Bikes can easily dodge tank rounds and AGT missiles because of their speed, which makes them useful if you can micromanage them properly. Though, I still think they could use the other rocket pod too _________________
Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Tue Dec 30, 2008 7:25 pm Post subject:
@Crimsonum: But due to the area damage and inaccuracy of the AGT missiles they'll still lose health, and if there are some minigunners and GTs as well that don't miss, they die pretty quickly.
burton6747 wrote:
I'm so excited about the new patch. How close are you to completing it?
Not as close as I'd like to be
Nyerguds is mostly done with the exe modifications, the graphics for 2 of the new units are done and my balancing tweaks are thought through and sitting in an Excel table, waiting to be applied to the new exe. Not much progress on the missions yet, one is 3/4 done and for several others there are ideas already, but I want to get the new units and other changes done before concentrating on that, I don't like having to re-balance the missions 10 times due to some balance changes. QUICK_EDIT
Joined: 16 Feb 2005 Location: North America Posts: You cannot comprehend...
Posted: Fri Jan 23, 2009 6:56 am Post subject:
And the first double post of the new year; congrats.
Revolutionary wrote:
acording to the official guide to command and conquer
the only reason thay gave gdi a rocket soldiers
Quote:
to help round out the weaker gdi infantry
(i got the guide for christmas, is 3 times a thick as the newer game guides,its 2nd hand, the mission maps are hand drawn (not screenshots)and its for DOS)
Wow... whats that guide called? I mean whats the official and entire title of it? Who's the author? Damn, sounds like theres some great reading material in it. _________________ Destroy to create. All for the hunt to dominate!
Joined: 16 Feb 2005 Location: North America Posts: You cannot comprehend...
Posted: Sun Jan 25, 2009 11:58 pm Post subject:
Its rare.
Since there are soooo many C&C game guides out there, its hard to find that particular one, especially because its simply called Command & Conquer. I tried doing an advanced search; nothing. Seems nobody uploaded it. FUCKLIFE!
Goddamn, I need a good read. _________________ Destroy to create. All for the hunt to dominate!
hey, it did double post, funny. Yeah, that guide sounds cool, though... with the amount of times Ive played this game, I'm not sure it could tell me too much I didn't already know, lol. So hows the patch and mod rocking along? think you said before, you had some of the units done.
-Liam QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Tue May 12, 2009 12:42 pm Post subject:
well, I AM kinda busy with school projects, but nonetheless, we're still kinda active. After my school project and exams I'll probably start with expanding C&C95 v1.06b to the full feature list of TDX, with added weapons, infantry, buildings, units, structures, etc. _________________ QUICK_EDIT
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