Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 4:15 am
All times are UTC + 0
Paletttttttte=
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
AprilWar
Rocket Infantry


Joined: 05 Sep 2007
Location: Somewhere in rulesmd.ini

PostPosted: Wed Jan 21, 2009 10:04 pm    Post subject:  Paletttttttte=
Subject description: Does it work for BuildingAnimations?
Reply with quote  Mark this post and the followings unread

It works in NPae but not as it is supposed to be. It works for normal animations and buildings correctly but not for BuildingAnimations it seems
that even without AltPalette they will keep displaying in the Unitxxx.pal
This is not supposed to happen.

While I was trying to recreate the same example that VK wrote in the latest documentation i found that it doesn't work.
I placed the Palette=cameo.pal for pure testing purpose in the [YATECH_A] and ingame it kept using the normal palette.

Does anyone else have tried this? Can anyone test it please?

Other thing, Let's say I have 'dogmuzzle' animation with Palette=xxxx.pal or w/e
It works ingame and everything, but when i attach this animation to a building, (let's say:

[GACNST]
ActiveAnim=DOGMUZZLE
ActiveAnimDamaged=DOGMUZZLE )

It will use the unittem.pal to display it even that it have attached the Palette=xxxx.pal to the anim.

so the problem seems to be with animations attached to buildings Confused

Question Question Question

_________________


My Art

Back to top
View user's profile Send private message Visit poster's website
Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Wed Jan 21, 2009 11:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Have you tried using the iso(tem, lun, sno, des, urb, urn<?>) palletes? I recall seeing build up animations in those mix files that co-incide with the names, so try the iso(terrain type here) pallete and it might work. I'll look later when I get home form Night School.

Back to top
View user's profile Send private message
AprilWar
Rocket Infantry


Joined: 05 Sep 2007
Location: Somewhere in rulesmd.ini

PostPosted: Thu Jan 22, 2009 1:54 am    Post subject: Reply with quote  Mark this post and the followings unread

With Npatch or with Rockpatch?

Well, i need to fix citysno.pal for an animation
(regardless of the theater).
Maybe the buildings
u saw used the TerrainPalette tag.

_________________


My Art

Back to top
View user's profile Send private message Visit poster's website
Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Thu Jan 22, 2009 2:09 am    Post subject: Reply with quote  Mark this post and the followings unread

I haven't used Npatch nor Rockpatch so I wouldn't really know. And for buildups, I thought using the terrain pallet worked, but it messes up the look lol. Try all the unit<terrain> pallets through trial and error. Or change the animation's pallet. That's all I can really help with :/ I'm not a pallet changer person.

Back to top
View user's profile Send private message
Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Jan 22, 2009 6:18 am    Post subject: Reply with quote  Mark this post and the followings unread

AFAIK all the anims attached to a building use the Palette= specified in the building art & not the anim entry.

_________________



Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID YouTube User URL Facebook Profile URL Twitter Channel URL
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1354s ][ Queries: 11 (0.0092s) ][ Debug on ]