Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 11:03 pm
All times are UTC + 0
PPM Voxel Competition Reminder!
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 3 [133 Posts] Mark the topic unread ::  View previous topic :: View next topic
Goto page: 1, 2, 3 Next
Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Oct 15, 2008 3:33 am    Post subject:  PPM Voxel Competition Reminder!
Subject description: 24 hours to go!
Reply with quote  Mark this post and the followings unread




Hello everyone! Sorry for the recent lack of news from me. I've been overloaded with university exams and also working a lot in my new job, which is being quite fun so far, except for the BEA Workshop (I have yet to see a worse IDE than that: I mean, I prefer to program using nano or vi with gcc which is also a big torture). It's been nice to learn Java, although I'm still making more use of the HTML, CSS, JSP and Javascript squadron. Programmer trainees will always be assigned to do the interface at some point, although I prefer to play with anything related to computer graphics programming.


Anyway, on topic: I'd like to remind everyone that submission deadline for PPM Voxel Competition is in 24 hours. Technically, in midnight GMT. But honestly, I'll accept submissions sent few hours later, before I return from my work, since I won't be able to touch them before that. So, that should give you additional... 20 hours or more, since I'm returning late from work, but do not abuse. And remember that the winners will get prizes like this:







You can submit as many entries as you wish. The Tiberium Wars/Kane's Wrath theme might not have pleased everyone, but we've already got some interesting submissions so far. Do your final touch, and send what you have. For those who didn't start working on one, it is possible to create one high quality voxel in 2 or 3 hours. If you have some free time, you can still start your engines and get working. Check the rules of the contest by clicking in the button below:





Good luck for everyone!

Back to top
View user's profile Send private message Visit poster's website Skype Account
MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Wed Oct 15, 2008 4:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Just curious how many people have entered so far? (And maybe submissions, as people could enter more then one.)

_________________
MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.)

Back to top
View user's profile Send private message Skype Account
Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Wed Oct 15, 2008 5:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, 16 answered yes in my poll and quite a few have posted that they decided not to afterwards... i'd say there'd be over 10 entrants, but that might be slightly optimistic.

Back to top
View user's profile Send private message
Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Oct 15, 2008 5:35 am    Post subject: Reply with quote  Mark this post and the followings unread

I Pulled out once again. I Have been planning to enter a voxel competition but I can never get around to it. My main problem is that I'm not a great voxeler at all, But I've been saving a technique for some kind of voxel competition. I'll wait till the next one, I Hope that time the theme is better.

Last edited by Aro on Wed Oct 15, 2008 12:08 pm; edited 1 time in total

Back to top
View user's profile Send private message
Gun Ship
Cyborg Soldier


Joined: 28 Jan 2006
Location: Melbourne, Australia

PostPosted: Wed Oct 15, 2008 6:07 am    Post subject: Reply with quote  Mark this post and the followings unread

I'd sign up but I never have time to partake in these contests.

_________________

Back to top
View user's profile Send private message Skype Account
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Wed Oct 15, 2008 7:00 am    Post subject: Reply with quote  Mark this post and the followings unread

i entered and submitted more than one voxel #Tongue

btw way...why have i to log in manually each time i visit the forums (after the "crash")?

_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Wed Oct 15, 2008 7:28 am    Post subject: Reply with quote  Mark this post and the followings unread

I send in only one #Tongue

Yeah I have the problem too. I have to log in manual even when Im allready loged in over the PPM Mainsite.

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Wed Oct 15, 2008 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
I Pulled out once again. I Have been planning to enter a voxel competition but I can never get around to it.


Same, I started two models but they just weren't turning out how I wanted so I abandoned them both.

_________________

Back to top
View user's profile Send private message Visit poster's website
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Wed Oct 15, 2008 11:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Started one voxel. Stopped as I disliked it.

I'll whip something together quickly just for the sake of entering. If everyone's bailing I might end up with the crappiest prize!

Back to top
View user's profile Send private message
partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Wed Oct 15, 2008 1:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

I need test it ingame (offset, FLH, maybe cameo) and I will send it, maybe I will do another voxel, too. This one is soooooo complicated even it's just vehicle. Twisted Evil

_________________

Don't blame the others if you haven't checked your own (in)ability in the first case.

Back to top
View user's profile Send private message
Machine
Commander


Joined: 01 Feb 2007
Location: National Reference Laboratory for IPNV

PostPosted: Wed Oct 15, 2008 3:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

I just need to finish the cameos, fix some wrong pixels in the voxel and finally get the screenshots, then I'll submit it. I'm quite happy with the results, as it's my first voxel, but I doubt I'll win anything.

EDIT:
Fixed the wrong voxels, I just need to get the screenshots and the cameo #Tongue, uploading it tonight, after classes.

Back to top
View user's profile Send private message Visit poster's website Skype Account
MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Thu Oct 16, 2008 9:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

So is there any idea on when the scores will be posted?

_________________
MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.)

Back to top
View user's profile Send private message Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Oct 16, 2008 10:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I just wanna point out that I am no longer accepting submissions from now on.

