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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Dec 30, 2008 4:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bikes can easily dodge tank rounds and AGT missiles because of their speed, which makes them useful if you can micromanage them properly. Though, I still think they could use the other rocket pod too Razz

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burton6747
Soldier


Joined: 27 Jun 2008

PostPosted: Tue Dec 30, 2008 5:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm so excited about the new patch. How close are you to completing it?

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Tue Dec 30, 2008 7:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Crimsonum: But due to the area damage and inaccuracy of the AGT missiles they'll still lose health, and if there are some minigunners and GTs as well that don't miss, they die pretty quickly.

burton6747 wrote:
I'm so excited about the new patch. How close are you to completing it?

Not as close as I'd like to be Laughing

Nyerguds is mostly done with the exe modifications, the graphics for 2 of the new units are done and my balancing tweaks are thought through and sitting in an Excel table, waiting to be applied to the new exe. Not much progress on the missions yet, one is 3/4 done and for several others there are ideas already, but I want to get the new units and other changes done before concentrating on that, I don't like having to re-balance the missions 10 times due to some balance changes.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Wed Dec 31, 2008 7:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Sweet, keep up the good work.

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Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

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whiteshoes-n-gloves
Cyborg Engineer


Joined: 09 Dec 2007

PostPosted: Thu Jan 22, 2009 4:31 am    Post subject: Reply with quote  Mark this post and the followings unread

ha, I get the first post for the new year. But honestly sounds like it's going well, keep it up guys!
-Liam

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whiteshoes-n-gloves
Cyborg Engineer


Joined: 09 Dec 2007

PostPosted: Thu Jan 22, 2009 4:32 am    Post subject: Reply with quote  Mark this post and the followings unread

ha, I get the first post for the new year. But honestly sounds like it's going well, keep it up guys!
-Liam

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Fri Jan 23, 2009 6:56 am    Post subject: Reply with quote  Mark this post and the followings unread

And the first double post of the new year; congrats. Very Happy

Revolutionary wrote:
acording to the official guide to command and conquer
the only reason thay gave gdi a rocket soldiers
Quote:
to help round out the weaker gdi infantry

(i got the guide for christmas, is 3 times a thick as the newer game guides,its 2nd hand, the mission maps are hand drawn (not screenshots)and its for DOS)


Wow... whats that guide called? I mean whats the official and entire title of it? Who's the author? Damn, sounds like theres some great reading material in it.

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Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

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Revolutionary
Commander


Joined: 19 May 2008
Location: Scotland, starting a Revolution Cameo: metricon. Posts:???

PostPosted: Fri Jan 23, 2009 2:50 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Creator of TS:BoB and some other things that might be good when finnished.

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sun Jan 25, 2009 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Sick. It is now on my list... to download... for free. *THUMBS UP*

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IN-GAME NAME: MAKINTOKE

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Sun Jan 25, 2009 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

I SO want that guide... anyone, feel free to send it to me #Tongue

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Jan 25, 2009 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm... now that would be nice to own. My bet is it would be more accurate than any WW manual. #Tongue £3.25...

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Jan 25, 2009 4:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

What the total shit?! Someone's selling that piece for 100 bucks!

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sun Jan 25, 2009 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its rare.

Since there are soooo many C&C game guides out there, its hard to find that particular one, especially because its simply called Command & Conquer. I tried doing an advanced search; nothing. Seems nobody uploaded it. FUCKLIFE!

Goddamn, I need a good read.

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Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

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AltomareXD
General


Joined: 22 May 2008

PostPosted: Mon Jan 26, 2009 12:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Any CnC guide? Cuz 1 got one for RA3 from Prima

... Or everything about CnC?

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Tue Jan 27, 2009 4:59 am    Post subject: Reply with quote  Mark this post and the followings unread

A guide for C&C1.

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Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

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whiteshoes-n-gloves
Cyborg Engineer


Joined: 09 Dec 2007

PostPosted: Sat Jan 31, 2009 12:06 am    Post subject: Reply with quote  Mark this post and the followings unread

hey, it did double post, funny. Yeah, that guide sounds cool, though... with the amount of times Ive played this game, I'm not sure it could tell me too much I didn't already know, lol. So hows the patch and mod rocking along? think you said before, you had some of the units done.
-Liam

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whiteshoes-n-gloves
Cyborg Engineer


Joined: 09 Dec 2007

PostPosted: Tue May 12, 2009 8:50 am    Post subject: Reply with quote  Mark this post and the followings unread

um, havent head about anything for ages guys, anything new? Too busy? just wondering.
-Liam

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue May 12, 2009 12:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

well, I AM kinda busy with school projects, but nonetheless, we're still kinda active. After my school project and exams I'll probably start with expanding C&C95 v1.06b to the full feature list of TDX, with added weapons, infantry, buildings, units, structures, etc.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue May 12, 2009 2:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, we've still got a fire in the stove Wink

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