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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Sun Jan 31, 2010 9:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks. Great voxels, the last big one is going into my mod as a hidden unit

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sun Jan 31, 2010 12:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

F*cking cool voxels yo!

And what a coincidence. I just watched Avatar and saw two of your voxels looking like those gunships and the fortress thingy in the movie. Screw you Madhq for giving me an epic eye sore! #Tongue

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sun Jan 31, 2010 6:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

freedom fighter wrote:
F*cking cool voxels yo!

And what a coincidence. I just watched Avatar and saw two of your voxels looking like those gunships and the fortress thingy in the movie. Screw you Madhq for giving me an epic eye sore! #Tongue


Ya I watched Avatar and liked the design for them... though there is some difference's they do resemble them a little. I happen to like that look, so I will probably end up making more like that.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Mon Feb 01, 2010 2:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Have u released some stuff from this thread?

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Tue Feb 02, 2010 5:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Laughing












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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue Feb 02, 2010 7:11 am    Post subject: Reply with quote  Mark this post and the followings unread

If I want any ridiculously large units, I'll know who to ask #Tongue

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Tue Feb 02, 2010 7:34 am    Post subject: Reply with quote  Mark this post and the followings unread

ztyping awesome, MadHQ. Absolutely amazing.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Feb 02, 2010 7:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy crap those are awesome.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Tue Feb 02, 2010 8:40 am    Post subject: Reply with quote  Mark this post and the followings unread

O_o
o_O
O_O

Ztyping WOW... :V

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Feb 02, 2010 8:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Heh, they definitely fit RA2...

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Askhati
Jumpjet Infantry


Joined: 22 Dec 2009

PostPosted: Tue Feb 02, 2010 9:12 am    Post subject: Reply with quote  Mark this post and the followings unread

That Soviet VTOL MiG looks dead sexy, and seriously like something that could have flown across from Crimson Skies... MOOOOAAAR!

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Tue Feb 02, 2010 9:24 am    Post subject: Reply with quote  Mark this post and the followings unread

THIS IS MADNESS
THIS IS MADHQ!

Nicely done.

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Tue Feb 02, 2010 10:37 am    Post subject: Reply with quote  Mark this post and the followings unread

thats some really nice stuff!
Your voxels is turning good as your shp

check his forum, he released more voxels!

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AltomareXD
General


Joined: 22 May 2008

PostPosted: Tue Feb 02, 2010 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Me likey...

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Remus
Rocket Cyborg


Joined: 14 Apr 2003
Location: North America

PostPosted: Tue Feb 02, 2010 9:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

I love every one of those oversized units, and the aircraft reminds me of a futuristic Yak.

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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Wed Feb 03, 2010 12:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Now you are just monopolyzing (is that a word???) public assets, screw you MadHQ, screw you!!! XD

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Feb 03, 2010 12:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Yet he's released more than anyone I can think of. If it gets finished its usually released.

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Askhati
Jumpjet Infantry


Joined: 22 Dec 2009

PostPosted: Wed Feb 03, 2010 6:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Three cheers for someone who is not a stingy bastard when it comes to sharing his work!

Hip-hip-hurray!

Hip-hip-hurray!

Hip-hip-hurray!

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Wed Feb 03, 2010 6:59 am    Post subject: Reply with quote  Mark this post and the followings unread

The complete oppisite of cansis :p


edit:
well, thats not fair since he did release some stuff :p but still, only he would be a hardass about it and copyright everything.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Feb 03, 2010 12:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well its personal choice. MadHQ doesn't mind giving his work out which is great, but someone shouldnt get bashed for keeping mod exclusive assets either (which makes a mod infinitely more interesting). The only silly rules Cannis had were not redistributing Assault packs IMO.

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Thu Feb 04, 2010 1:19 am    Post subject: Reply with quote  Mark this post and the followings unread

I dunno, I personally hate anyone that shows off stuff with no intentions of every letting people playing with their stuff ever xD Though I do understand their side too. So i dont think they are bad people for it all the same. Im just greedy >Very Happy

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DaRTzO
Laser Commando


Joined: 18 Jan 2006
Location: Country Swing

PostPosted: Thu Feb 04, 2010 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

:O Im remaking red alert 2 on yuris engine with balance changes to the game and reblancing maps, improving gui , :O could you help with graphics revamp madhq. You have some real quality pro stuff here Surprised

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ideas101
Civilian


Joined: 15 Feb 2010

PostPosted: Mon Feb 15, 2010 9:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Fantastic!! I'm Denny Stout ..I'm new here and I Just want to share this quote as my first post here...

"The less you can live on, the more chance your idea will succeed. This is true even after you’ve made it...

Make it a Great day people...