@MadHQ: No clue. It depends on the judges. I'll do my best to speed things up, since the winners will also be featured at CommandAndConquer.com.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Thu Oct 16, 2008 11:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sounds like alot pulled out from this comp Confused anyways, can't wait to see the results! Very Happy

_________________

Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.

Back to top
View user's profile Send private message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Oct 17, 2008 2:51 am    Post subject: Reply with quote  Mark this post and the followings unread

There wasn't many people submitting voxels. The theme and the strict deadline scared a lot of people, but I didn't had any option on these both things. I still haven't seen the amount of submitters and voxels... I estimate about 10 to 12 voxels...

Anyway, I'm reforming the OMC Manager to use it to calculate scores and get statistics from the contest. Once I'm done with it, and place all data into it, judges will receive the submissions.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Fri Oct 17, 2008 5:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Good luck to everyone involved. Yeah the time of the competition was badily placed as this is the time everyone has exams anmd assignments:(

Back to top
View user's profile Send private message Visit poster's website
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Fri Oct 17, 2008 6:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Well I bailed, I couldn't get my voxel to look decent and couldn't be arsed.

Luckily, won 3rd place over at CNCNZ!

Back to top
View user's profile Send private message
rami doesn´t want to sign
Guest




PostPosted: Fri Oct 17, 2008 7:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

congrats =)

Back to top
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Oct 17, 2008 11:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

The submissions were not given to the judges yet. I'm still working on a new version of the OMC Manager that should deal with scores and providing a standard report for all judges. It should also generate report for voxels automaticaly.

I know this contest doesn't require so much effort to calculate the results, but I wanna use it on future competitions of the site and therefore, PPM Voxel Competition is the second contest that is being used to test the program (the first that will feature the judge client). The other contest that used it was the Open Map Competition 4, which is why the tool was originally named OMC Manager. I'll probably rename it to PPM Contest Manager.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Oct 18, 2008 12:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Don't you have to stick to deadline from EA? Doesn't they had plans for all these contests which they have sponsored?

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Oct 18, 2008 12:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, we do have to stick with their deadlines, LKO. We have at least one week to display the results of the contest, according to APOC.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Oct 18, 2008 2:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Update: I've finished the coding part. I still have to test it, collect all submissions and give them to the judges.

Update 2: I've been testing it here and there are some flaws that I'll have to fix once I wake up next morning.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sat Oct 18, 2008 4:03 am    Post subject: Reply with quote  Mark this post and the followings unread

ah, I was wondering what the hold up was..

I got my internet back though, BTW Smile

_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

Back to top
View user's profile Send private message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Oct 18, 2008 1:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Update: I've got the client almost fully functional here. I just need to fix a problem between the file it generates and how my manager loads it back.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Oct 18, 2008 4:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Update: Manager and Client are fully functional. Now I'm analysing the submissions. Then, I'll setup the contest at PPM Competition Manager, assemble the files to the judges and then, they'll judge much quicker than usual. Why? Because they won't have to make new text files, setup their own documents, copy and paste a bunch of stuff, do maths, etc. The simply have to review each entry, place their scores and comments and the program does everything else.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Oct 19, 2008 5:53 am    Post subject: Reply with quote  Mark this post and the followings unread

well, that will save us some trouble Smile

_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

Back to top
View user's profile Send private message
Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Sun Oct 19, 2008 12:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

awaiting orders!

_________________
This is a signature

Back to top
View user's profile Send private message Visit poster's website
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Oct 20, 2008 1:04 am    Post subject: Reply with quote  Mark this post and the followings unread

I had some delays yesterday and today, because I've gone out with my girlfriend and some friends yesterday. Today I've visted some other people and I've arrived very tired at home. I'm going to continue to assemble the submissions to get it sent to you guys as soon as possible.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Oct 20, 2008 10:50 am    Post subject: Reply with quote  Mark this post and the followings unread

It has been sent to the judges.

More than 25 voxels were sent, but most of them were small variations that changed the texture, the size or the upgrades that the unit had, so I only picked one from most people, except raminator.

This means: 11 entries from 8 people. And at least 4 MARVs.

Back to top
View user's profile Send private message Visit poster's website Skype Account
MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Mon Oct 20, 2008 3:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

LMAO!!! 4 MARV's AHAHAH!!! Laughing


[Note from Banshee: Please, do not give any hint about what you've done, until all judges finish their reviews. Thanks in advance.]

@Banshee's edit: lol kk, I just thought since the submission date was over I thought it would have been ok.

Also you should just show all the vxls, I'm more curious what people made then the scores.

_________________
MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.)

Back to top
View user's profile Send private message Skype Account
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Mon Oct 20, 2008 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah...I want to see, what the others made for voxels.
Im looking every 20 minutes in this topic in case there are some news about it Laughing

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Oct 20, 2008 7:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, there's a crapload of marvs #Tongue

_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

Back to top
View user's profile Send private message
partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Mon Oct 20, 2008 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

I am curious, too. #Fade in
4 MARVs, well these are KW symbols (Eradicator would look lame as SHP and Redeemer alikely). Laughing
"Nah, MARV can't be so big... Oh 5h1+."Laughing
EDIT: Mammoth, Abrams, Humvee, Apocalypse, Anti-Personnal Tank, RA3 Hammer Tank, MARV. - voxels with most variations. #Tongue

_________________

Don't blame the others if you haven't checked your own (in)ability in the first case.

Back to top
View user's profile Send private message
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Mon Oct 20, 2008 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

I look forward to seeing the submitted voxels haha. lol @ 4 MARVS:P

Back to top
View user's profile Send private message Visit poster's website
MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Wed Oct 22, 2008 6:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Laughing

_________________
MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.)

Back to top
View user's profile Send private message Skype Account
Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Wed Oct 22, 2008 7:35 am    Post subject: Reply with quote  Mark this post and the followings unread

4 MARVs? 0_o. now thats just lame (it may be a epic unit but it doesn't look scary and mighty powerful to me so no offense intended Wink)

I'm suprised nobody took a look to make these Laughing


GDI battlehsip

Nod Battleship (Now this is freakin Epic!)

_________________

Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.

Back to top
View user's profile Send private message
Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Wed Oct 22, 2008 7:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
I'm suprised nobody took a look to make these

I'm not. It takes me very long amounts of time to produce quality naval voxels.

Back to top
View user's profile Send private message
Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Oct 22, 2008 9:36 am    Post subject: Reply with quote  Mark this post and the followings unread

I Think I Have a solid Idea on who is going to win this one. Razz

Back to top
View user's profile Send private message
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Wed Oct 22, 2008 10:50 am    Post subject: Reply with quote  Mark this post and the followings unread

If migeater submitted one in, my bets go to him:P

Back to top
View user's profile Send private message Visit poster's website
partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Wed Oct 22, 2008 2:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

BTW, has somebody made beta mammoth voxel? (I am not asking for name, I just wonder if there is that voxel.)
@Gamingroach: GDI ship is too easy
and Nod ship contains too many turrets. #Tongue

_________________

Don't blame the others if you haven't checked your own (in)ability in the first case.

Back to top
View user's profile Send private message
Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Wed Oct 22, 2008 10:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Of course the GDI ship is easy, the shape is too basic and its nothing more than an oversized ripoff of this
Nod battleship is original Wink

_________________

Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.

Back to top
View user's profile Send private message
Sheridan
Jumpjet Infantry


Joined: 30 Apr 2008
Location: Good old Germany

PostPosted: Thu Oct 23, 2008 10:36 am    Post subject: Reply with quote  Mark this post and the followings unread

I was thinkin about sending in a modiefied version of the Nod battleship (yamato style Laughing), but it would have taken to much time Sad

_________________

Worksoft Studios
Lead designer and voxel artist.

Back to top
View user's profile Send private message
MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Thu Oct 23, 2008 5:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Anything going with the judging...?

_________________
MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.)

Back to top
View user's profile Send private message Skype Account
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Thu Oct 23, 2008 5:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Also when can we see the entries?

Back to top
View user's profile Send private message Visit poster's website
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Oct 23, 2008 7:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

To this point, I've gotten 2 voxels judged. I'll do my best to get them done by Sunday though

_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

Back to top
View user's profile Send private message
Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Oct 23, 2008 8:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Team Black wrote:
To this point, I've gotten 2 voxels judged. I'll do my best to get them done by Sunday though

Glad to see it's not just me who needs some time Very Happy

I've gotten 2 1/2 voxels judged, plus a rough idea in what range the score of some of the other voxels will be, but I still need to test some stuff, especially in-game appearance (next time we should make it a requirement that each contestant supplies at least some basic art AND rules code, and/or a good load of screenshots, lack of those negatively affects the time necessary to judge those voxels), Normals and FLHs.

I think people underestimate how difficult and time-consuming it is to judge voxels objectively. Getting a subjective impression is a matter of minutes, but judging them by the rules and guidelines of a contest is a different story.

Back to top
View user's profile Send private message Send e-mail
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Oct 23, 2008 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've made up a rules + art and a test map for the voxels, if you want it.

_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department. Discord
The Team Black Index

Back to top
View user's profile Send private message
MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Thu Oct 23, 2008 9:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

... I could have had them judged in two hours.

_________________
MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.)

Back to top
View user's profile Send private message Skype Account
Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Oct 23, 2008 9:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

How come its taking so long to judge them? Confused

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Oct 23, 2008 10:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

i can imagine that it's a quite hard job to do a fair judgement on so many voxel. especially since they are not all the same and you have to stay in the bounds of the numbering system, where you can't give all the same amount of points especially if they have quite the same quality.

But i'm confident that the judgment will be fair and finish soon.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 3 [133 Posts] Goto page: 1, 2, 3 Next
Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.3091s ][ Queries: 11 (0.0127s) ][ Debug on ]