Post subject: Reply with quote

Great APC, I love your voxeling style.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Thu Jan 22, 2009 6:34 am    Post subject: Reply with quote

I think that the idea of it deploy would fit quite well. Have it deploy into a heavily armoured, but consequently less powerful structure - maybe like the soviet bunker?

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Thu Jan 22, 2009 8:59 pm    Post subject:   Reply with quote

Very nice (spotlight quality) and very original.
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue Jan 27, 2009 6:23 am    Post subject: Reply with quote

another update, yesterday i've done a remake of original Rhino Tank, the design was inspired from RA2 installation screen.


Rhino Tank - WIP.gif
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Rhino Tank - 3D View
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Rhino Tank - WIP.gif



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Teufelhund1985
Cyborg Soldier


Joined: 09 Jan 2009
Location: Belgium

PostPosted: Wed Jan 28, 2009 1:34 am    Post subject: Reply with quote

One of the best modelers out there together with Melle...Oh btw, Is there any chance you will ever make a Bradley APC? Very Happy Just asking lol... Keep up the good work!


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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Wed Jan 28, 2009 9:50 am    Post subject: Reply with quote

hmm... good request i'll try to make a voxel out of it later, i've got some ingames for Soviet Rhino Tank & Demo Truck today and i'm satisfied with how it turned out ingame. what do you all think?


Rhino Tank Ingame.png
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Soviet Rhino Tank Ingame.
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Rhino Tank Ingame.png



Demo Truck Ingame.png
 Description:
Soviet Demo Truck Ingame.
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Demo Truck Ingame.png



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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Jan 28, 2009 9:57 am    Post subject: Reply with quote

Demolition truck is far to big in my opinion, other than that. Great job.

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Javier
My Rank Will Never Change


Joined: 24 Oct 2008
Location: Wars World!!! Posts: -99999999

PostPosted: Wed Jan 28, 2009 11:22 am    Post subject: Reply with quote

And what's that thing at the back of the truck? Nuclear Device?
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Jan 28, 2009 11:33 am    Post subject: Reply with quote

^ What do you think?

All of em look fantastic and IMO the Demo Truck is the right size.
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Wed Jan 28, 2009 12:37 pm    Post subject: Reply with quote

my demo truck maybe look bigger than original RA2 Demo Truck, i think i already put a correct size on it, my demo truck size is almost same with demo truck below.


DTRUCK_ROUND.png
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DTRUCK_ROUND.png



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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Wed Jan 28, 2009 1:01 pm    Post subject: Reply with quote

The Rhino tank looks good, I've been thinking of a tank for the russians.
I'll post some concept art some time. Wink

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Teufelhund1985
Cyborg Soldier


Joined: 09 Jan 2009
Location: Belgium

PostPosted: Wed Jan 28, 2009 11:00 pm    Post subject: Reply with quote

That's a sweet Rhino.

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Sat Jan 31, 2009 3:11 pm    Post subject: Reply with quote

can I se ingame of the soivet MLRS?
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Mon Feb 09, 2009 5:25 am    Post subject: Reply with quote

i did some rework with my older voxel, i already finished with my Tank Killer, my next rework is my Anti-Personnel Tank. what do you all think? should i rework everything i've done before and re-release again?


Reworked - Tank Killer Ingame.png
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Soviet Tank Killer - Reworked
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Reworked - Tank Killer Ingame.png



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comando
Cyborg Soldier


Joined: 21 Apr 2008

PostPosted: Mon Feb 09, 2009 5:48 am    Post subject: Reply with quote

Yep, this tank killer is much better (and bigger) than your previous TK.
Smile
And, your voxels don't need rework, they are exccelent already (except Toxin Tractor).

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Mon Feb 09, 2009 8:03 am    Post subject:   Reply with quote

I have only 1 suggestion: I miss that texture on text under screenshot. #Tongue
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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon Feb 09, 2009 8:14 am    Post subject: Reply with quote

partyzanPaulZy wrote:
I have only 1 suggestion: I miss that texture on text under screenshot. #Tongue

There is no other way to say how good this stuff is.
The ability to fight the urge to add everthing to a voxel has claimed many otherwise good attempts at voxeling. Your voxels are understated and balanced, with a dose of class which would stun even the most cynical modder.

