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Some of my SHPs
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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sat Nov 08, 2008 9:19 pm    Post subject:  Some of my SHPs Reply with quote  Mark this post and the followings unread

Some of my SHPs.
No screenies.



oilrefine.rar
 Description:
Oil refinery

Download
 Filename:  oilrefine.rar
 Filesize:  22.39 KB
 Downloaded:  76 Time(s)


gclock2.rar
 Description:
game progress bar thingy

Download
 Filename:  gclock2.rar
 Filesize:  8.7 KB
 Downloaded:  83 Time(s)


flametur_a.rar
 Description:
Flame turret

Download
 Filename:  flametur_a.rar
 Filesize:  27.95 KB
 Downloaded:  74 Time(s)


barrr.rar
 Description:
Barracks

Download
 Filename:  barrr.rar
 Filesize:  5.32 KB
 Downloaded:  77 Time(s)


_________________

I'm very inactive here at PPM...
Got other things doing....

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sat Nov 08, 2008 9:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make some screenies. It's bad presentation, lazy and not everyone has SHP viewing software on his parent's computer.

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sat Nov 08, 2008 9:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Okay let me point out my current situation.
1.Video card vertical line issues=can't see anything clearly.
2.Cursed dial-up.
3.I'm using my fathers computer.
4.Even if I made the screenies i would spend at least half an hour attaching them.
5.loged on at 112Kbps

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sat Nov 08, 2008 9:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, your voxels, your internet, your problem, take some time and effort to post them.

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sat Nov 08, 2008 9:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Note not voxels.
SHPS.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Nov 08, 2008 11:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

they need a lot more work. seems like you just started 3dmodeling and you still have to learn a lot.
The textures don't fit ingame and the detail is very low. Also missing are damageframes and shadowframes.



oilrefine_a.gif
 Description:
the colors don't fit to the other TS buildings, but a good start for an anim
 Filesize:  33.82 KB
 Viewed:  1974 Time(s)

oilrefine_a.gif



oilrefine 0000.png
 Description:
actually not that bad like the others, but still needs more work.
the blue antialiasing border is ugly too
 Filesize:  2.55 KB
 Viewed:  1974 Time(s)

oilrefine 0000.png



gclock2.gif
 Description:
this one is interesting, though you can't really read off the progress status
 Filesize:  8.67 KB
 Viewed:  1974 Time(s)

gclock2.gif



flametur_a.gif
 Description:
the base is just a grey cylinder so i don't show it here
 Filesize:  33.22 KB
 Viewed:  1974 Time(s)

flametur_a.gif



barrr 0000.png
 Description:
needs a lot more details, better textures, damage frames and active animations
 Filesize:  6.13 KB
 Viewed:  1974 Time(s)

barrr 0000.png



_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Last edited by Lin Kuei Ominae on Sun Nov 09, 2008 12:00 am; edited 2 times in total

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IceDragon200
Shrapnel Sniper


Joined: 18 Apr 2008
Location: At home relaxing..

PostPosted: Sat Nov 08, 2008 11:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks a lot LKO.
I practice when I have time.
With school and all I really have no time.
(I miss the old days of prep school)

Reasons for textures I used the Empeor Battle For Dune textures.
I don't have much.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Nov 09, 2008 12:01 am    Post subject: Reply with quote  Mark this post and the followings unread

IceDragon200 wrote:
Reasons for textures I used the Empeor Battle For Dune textures.
I don't have much.

http://www.cgtextures.com/ Wink

btw, it looks like you used my foundation example for the oilrefinery. Go in 3dsmax in the Menu Customize/Preferences in the tab Rendering and check "Don't Antialias Against Background" so you don't have the ugly blue AA border

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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