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Tue Feb 16, 2010 3:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Hummm... Is that a spam bot? Laughing

Anyways I guess I might as well say I released some more voxels over the past two weeks. I do not know if people check regularly... But I have voxels ready to be released every weekend for like a month so check every week if your interested.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Feb 16, 2010 3:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Yea, I dont know whats up with these bots joining PPM lately, there have been several lately. It's amazing how they get thru the register process.

But anyway, Damn MadHQ, you make some pretty ass kickin voxels man. I love your work!

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Tue Feb 16, 2010 1:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

More epic voxels made. Good job, yo!

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SSTG
Rocket Cyborg


Joined: 19 Nov 2007

PostPosted: Wed Feb 17, 2010 10:01 am    Post subject: Reply with quote  Mark this post and the followings unread

out of curiosity you still working on shps?

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sun Feb 28, 2010 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

These two maps are a blast to play on! Laughing




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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun Feb 28, 2010 8:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

those look great Very Happy

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Fri May 28, 2010 2:57 am    Post subject: Reply with quote  Mark this post and the followings unread

9 Maps added to my site.
http://zombapro.net/mapsite/

Black's Big Battle (2) *Got a face lift*

For Liberty (2-4)

Harvest Problems (2-4)

Highway to Hell (2-4)

Twin Bridge (2-4)

Hour Glass (2-6)

Mount Mirage (2-6)

CrossHair (2-8 )

Farm Land (2-8 )

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Eldrei
Missile Trooper


Joined: 11 Mar 2010
Location: Fixin' in mah PPM.

PostPosted: Fri May 28, 2010 4:03 am    Post subject: Reply with quote  Mark this post and the followings unread

You should mix Ares with your maps, Mad. That would be cool. Also do you play brawl?

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SSTG
Rocket Cyborg


Joined: 19 Nov 2007

PostPosted: Fri May 28, 2010 4:54 am    Post subject: Reply with quote  Mark this post and the followings unread

i'm tempted to see if your gonna make some trenches up for that trench logic ares has still trying to get my head around that does it give buildings this logic or can you actually make trenches that work like this?

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-=HelloDave=-
Grenadier


Joined: 06 Nov 2008

PostPosted: Fri May 28, 2010 12:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks amazzing Very Happy

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Sat Jun 05, 2010 4:35 am    Post subject: Reply with quote  Mark this post and the followings unread

...



nukcanrev4.PNG
 Description:
 Filesize:  99.26 KB
 Viewed:  9494 Time(s)

nukcanrev4.PNG



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Eldrei
Missile Trooper


Joined: 11 Mar 2010
Location: Fixin' in mah PPM.

PostPosted: Sat Jun 05, 2010 4:38 am    Post subject: Reply with quote  Mark this post and the followings unread

MadHQ wrote:
...

ztyping awesome voxels.

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sat Jun 05, 2010 6:19 am    Post subject: Reply with quote  Mark this post and the followings unread

ZOMBA LIVES! Laughing

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sat Jun 05, 2010 11:12 am    Post subject: Reply with quote  Mark this post and the followings unread

OMFG! THE WIN IS UNBEARABLE!!! X_x

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Jun 05, 2010 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Not the best in this thread, but good.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sat Jun 05, 2010 11:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Quality stuff as always

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SSTG
Rocket Cyborg


Joined: 19 Nov 2007

PostPosted: Wed Jun 09, 2010 3:12 am    Post subject: Reply with quote  Mark this post and the followings unread

dammit this makes me wanna replace voxels now Laughing

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Jun 09, 2010 3:56 am    Post subject: Reply with quote  Mark this post and the followings unread

For fucks sake, now I want to make a YR mod.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Wed Jun 09, 2010 9:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
For fucks sake, now I want to make a YR mod.


You said that too many times before.Just do it. #Tongue

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Wed Jun 09, 2010 10:11 am    Post subject: Reply with quote  Mark this post and the followings unread

I dunno. It seems to me that the latest voxels in MadHQ's factories seem to be headed more and more into an overshaded/toony category that doesn't fit into the game.

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Eldrei
Missile Trooper


Joined: 11 Mar 2010
Location: Fixin' in mah PPM.

PostPosted: Wed Jun 09, 2010 10:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
For fucks sake, now I want to make a YR mod.

What about TI!?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Jun 09, 2010 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I won't quit TI for any mod. Period.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Thu Jun 17, 2010 3:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Mapping is fun!!! I do not know why more people do not make maps.








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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Jun 17, 2010 4:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Save something for CCCIII, Mad. Those snow maps are great by the way, but I'm not really a fan of either of the Desert ones, they look far too unnatural.

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Thu Jun 17, 2010 4:46 am    Post subject: Reply with quote  Mark this post and the followings unread

well, I make maps, but they look like crap xD

good job as usual.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Jun 17, 2010 7:06 am    Post subject: Reply with quote  Mark this post and the followings unread

I just loathe those straight slopes.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Fri Aug 13, 2010 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Released some more voxels and maps on my site.

Voxels






























Maps












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