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Mon Feb 09, 2009 11:01 am    Post subject: Reply with quote

partyzanPaulZy wrote:
I have only 1 suggestion: I miss that texture on text under screenshot. #Tongue


i lost that texture cuz my PC just got formatted, but i still have all my recent work on my hard disk. so i still can continue my project as usual. Wink
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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Mon Feb 09, 2009 11:53 am    Post subject: Reply with quote

azri_apoc wrote:
partyzanPaulZy wrote:
I have only 1 suggestion: I miss that texture on text under screenshot. #Tongue


i lost that texture cuz my PC just got formatted, but i still have all my recent work on my hard disk. so i still can continue my project as usual. Wink


Does that include what i asked you for? Razz

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Roadwarrior
Energy Commando


Joined: 15 Jan 2007
Location: Oklahoma

PostPosted: Mon Feb 09, 2009 9:39 pm    Post subject: Reply with quote

azri_apoc wrote:
more trucks added, any suggestion?


The Coca Cola truck's trailer isn't right, make it look more like this maybe: http://farm1.static.flickr.com/223/483164726_3c3ca0c83b.jpg

You should make this for ra2: http://www.thecoca-colacompany.com/presscenter/img/imagenews/downloads/lg_truck_eighty.jpg
And possibly this(i don't like it but, its ok) http://www.roadtransport.com/blogs/big-lorry-blog/EatonCocaColaHybridTruck.jpg
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue Feb 10, 2009 12:20 pm    Post subject: Reply with quote

ApolloTD wrote:
azri_apoc wrote:
partyzanPaulZy wrote:
I have only 1 suggestion: I miss that texture on text under screenshot. #Tongue


i lost that texture cuz my PC just got formatted, but i still have all my recent work on my hard disk. so i still can continue my project as usual. Wink


Does that include what i asked you for? Razz


Roadwarrior wrote:
azri_apoc wrote:
more trucks added, any suggestion?


The Coca Cola truck's trailer isn't right, make it look more like this maybe: http://farm1.static.flickr.com/223/483164726_3c3ca0c83b.jpg

You should make this for ra2: http://www.thecoca-colacompany.com/presscenter/img/imagenews/downloads/lg_truck_eighty.jpg
And possibly this(i don't like it but, its ok) http://www.roadtransport.com/blogs/big-lorry-blog/EatonCocaColaHybridTruck.jpg


yes, but i 've lost the Hovercraft voxel, i saved it on my desktop and few days later my PC got some problem with some system file, so i cannot log in to windows. thats why my i've formatted my hard disk, and i have do it all over again, sorry about that mate. Sad

there's no need to be more realistic for that coca cola truck, besides i'm just browse that logo using google & touch em' up and apply it on voxel texture. and, yes probably i'll make a RA2 version for that truck pack, if my lazyness gone.

BTW i've make a new tank for Allied today, it was inspired from M2 Bradley, but i called it the M4 Powell. what do you all think?


Allied Light Tank - WIP.gif
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M4 Powell - 35% Completed
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Allied Light Tank - WIP.gif



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Teufelhund1985
Cyborg Soldier


Joined: 09 Jan 2009
Location: Belgium

PostPosted: Tue Feb 10, 2009 12:25 pm    Post subject: Reply with quote

The back and top look kinda empty, but other than that...amazing work! Surprised

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue Feb 10, 2009 12:33 pm    Post subject: Reply with quote

yes it is, i'm finishing the main body just now, when the main body finish i'm gonna start working on the turret.
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Teufelhund1985
Cyborg Soldier


Joined: 09 Jan 2009
Location: Belgium

PostPosted: Tue Feb 10, 2009 12:40 pm    Post subject: Reply with quote

Are you going to release it? Smile

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue Feb 10, 2009 12:43 pm    Post subject: Reply with quote

of course, when its done. Wink
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Feb 10, 2009 5:32 pm    Post subject: Reply with quote

Looks really nice, though could also work as an IFV remake.
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EVA-251
General


Joined: 20 Feb 2005
Location: Michigan

PostPosted: Tue Feb 10, 2009 6:08 pm    Post subject: Reply with quote

It is a little too wide.
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Thu Feb 12, 2009 11:38 am    Post subject: Reply with quote

well here's the finished Allied Light Tank, my next To do is Soviet Battle Drones, comment?


