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Loaded Transport
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drizzt_dourden
GDI Hacker


Joined: 21 Feb 2008
Location: Plains PA

PostPosted: Sat Jan 17, 2009 1:23 pm    Post subject:  Loaded Transport Reply with quote  Mark this post and the followings unread

I am making a single player map. I want to have 5 ships and a loaded Landing craft to appear at the start of the game. The attached map has buildings under computer control (upper left) and 1 ship (lower right) player control. I made a taskforce/trigger/teamtype as suggested in a topic i found on another site for the load LC. I also tried making a paradrop and nothing works.

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sun Jan 18, 2009 7:41 am    Post subject: Reply with quote  Mark this post and the followings unread

I'll have a look.

EDIT: I tested in game and the screen was completely black( original mission works fine)..I did not look at the map in text form because i used to do it all except for a few details in fa2, sorry I can't help you.

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drizzt_dourden
GDI Hacker


Joined: 21 Feb 2008
Location: Plains PA

PostPosted: Mon Jan 19, 2009 10:37 pm    Post subject: loaded transport Reply with quote  Mark this post and the followings unread

the map is a map that was created and has new tilesets, when you open the map in final alert you would choose yes, not no or cancel. it wuld just have blank spots. I was figuring if someone had an issue with it they would open it in wordpad to see my scripts and such. But thank you anyway. My uncle figured out my problem. I had the action wrong it wasn't 4 - create team, it was 7 - reinforce, now it works, but once again thank you

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Mon Jan 19, 2009 11:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Doesn't the trigger editor have a box saying what the action/event does for FinalAlert2 Yuri's Revenge? :p I know the TS one does.

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Tue Jan 20, 2009 8:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Did you really expect users to know how to read? Shame on you!

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