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ArmageddonEvil
Cyborg Engineer


Joined: 04 Feb 2009

PostPosted: Sat Feb 14, 2009 6:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

The RA3's Ore Miner looks like a Bug. LOL!
I haven't really noticed it in till now. lol

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sat Feb 14, 2009 8:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

If I was you, I'd vectorise the cameos.

Shit will look stupid if you have nice painted cameos and smooth unicolour models.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Feb 14, 2009 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

If I can't do it in paint, I can't do it at all.

Here's a couple things I have been working on; the sputnik power plant and miner. The power plant if my favorite building I made, but it works. The sputnik and it's deployed form (I gotta come up with a use), and the ore collector, which I am just going to call the turtle. For those of you that haven't played red alert 3; the miner can deploy into a slow moving but heavily armed thing which lets it avoid a large amount of damage until help arrives. (and in skirmish, the ai spammed infantry against me, and I destroyed his entire force with one of them. It got heroic).



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