Allied M-4 Powell - 3D View.gif
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M-4 Powell - 3D View
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Allied M-4 Powell - 3D View.gif



Allied M-4 Powell - Ingame.png
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Allied M-4 Powell - Ingame.png



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Teufelhund1985
Cyborg Soldier


Joined: 09 Jan 2009
Location: Belgium

PostPosted: Thu Feb 12, 2009 11:48 am    Post subject: Reply with quote

Best RA2 Bradley (I know it isn't really a Bradley, but still...) so far. Shape is perfect, size is perfect and the colours are perfect. Well done! Smile

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Thu Feb 12, 2009 11:53 am    Post subject:   Reply with quote

POW!!! #Tongue

Nice. Wink
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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Feb 12, 2009 11:56 am    Post subject: Reply with quote

lol, the turret looks like ti has a face.
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Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Thu Feb 12, 2009 3:08 pm    Post subject: Reply with quote

Did Yuri's Revenge change the general lighting? People were complaining that mine were too bright, but yet I looked at yours and we use almost the same colors, and yours are pretty "normal." I don't have YR installed ATM. Just wondering.
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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Thu Feb 12, 2009 5:04 pm    Post subject: Reply with quote

TS had darker lighting, but dunno about normal RA2...
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comando
Cyborg Soldier


Joined: 21 Apr 2008

PostPosted: Thu Feb 12, 2009 6:03 pm    Post subject: Reply with quote

Awsome voxel Surprised , what will be next? Apoc or Terror Drone?

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Feb 12, 2009 7:43 pm    Post subject: Reply with quote

Rolling Eyes The Terror drone is an SHP...
When will people learn?
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Thu Feb 12, 2009 8:39 pm    Post subject: Reply with quote

Maybe he doesnt mod therefore no reason to know the difference.
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Roadwarrior
Energy Commando


Joined: 15 Jan 2007
Location: Oklahoma

PostPosted: Fri Feb 13, 2009 5:24 am    Post subject: Reply with quote

The voxel's nice but, i feel the body's to wide for the turret.
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comando
Cyborg Soldier


Joined: 21 Apr 2008

PostPosted: Fri Feb 13, 2009 5:42 am    Post subject: Reply with quote

I know that Terror Drone is SHP, but i wold be cool if someone make a VXL. version.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Feb 13, 2009 5:48 am    Post subject: Reply with quote

"Battle Drones", I believe, refer to the miniature 'RC' tanks am fair few posts back. I don't think he was refering to terror drones or such.

I think I'll post in size zero for every post....

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Fri Feb 13, 2009 12:47 pm    Post subject: Reply with quote

Orac wrote:
"Battle Drones", I believe, refer to the miniature 'RC' tanks am fair few posts back. I don't think he was refering to terror drones or such.

I think I'll post in size zero for every post....


yes.. thats right Orac, its not like a terror drone, but RC type tank like this. Wink
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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Mon Feb 16, 2009 12:22 pm    Post subject: Reply with quote

another progress is up here, but no battle drones yet, i already started with first drone version, but i won't show it ATM until the final work is complete, its my day off today, so i got some little time on the morning to retouch & finish up some voxels check it out below.


Anti-Personnel Tank - 3D View.gif
 Description:
Reworked - Anti-Personnel Tank - 3D View
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Anti-Personnel Tank - 3D View.gif



Reworked - Anti-Personnel Tank Ingame.png
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Reworked - Anti-Personnel Tank - Ingame.
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Reworked - Anti-Personnel Tank Ingame.png



Truck 14 - Preview.png
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Truck v14 - Car Carrier Truck.
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Truck 14 - Preview.png



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