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3d building Angle
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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Sun Nov 02, 2008 11:44 pm    Post subject:  3d building Angle Reply with quote  Mark this post and the followings unread

what is the angle of the buliding in ts so i can uses it for a building in 3d

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Sun Nov 02, 2008 11:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

look EDIT:five topics back

Last edited by Paranoia on Mon Nov 03, 2008 11:56 pm; edited 1 time in total

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Mon Nov 03, 2008 4:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Razz it was asked a week ago! Wink

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Mon Nov 03, 2008 11:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

that does not tell me the angle of the building in ts, in fact that has no info on the building that for voxels

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Mon Nov 03, 2008 11:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

With LKO's grid you can easely create 3d model and since the camera is on it's place, you just have to take a screenshot of it Wink

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Mon Nov 03, 2008 11:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

were can i get this grid.

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Mon Nov 03, 2008 11:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Paranoia wrote:
look EDIT:five topics back

Last edited by Paranoia on Mon Nov 03, 2008 11:56 pm; edited 1 time in total

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Nov 03, 2008 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

-open your eyes
-read the answers in the posts
-go to the mentioned topic
-download the 3dsmax example files which come in a zip
-extract the zip
-remember where you extract it
-open 3dsmax
-open one of the example files
-check out the example by following step 1

_________________
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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Tue Nov 04, 2008 7:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

XD

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Tue Nov 04, 2008 9:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
-open your eyes
-read the answers in the posts
-go to the mentioned topic
-download the 3dsmax example files which come in a zip
-extract the zip
-remember where you extract it
-open 3dsmax
-open one of the example files
-check out the example by following step 1

Open his eyes? He never actually stated he used 3dsmax and seeing that he asked for angles rather than examples it's possible he doesn't have it...

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CalChillin
Missile Trooper


Joined: 23 Oct 2007

PostPosted: Fri Nov 07, 2008 3:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

i forgot to mention i've just started to do 3d work so im only using skechup 6 then i will move on to things like 3dsmax

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Nov 07, 2008 4:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

more info about manually setting the camera here (found via google Wink )

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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