Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Mon Feb 02, 2026 8:34 am
All times are UTC + 0
DTA finalsun tripping out
Moderators: Dawn of the Tiberium Age Staff
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sat Dec 27, 2008 4:44 pm    Post subject:  DTA finalsun tripping out Reply with quote  Mark this post and the followings unread

Dunno if its my eyes or the editor itself, I've encountered this bug in DTA_finalsun, what happens is that when I try to place cliff/roads/other overlay tiles I get this annoying shore tile that spawns around it. Just wanted to let you know about this.

Awesome mod BTW Very Happy, been playing it since it was hosted here and so far its been fun other than that I get a nasty IE when trying to load a saved game. Sad but still worth the playing it tho Smile



DTA_FA_WTF.png
 Description:
 Filesize:  508 KB
 Viewed:  4361 Time(s)

DTA_FA_WTF.png



_________________

Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.

Back to top
View user's profile Send private message
Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Sat Dec 27, 2008 5:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Go to options and disable AutoShore (best to disable all other auto stuff there as well also).

I was also hoping the savegame bug would be solved once I'd have removed all building terrain, but apparently not Sad

_________________

Back to top
View user's profile Send private message ModDB Profile ID YouTube User URL Facebook Profile URL
Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Sat Dec 27, 2008 5:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, that solved the problem. Smile Hope you get the savegame bug fixed someday.

~ Cheers Very Happy

_________________

Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2028s ][ Queries: 14 (0.0114s) ][ Debug on ]