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Another Low Poly Model
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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Mon Dec 22, 2008 12:37 pm    Post subject:  Another Low Poly Model
Subject description: Hanger
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Its a hanger.. wooo

i dont know how many polys buildings usually have in games such as Generals/TW (Still this definatly fits in the generals category) But this has 1538

I could loose alot of poly count by deleting the meshes inside, for some reason i even put one of the standard staircases at the back of the hanger with a platform and everything, which wont be visible in game so clearly i could delete that for sakes sake. Fences : i want to make them chain link (alpha channel skins) i think thats what there called when you can see through certain parts of the image.

so here it is



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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Dec 22, 2008 12:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think it's already has too much for a Generals structure Confused I think you can make it better while using less polies Wink Also, delete any polies you don't see normally (which face the groun IE)...

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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Mon Dec 22, 2008 1:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok i took out the unused polygons, we are now down to 446 Smile i slapped on some textures for a fanc image im still not sure what the hell its for, at the moment to keep soldiers out of the cold...




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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Dec 22, 2008 2:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now that looks better Smile

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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Mon Dec 22, 2008 2:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

WOOP

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Mon Dec 22, 2008 3:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

double it, add remap, a flag and a concrete bib. Et voila! TD barracks remake Wink

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Tue Dec 23, 2008 7:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Wait...in fact,you gave me an idea... #Tongue #Tongue

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Dec 23, 2008 12:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Deformat wrote:
Wait...in fact,you gave me an idea... #Tongue #Tongue

Me too #Tongue

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soader
Rocket Infantry


Joined: 28 Sep 2005

PostPosted: Tue Dec 23, 2008 12:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol yes the barracks. well iv started just gotta decide where i want my remap, because in dawn it was on the face of the barracks, which i thought was far too much, i mean its a war not a fashion show. so im still deciding on the remap, but heres the wip


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