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Tiberium is history.
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Sep 30, 2008 11:32 pm    Post subject:  Tiberium is history.
Subject description: EALA has cancelled Tiberium.
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We have a bad news for all Command & Conquer fans out there. And it is even worse to give such news on our birthday, but bad things happens. Tiberium has been cancelled. The words from Mike Verdu, EALA's Vice President, may explain it in a proper way:


Quote:
It is with a heavy heart that I announce an end to all work on Tiberium effective immediately. I've consulted with Nick Earl and Frank Gibeau at the EA Games Label and together we have reached the conclusion that given the time and resources remaining, we will not be able to deliver this product to an appropriate level of quality.

The game had fundamental design challenges from the start. We fought to correct the issues, but we were not successful; the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers.

Unfortunately, this action will result in several individuals on the team being released. We will make every effort to place affected individuals on projects within the studio – and where that isn't possible, to connect them with opportunities in other teams at EA.

This is the right move for the studio and the company, but it's particularly hard for me because of the impact it will have on our people. Many individuals contributed their time and talents to this game. I spent time in the trenches with them and I was continually impressed by their work.

Moving forward, we need to make sure this doesn't happen again. I believe we are already doing a better job of engineering success in from the start. The quality bar has been raised. Now we need to step up our focus on great design and execution, catching any problems early and correcting them quickly.

We will strive to live up to our values: To make great games, treat people right, keep our commitments, and grow our business.

_______________________
Mike Verdu
EA LA
5510 Lincoln Blvd
Playa Vista, CA 90094




Does anybody wonders now why ZoneRunner left the company in july and nobody replaced him? And guys, get ready for Generals 2... since Tiberium is no longer the game where those who buy RA3 Premier Edition will be able to beta test.

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Sir Modsalot
Commander


Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Tue Sep 30, 2008 11:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Or there could be another C&C3 sequel, ya never know...

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Wed Oct 01, 2008 12:02 am    Post subject: Reply with quote  Mark this post and the followings unread

... 'moving forward'. I hate that corporate rubbish. what IS 'moving forward'. Everyone's saying it these days.

I'd say a sequel to C&C3 already would be unlikely.

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EAShortbus
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PostPosted: Wed Oct 01, 2008 1:07 am    Post subject: Reply with quote  Mark this post and the followings unread

This wouldn't have happened if they based it on Tiberian Sun, lolololol.

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Wed Oct 01, 2008 1:10 am    Post subject: Reply with quote  Mark this post and the followings unread


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TX1138
Jumpjet Infantry


Joined: 18 May 2007
Location: Australia

PostPosted: Wed Oct 01, 2008 1:30 am    Post subject: Reply with quote  Mark this post and the followings unread

If it was based on Tiberian Sun, it wouldn't have left the drawing board.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed Oct 01, 2008 1:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Gamingroach wrote:
EAShortbus wrote:
This wouldn't have happened if they based it on Tiberian Sun, lolololol.


That Idea has already been taken: http://cncreborn.planetcnc.gamespy.com/

Renebarn the ultimate barn expirience?

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Wed Oct 01, 2008 4:05 am    Post subject: Reply with quote  Mark this post and the followings unread

What the flying dutchman PhucK, is with the nickname ReBarn? Kinda gay.....

But this saddens me greatly, greatly in a negative way..

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Wed Oct 01, 2008 4:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Ya wow! That is pretty sad. I was looking forward to that.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Oct 01, 2008 6:31 am    Post subject: Reply with quote  Mark this post and the followings unread

well, that sucks.

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Guest





PostPosted: Wed Oct 01, 2008 6:34 am    Post subject: Reply with quote  Mark this post and the followings unread

EA is completely destroying the last remains of Westwood and C&C Franchise. Maybe, when everything is melted up, they will be more available to sell the rights of Command and Conquer to Petrolglyph, and re-ignite the series.




Just My Two Cents..

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Oct 01, 2008 6:40 am    Post subject: Reply with quote  Mark this post and the followings unread

it's in all our dreams, but it's been said so many times that it's lost its flavor.

Then again, Adam Isgreen, and some others aren't even part of Petro anymore, Westwood is almost completely dissolved.

/offtopic

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The Fall of Hammerfest - Epic Tiberian chain story

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Last edited by Team Black on Wed Oct 01, 2008 7:01 am; edited 1 time in total

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Wed Oct 01, 2008 6:54 am    Post subject: Reply with quote  Mark this post and the followings unread

I didn't see Tiberium going anywhere anyway. At least in terms of story.

It wasn't very clever setting Tiberium Wars after Tiberian Sun.
Neither was it clever to set 'Tiberium' after Tiberium Wars.
Another shoot-the-aliens up fps is not what the gaming population needs.

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Wed Oct 01, 2008 7:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Aww... I was actually looking forward to Tiberium (unlike with C&C3 or RA3) Sad EA should've just gotten over themselves and used the Cry Engine (they already own it anyway) Rolling Eyes

At least they won't be releasing some bugged game like S.T.A.L.K.E.R. or just another Renegade #Tongue

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Oct 01, 2008 7:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Meh, it was just another spinoff anyway...

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Wed Oct 01, 2008 7:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, but at least EA gives their FPS games a more seriouse attitude than their RTS games...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Oct 01, 2008 7:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh bully.

Quote:
the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers.


Lololol, what?! Tiberium was too much like its predecessor Tiberian Sun to fit the reformed, crazy and irrational Command & Conquer franchise?! Red Alert 3 my @ss.

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Gun Ship
Cyborg Soldier


Joined: 28 Jan 2006
Location: Melbourne, Australia

PostPosted: Wed Oct 01, 2008 8:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Will this sucks, enough said!

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Wed Oct 01, 2008 9:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Bwahahahaha. I'd cry if I cared.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Wed Oct 01, 2008 9:59 am    Post subject: Re: Tiberium is history. Reply with quote  Mark this post and the followings unread

Banshee wrote:
get ready for Generals 2... since Tiberium is no longer the game where those who buy RA3 Premier Edition will be able to beta test.


Are you talking about the beta key that comes with RA3? I thought it was a Warhammer Online beta key? If not then fingers crossed for generals 2.

I've recently installed generals and I'm playing through the campaign again, It's very easy but fun. I'd pick generals 2 over another failed C&C:Tiberium game.

TBH isn't RA3 generals 2? So many unit abilities taken from generals such as Natasha sniping vehicle pilots (jarmen kell), japans transport disguise ability (bomb truck) a few others and the special powers...plus most of the units in generals have secondary abilities. RA3 is perfect for a generals total conversion mod.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Oct 01, 2008 10:02 am    Post subject: Reply with quote  Mark this post and the followings unread

It's a shame... Now let's hope they improve support for TW/KW/RA3 (bit of useless, but hey #Tongue)...

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Wed Oct 01, 2008 10:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
TBH isn't RA3 generals 2? So many unit abilities taken from generals such as Natasha sniping vehicle pilots (jarmen kell), japans transport disguise ability (bomb truck) a few others and the special powers...plus most of the units in generals have secondary abilities. RA3 is perfect for a generals total conversion mod.



instead of Generals in which EA aimed for realism and political incorrectness(it can't have been accidental), EA has aimed to exaggerate the key features of RA2 - crazy technology and more political incorrectness.

Generals 2 will aim for absolute realism to have nice product contrast with RA3. I believe this is a very self-aware marketing strategy. After all EA are better at marketing then making games.

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Hotcakes
Guest




PostPosted: Thu Oct 02, 2008 5:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh well. Tiberium wasn't going anywhere, it was going to be an EA shooter. While it certainly would have been interesting to see, it's no huge loss that this happenned. It just goes to further show that EA are incapable of creating a decent FPS that steps somewhat out of their usual molds.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Fri Oct 03, 2008 5:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Paranoia wrote:

...After all EA are better at marketing then making games.


Ah, so true.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Oct 03, 2008 5:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

I find RA3 an unpleasant mix of Generals, RA2's cartoonyness and from the looks of it the build system in C&C 3 but with grids, if they were planning to make a game to get me out of EA's RA3 storyline the only thingt they could add is a bunch of sluts, wait... They did that Sad

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Sir Modsalot
Commander


Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Fri Oct 03, 2008 8:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Who cares as long as it's fun to play?

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Oct 03, 2008 8:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't think I would, to be honest, from what I've seen there's a lot of micro and they've damaged my favourite units, the tesla tank has legs and is a boat, the mirage tank looks retarded and the Peacekeeper is damn stupid...

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Oct 03, 2008 8:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pray for modding support. Lots of modding support.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Oct 03, 2008 8:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Unless i can 3d model with my brain that won't help Sad

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Sir Modsalot
Commander


Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Fri Oct 03, 2008 8:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lt A1br3cht wrote:
I don't think I would, to be honest, from what I've seen there's a lot of micro and they've damaged my favourite units, the tesla tank has legs and is a boat, the mirage tank looks retarded and the Peacekeeper is damn stupid...


If it's fun to play you'll forgive the fundamentals. Seriously. Why do you think I like Zero Hour? #Tongue

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Oct 03, 2008 9:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

ZH with shockwave is fun, bordering on good, if I use the same logic on RA3 it becomes a moderately fun cartoon. But not the successor to RA or even RA2.

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Sir Modsalot
Commander


Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Fri Oct 03, 2008 9:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

So? If you overlook the storyline and play it as a game, then if you find it fun as a game it doesn't matter.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Fri Oct 03, 2008 9:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

I play pacman for the story.
Pong has great character development.

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Fri Oct 03, 2008 10:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Rolling Eyes
Congratz, you missed the point...

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Sir Modsalot
Commander


Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Sat Oct 04, 2008 3:18 am    Post subject: Reply with quote  Mark this post and the followings unread

I didn't miss it. If the game is fun and contains few if any major bugs, then it's fulfilled its purpose and everything else can be overlooked.

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Sat Oct 04, 2008 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Anonymous wrote:
EA is completely destroying the last remains of Westwood and C&C Franchise. Maybe, when everything is melted up, they will be more available to sell the rights of Command and Conquer to Petrolglyph, and re-ignite the series.




Just My Two Cents..


Time to break your balls.

Please turn around and remember the gas prices as of recently.

Please turn 90* to the left and view how our stock markets been.

Please Turn 180* to the right and view how picky consumers have grown.

Please turn 90* to the right and look at your fanboyism.

(And enjoy how stupid you feel for following along in turning.)

DCoder wrote:
Bwahahahaha. I'd cry if I cared.


Too true.

I couldn't care less if EA made a FPS with bunnies with guns.

DaFool wrote:
I play pacman for the story.
Pong has great character development.


LOLWUT

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Oct 04, 2008 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

TETRIS' REVENGE - FROM SOVIET ONION WITH <3

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sat Oct 04, 2008 4:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

The last posts made me laught hard,ROFL...

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