wow, the helicopter voxel master is going 3d.
I really like the detail of the tracks. Do you used any trick to make them bend around the wheels by keeping the size of the small chain links?
The cannons are a bit too smooth, but the rest looks nice. A shot from a different angle would be nice to see better the complete shape. _________________ SHP Artist of Twisted Insurrection: Nod buildings
thanks for the tutorial. And again i've learned something new
the apoc-tank is really awesome. do you plan to texture it and put it in some game? _________________ SHP Artist of Twisted Insurrection: Nod buildings
Well I'm busy with other stuff and mostly doing 3D now. Still being a huge fan of the C&C series I still check this forum from time to time _________________ Criticizing n00bs is like booing at the special olympics. QUICK_EDIT
Joined: 03 Nov 2007 Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;
Posted: Mon Dec 22, 2008 11:49 pm Post subject:
Hey! I don't wanna dig Apocalypse again...
Nice texture. _________________
Don't blame the others if you haven't checked your own (in)ability in the first case. QUICK_EDIT
@Stingerr Dude sweet APOC too bad you already broadcasted it to the public you could have probaly entered it in the Grand winter voxel competition. _________________
I'm very inactive here at PPM...
Got other things doing.... QUICK_EDIT
I already have an Apoc tank up for download in the voxel section, and this model is way too detailed to be converted to a voxel. Let alone a game-model. It has more then 400000 vertices
apoc_textured_2.jpg
Description:
Filesize:
196.27 KB
Viewed:
13041 Time(s)
apoc_textured_3.jpg
Description:
Filesize:
214.91 KB
Viewed:
13041 Time(s)
_________________ Criticizing n00bs is like booing at the special olympics. QUICK_EDIT
400000......... WTF my models barely pass 5000.
Its so AMAZING though.
(Darn if it were not for the stupid onboard video I could go a little more) _________________
I'm very inactive here at PPM...
Got other things doing.... Last edited by IceDragon200 on Tue Dec 23, 2008 3:08 am; edited 1 time in total QUICK_EDIT
It's what happens if you like things to be photorealistic. The tracks take up most of the poly's though _________________ Criticizing n00bs is like booing at the special olympics. QUICK_EDIT
Its always the tracks...
*Siege Tank 65%,Ion Tank 75%,Light Tank 70%*
Make A wallpaper with some heli pads behide it and some infantry. _________________
I'm very inactive here at PPM...
Got other things doing.... QUICK_EDIT
lol, it looks like you have a lounge behind the turret.
how long does it take you to render a shot with 40000000....I lost count, 00000, vertices? _________________ Please, read the signature rules of the forum. QUICK_EDIT
wow....finally i got a new wallpaper of my favorite tank, this is the nicest model i've ever seen a while, i've seen a few people around the internet try to model this apoc but i think this is the best. good job mate! _________________ Please, read the signature rules of the forum. QUICK_EDIT
Just amazing. It's like you've changed time, took pictures of a real apocalypse tank, and changed time back. I just want to eat those pictures. QUICK_EDIT
Yeah, fired up photoshop, downloaded some scratch and dirt brushes in a file, found a rusty looking texture texture and apllied it to them, then colored them like rust and voila. Only a grainy bump map to finish it and you got yourself some rust .
Im currently working on a new tank, the prism tank this time. I will post pictures soon. _________________ Criticizing n00bs is like booing at the special olympics. QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum